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 NEW CONTENT THREAD 
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Joined: Fri Jul 18, 2008 9:18 pm
Posts: 131
Location: Sacramento, CA
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Post Re: NEW CONTENT THREAD
I want to see a form of wildlife that is large enough to chomp up clones in its gaping maw, and also has a tongue to lash out and grab its victims/food with.

Then, I want to play as this creature. :P


Tue Jun 01, 2010 3:56 pm
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Data Realms Elite
Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
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Post Re: NEW CONTENT THREAD
Superweapons that are bunker modules, For example a Giant railgun bunker module that has a limited fireing angle ( Directly infront, but everything in that line is destroyed) or some other epic weapon thats huge and has a limited firing range.


Sat Jun 05, 2010 2:59 am
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Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
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Post Re: NEW CONTENT THREAD
Or perhaps one with the ability to call in orbital strikes? once per few minutes, but devastating.


Sat Jun 05, 2010 5:07 am
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Joined: Sun Apr 25, 2010 12:04 am
Posts: 303
Location: Australia
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Post Re: NEW CONTENT THREAD
This.
Attachment:
RightbunkerVault.rte.zip [25.06 KiB]
Downloaded 149 times


Sat Jun 19, 2010 8:50 am
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Joined: Wed Nov 22, 2006 3:19 pm
Posts: 2073
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Post Re: NEW CONTENT THREAD
I'd love some settings for glows.
3 simple variables should be enough

1. DrawOverParent = 0/1
2. DrawOverMOs = 0/1
3. DrawOverTerrain = 0/1


Sat Jun 19, 2010 4:04 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Location: Here
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Post Re: NEW CONTENT THREAD
Rotatable glows would be nice too.

Oh, and a type of particle that is actually made up of several objects that forms a 2-way physics accurate rope. As in, both objects can pull each other in a realistic and non-destructive way.


Sat Jun 19, 2010 7:08 pm
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