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 CYOA: Hephaestus (now Creation) Thunders! (Moved to website) 
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Post Re: CYOA: Hephaestus Thunders!
Yeah, Black Man is a woman who is named such because, back in the old art style / her other costume, players assumed she was male.

This was before we knew that things like black, flames, and death are feminine features in the Hephaestus setting.

> Rename John as "John, Bringer of Inevitability" to summarize his crushing might, poisonous powers, and time association.
> Ponder the Item God / mourning connection, and wonder if it has anything to do with the fact that this Item God is "new".
> Head back into the item world, and putcha GRINDFAEC on!


Sat Jun 19, 2010 10:31 am
Data Realms Elite
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Post Re: CYOA: Hephaestus Thunders!
Hyperkultra wrote:
caekdaemon wrote:
LeonXross wrote:
I say we trade Tyberious in for a Medusa pet. Lets go and get some medusa!


I Completely Disagree. What a Horrible way to retire Tyberious for his faithful service. What we Should do is keep him UNTIL we have another ready. Then We merge him with the hammer.

This. God yes, it will be awesome.


We should do this, but in the meantime go to the normal item castle I think its called, and kill some stuff for parts.

Perhaps if you had enough wood, and a few eyes you chould make a wooden monstrosity.


Sat Jun 19, 2010 1:01 pm
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Post Re: CYOA: Hephaestus Thunders!
Tact ftw

Anyways, lets head for the shop. We should stock up on food before heading out again.


Sat Jun 19, 2010 1:22 pm
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A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
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Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
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Post Re: CYOA: Hephaestus Thunders!
I thought we were blind, how do we know what he/she/it looked like?


Sat Jun 19, 2010 3:04 pm
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happy carebear mom
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Post Re: CYOA: Hephaestus Thunders!
Dauss wrote:
how do we know what he/she/it looked like?

We can smell it.


Sat Jun 19, 2010 3:16 pm
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Post Re: CYOA: Hephaestus Thunders!
Let's say He has incredibly accurate smell Synaesthesia.


Sat Jun 19, 2010 3:46 pm
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Post Re: CYOA: Hephaestus Thunders!
Ariamaki wrote:

This was before we knew that things like black, flames, and death are feminine features in the Hephaestus setting.

(No, that's unique to Viola's sector. Word of god.)


Sat Jun 19, 2010 4:41 pm
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Post Re: CYOA: Hephaestus Thunders!
Go forth, Marshall Mathers, AND WIPE THOSE PRIMITIVE CREATURES IN THE CLOCK WORLD OUT OF EXISTENCE!


Sat Jun 19, 2010 6:37 pm
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Take your clock hand back. Fuse it with a snake.

At least fuse a snake with a feather if you can't.


Sat Jun 19, 2010 6:50 pm
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Post Re: CYOA: Hephaestus Thunders!
why is nobody listening that like four adventures are waiting for us to finish the trial fortress?
>go buy a log and fuse it with an alloy piece then bring that to the top of trial fortress.


Sat Jun 19, 2010 7:15 pm

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Post Re: CYOA: Hephaestus Thunders!
Wait they have to wait for us?

I thought it was "Do it at your own leisure" kind of thing.


Sat Jun 19, 2010 10:05 pm
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Post Re: CYOA: Hephaestus Thunders!
Finish the clockwork world first. We started it, now we have to finish it. Afterwords, get an armling alloy, buy a log, combine log + Alloy, and whup on the rest of the Trial Fortress.


Sat Jun 19, 2010 10:38 pm
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Post Re: CYOA: Hephaestus Thunders!
Lets just get to finishing the trial fortress.


Sat Jun 19, 2010 11:50 pm
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Post Re: CYOA: Hephaestus Thunders!
Let's keep doing what we were doing. Trial fortress can wait a turn or two.

The rest of the clock level can't be that long, can it?


Sun Jun 20, 2010 12:03 am
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Post Re: CYOA: Hephaestus Thunders!
Watch as we walk in we face like 5 harpies.

I say we go back and stock up on sandwiches before finishing it.


Sun Jun 20, 2010 3:42 am
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