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 Arousing game of chess. 
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Data Realms Elite
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Post Re: A rousing game of chess.
Arousing... game, of chess.

Good game, I hope it becomes the Grand Battle in That Vaccumtron mspa.


Fri Jun 18, 2010 7:17 am
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Post Re: A rousing game of chess.
Foa wrote:
That Vaccumtron mspa.

The Deadly Dance of the Scarecrow King. Win.


Fri Jun 18, 2010 11:34 am
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Post Re: A rousing game of chess.
Benpasko wrote:
Foa wrote:
That Vaccumtron mspa.

The Deadly Dance of the Scarecrow King. Win.


Yeah Deadly Dance is pretty awesome.

But so is:

Deadbeat
Roomland
Crystal Rave
A plant by the Window
Eddie

Also... Im kinda saddened that no one has asked me about CR. But i guess its to be expected on another forum!

Also also: where the ♥♥♥♥ is the other 3 players!?!


Fri Jun 18, 2010 3:28 pm
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Post Re: A rousing game of chess.
> charge at the mines


Fri Jun 18, 2010 8:31 pm
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Post Re: A rousing game of chess.
I move 3 forwards and use Arcane Bullet on Berserk


Fri Jun 18, 2010 11:17 pm
Data Realms Elite
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Post Re: A rousing game of chess.
de-xxx, I know you for Spud Farm, more than your Raving Crystal guy.


Fri Jun 18, 2010 11:27 pm
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Post Re: A rousing game of chess.
ROUND 4 TURN:

Image
Lower Leftern Flag has been taken by White!

Bashcar runs back to his Extend-O-Axe and promptly equips it.

The Heroes move forward.

The Groups Move!

Zanzibar Uses Arcane Bullet on Berserker!


Image
Zanzibar deals 5 damage to Berserker!

--------------------------

Image
White Group 1
Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Knight

White Group 2
Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Knight

Black Group 1
Pawn - Pawn - Pawn - Pawn - Pawn - Pawn

Black Group 2
Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Knight

Black Group 3
Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Pawn - Knight


--------------------------

Box:
Items:
Extend-o-axe
+ 10 attack
- 1 movement
- 9% defense
- 50 MP
Abilities: Can attack enemies two squares away.


--------------------------

White:

Bashcar:
HP: 50
MP: 80
Attack: 8
Defense: 10%
Move: 3 square/turn
XP Bar: 0/30
Shards: 100

Abilities:
Frenzy MP: 30 -LVL 1-:
Can whip up into a murderous frenzy. 250% Attack while in frenzy, but must attack the nearest target (even allies). Character lacks even the simplest of complex thought while in this state, to the point at which even things such as speech are found incapable (Character is only able to utter grunts or let out screams of anger, etc.). Frenzy is only left when the lust for blood has been satiated (when an enemy is killed, a choice can be made to flip a coin. If a coin is flipped, heads means frenzy is over).

--------------------------

Berserker
HP: 45 (Max: 50)
MP: 80
Attack: 8
Defense: 10%
Move: 3 squares/turn
XP Bar: 0/30
Shards: 100

Abilities:
Rage -LVL 1- MP: 30:
Causes the Berserker to attack with reckless abandon; the downside to this is he also discards any survival instinct he may have had in the first place. (When activated, attack = 200% of normal value but defense = 50% of normal value) Lasts for 3 turns.

--------------------------

Sniper
HP: 50
MP:80
Attack: 8
Defense: 10%
Move: 3 Squares
XP bar: 0/30
Shards 100

Abilities:
Snipe -LVL 1- MP: 15:
Attacks an enemy at up to 10 squares away in a straight line. Must reload the next turn. 15% chance for a headshot, which does double damage.

--------------------------

Black:

Rook Captain
HP: 55 point
MP: 80
Attack:6 point
Defense: 13% point
Move: 3 square/turn
XP Bar: 0/30
Shards: 10

Abilities:
Mace Toss -LVL 1- MP: 20:
Throws an attack three spaces ahead.

--------------------------

Spiral Tower
HP: 50
MP: 80
Attack:5
Defense: 19%
Move: 3 square/turn
XP Bar: 0/30
Shards: 100

Abilities
Stalemate - LVL1- MP: 30:
forms a shield , +30% defense while using Stalemate . forms shield on any 2 sides holds for 4 turns or until moved

--------------------------

Zanzibar
HP: 50
MP: 60 (Max: 90)
Attack: 6
Defense: 10%
Move: 3 square/turn
XP Bar: 0/30
Shards: 100

Arcane Bullet -LVL 1- MP: 30:
Attacks an enemy which is on a radius of 8x8 Diamond around him.


Sun Jun 20, 2010 12:05 am
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Post Re: A rousing game of chess.
> keep charging till you get there


Sun Jun 20, 2010 12:06 am
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Post Re: A rousing game of chess.
>3 left


Sun Jun 20, 2010 12:33 pm
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Post Re: A rousing game of chess.
Oh come ON you guys!


Tue Jun 22, 2010 2:44 pm
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Data Realms Elite
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Post Re: A rousing game of chess.
> Spontaneously explode for taking so damn long to post turn [/joke]

It is a good idea, you know.


Tue Jun 22, 2010 3:02 pm
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Post Re: A rousing game of chess.
Hey, my action was PM'd long ago.


Tue Jun 22, 2010 4:17 pm
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Post Re: A rousing game of chess.
Hyperkultra wrote:
Hey, my action was PM'd long ago.


I know, im speaking of the 3 other players!


Tue Jun 22, 2010 6:53 pm
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Post Re: A rousing game of chess.
> Move right two spaces.

EDIT: forgot to underline. MUST ALWAYS UNDERLINE!


Last edited by CrazyMLC on Tue Jun 22, 2010 7:51 pm, edited 1 time in total.



Tue Jun 22, 2010 6:57 pm
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Post Re: A rousing game of chess.
I move 3 forward and arcane bullet Berserk again


Tue Jun 22, 2010 7:03 pm
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