| Author | Message | 
        
			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)I just positively love these guys, they are just quite fun to use, and i like to use vanilla against these guys simply because they are hard to kill.
 I like the new sounds.
 
 Also, when can we expect to see the landing ship from the sprite help thread?
 
 [Hey, you used my logo lol.]
 
 
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			| Sat Jun 05, 2010 7:59 am | 
					
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			| [Insert Name Here] 
					Joined: Wed May 26, 2010 9:58 pm
 Posts: 270
 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
   |   Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)Great, now I have to go over the sounds again. 
 
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			| Sat Jun 05, 2010 4:10 pm | 
					
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			| MontereyJack 
					Joined: Tue May 05, 2009 3:12 am
 Posts: 106
   |   Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)Your guns, sir, have the best "pew pew" I've heard in a long time.  Well done.  They are a joy to fire, enemies in range or no. 
 
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			| Mon Jun 14, 2010 12:50 am | 
					
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			| Collective 
					Joined: Wed Mar 03, 2010 11:29 pm
 Posts: 122
   |   Re: SAW *(04/06/2010) UPDATE: V5.50Request: Better descriptions for the weapons in-game. 
 
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			| Sun Jun 20, 2010 12:13 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Updated* 
 
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			| Mon Jun 21, 2010 12:56 am | 
					
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			| [Insert Name Here] 
					Joined: Wed May 26, 2010 9:58 pm
 Posts: 270
 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Geez, I was just about to get round to converting 5.50...
 Still, I suppose it's no more work, since I haven't done it yet.
 
 The new drop pod and the new-look soldier don't fit in with the rest of the fo-shizzle.
 
 
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			| Mon Jun 21, 2010 8:27 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: SAW *(20/06/2010) UPDATE: V6.00i liked the old soldier more :/ 
 
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			| Mon Jun 21, 2010 11:22 pm | 
					
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			| Zoroaster 
					Joined: Sun Dec 06, 2009 11:54 pm
 Posts: 85
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Hmm, some files are corrupted, or so says WinRAR in this version. 
 
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			| Mon Jun 21, 2010 11:47 pm | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Nobody likes the new unit better   Aww, should i just make him a seperate unit as some kind of "Elite" and bring back the original polished a bit more? I think i might do that.. Your gonna have to deal with this guy for now though  
 
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			| Tue Jun 22, 2010 4:12 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Yes, but change his main body, looks like a plastic barrel. 
 
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			| Tue Jun 22, 2010 4:14 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(20/06/2010) UPDATE: V6.00Indeed.
 EDIT: Woops, sorry for the one word post.. here, this edit can fill that void in and make it legit...
 
 
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			| Tue Jun 22, 2010 4:15 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(21/06/2010) UPDATE: V6.20Updated* 
 
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			| Tue Jun 22, 2010 6:13 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(23/06/2010) UPDATE: V6.50Updated* Again.. 
 
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			| Wed Jun 23, 2010 5:41 pm | 
					
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			| [Insert Name Here] 
					Joined: Wed May 26, 2010 9:58 pm
 Posts: 270
 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
   |   Re: SAW *(23/06/2010) UPDATE: V6.50OHOLYCRAPTHATHEAVYISAWESOME.
 EDIT: Does that count as a one-word post? Please let it not count as a one word post...
 EDIT 2: Also, the rate at which you're churning out mods is too fast for me to get round to running the sounds through my Audacity. Could someone else do it? I don't think you need a mac to fix them, it's just something about Coops' computer.
 
 
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			| Wed Jun 23, 2010 5:50 pm | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: SAW *(23/06/2010) UPDATE: V6.50All it is is TWO SOUNDS... The shot for the Sniper and the reloading sound for the DN-88 Shotgun.. Im sure you can get around that..  
 
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			| Wed Jun 23, 2010 5:55 pm | 
					
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