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 CYOA: Hephaestus (now Creation) Thunders! (Moved to website) 
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Joined: Mon Mar 16, 2009 10:50 pm
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Location: Neverwhere
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Post Re: CYOA: Hephaestus Thunders!
This is choose OUR own adventure. ♥♥♥♥ the trial fortress. Lets vow never to go there.

> Grindface.


Sun Jun 20, 2010 4:11 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: CYOA: Hephaestus Thunders!
Throw the eyes in the cauldron and jump in to get WORKING EYES.


Sun Jun 20, 2010 5:48 am
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: CYOA: Hephaestus Thunders!
Other way around Zalo, you want the eyes to be applied to you, not the you to the eyes.


Sun Jun 20, 2010 5:52 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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No, you take off your head, throw it into the pot with a few eyeballs, and before you die, you quickly reattach the better head.

Basically, you you apply yourself to the eyes, and and the eyes to yourself, a reasonable compromise, don't you think?


Sun Jun 20, 2010 9:45 am
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Post Re: CYOA: Hephaestus Thunders!
Foa wrote:
No, you take off your head, throw it into the pot with a few eyeballs, and before you die, you quickly reattach the better head.
Basically, you you apply yourself to the eyes, and and the eyes to yourself, a reasonable compromise, don't you think?


As lovely as sight would be, combining with your own body poses... problems.

Contrary wrote:
This is choose OUR own adventure. ♥♥♥♥ the trial fortress. Lets vow never to go there.
> Grindface.

No, no it isn't. It only has that name to make more sense here.
And we have to go through the rest of it eventually, so we might as well make it now.

>Return to the Trial Fortress and put on your SOLVEFAEC and figure out how to drop that wall you encountered.

This one seems a bit hostile, does it not? I don't know guys. - p3lb0x
I don't see much hostility... -Duh


Sun Jun 20, 2010 10:24 am
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Post Re: CYOA: Hephaestus Thunders!
Go back to the pot, combine your beak-glove with the eye balls, then the feather to make a puppet and name him Andy.


Sun Jun 20, 2010 11:26 am
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Joined: Sun May 23, 2010 7:11 pm
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Post Re: CYOA: Hephaestus Thunders!
Go to the shop and buy sandwiches and then go to the clock world


Sun Jun 20, 2010 12:38 pm
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Joined: Mon Oct 13, 2008 12:11 am
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Post Re: CYOA: Hephaestus Thunders!
Contrary wrote:
This is choose OUR own adventure. ♥♥♥♥ the trial fortress. Lets vow never to go there.

> Grindface.


Actually, It was originally named an MSPA adventure, but because some of yuo bitched i changed the title. But it doesnt care anymore... Really. I have cut off the connection to the others.


Sun Jun 20, 2010 12:44 pm
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Joined: Sat Mar 13, 2010 12:13 am
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Location: CZ-Brno
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Post Re: CYOA: Hephaestus Thunders!
Is there a game which is adventure like this? you know anyone? Love the combining :D
And yea...pretty cool draws


Sun Jun 20, 2010 4:52 pm
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Post Re: CYOA: Hephaestus Thunders!
i'm pretty sure that it has been compared to the atelier series before


Sun Jun 20, 2010 5:37 pm

Joined: Sun May 02, 2010 3:39 pm
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Post Re: CYOA: Hephaestus Thunders!
Somehow choose "Random Location" On your teleporter thing.


Sun Jun 20, 2010 11:00 pm
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Joined: Wed Jan 06, 2010 2:17 am
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Location: New Zealand
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Post Re: CYOA: Hephaestus Thunders!
Well if this is our DRLFF adventure, people of other forums please kindly observe and stop participating, your suggestions are boring and generic.


Mon Jun 21, 2010 8:20 am
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Joined: Sat Sep 19, 2009 8:33 pm
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Post Re: CYOA: Hephaestus Thunders!
BioBen wrote:
Well if this is our DRLFF adventure, people of other forums please kindly observe and stop participating, your suggestions are boring and generic.

Yeah, how dare they sign up and increase forum activity. The fiends.


Mon Jun 21, 2010 1:17 pm
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happy carebear mom
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Post Re: CYOA: Hephaestus Thunders!
Play nice. They're part of the forum too now.


Mon Jun 21, 2010 2:25 pm
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Joined: Sun May 02, 2010 3:39 pm
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Post Re: CYOA: Hephaestus Thunders!
Nevermind about my "Random Location" Idea, just go sacrifice an item to the statue and say" Oh item god, please give me something in return for this sacrifice."


Mon Jun 21, 2010 4:35 pm
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