View unanswered posts | View active topics It is currently Thu Dec 26, 2024 5:50 pm



Reply to topic  [ 46 posts ]  Go to page Previous  1, 2, 3, 4  Next
 Data's New Engine 
Author Message
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Data's New Engine
Woo.
So we all knew this was coming.

I think Data's going to rush CC, With good reason, and direct his focus on this. Too bad, but CC was his first game. How many people here wanted to spend years on their first game only to find out it was medicore? Better to wipe the board and learn your lesson. I like the look of this game, and if comparing this to early CC builds is any kind of measurement, this game could be epic BUT ONLY IF HE STICKS TO THE ART STYLE DEPICTED IN THE CONCEPT ART. CC has a style, and this game shouldn't steal it's glory. I'm really stressing the part about art style. That's critical.


Fri Jun 18, 2010 9:55 pm
Profile WWW

Joined: Wed Mar 03, 2010 11:29 pm
Posts: 122
Reply with quote
Post Re: Data's New Engine
alphagamer774 wrote:
Woo.
So we all knew this was coming.

I think Data's going to rush CC, With good reason, and direct his focus on this. Too bad, but CC was his first game. How many people here wanted to spend years on their first game only to find out it was medicore? Better to wipe the board and learn your lesson. I like the look of this game, and if comparing this to early CC builds is any kind of measurement, this game could be epic BUT ONLY IF HE STICKS TO THE ART STYLE DEPICTED IN THE CONCEPT ART. CC has a style, and this game shouldn't steal it's glory. I'm really stressing the part about art style. That's critical.


Quote:
Before I say anything else, let me assure you all that Cortex Command is still alive and well. It’s what I personally focus my development time on until it is considered “done”.


Fri Jun 18, 2010 10:16 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Data's New Engine
Dude that's not CC's art style, it's prom's art style.


Fri Jun 18, 2010 10:46 pm
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Data's New Engine
@lizard

The Concept or CC's art?

@Collective

He's also written that he'll be posting frequent updates in the dev log. I'm not harassing him or anything, I just think he'll lower his standards of "done" to a much lower point in order to clear the board ans start fresh on something new.

EDIT: Which, BTW is completely fine by me.


Fri Jun 18, 2010 11:19 pm
Profile WWW
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Data's New Engine
alphagamer774 wrote:
@lizard
The Concept or CC's art?
Both.


Fri Jun 18, 2010 11:43 pm
Profile WWW
User avatar

Joined: Wed Jan 06, 2010 2:17 am
Posts: 81
Location: New Zealand
Reply with quote
Post Re: Data's New Engine
Rapidly hitting 'W' while in low gravity = spastic jellyfish mode :) this is so fun.


Sat Jun 19, 2010 2:00 am
Profile
User avatar

Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
Reply with quote
Post Re: Data's New Engine
BioBen wrote:
Rapidly hitting 'W' while in low gravity

Something about this seems familiar...


Sat Jun 19, 2010 4:06 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Data's New Engine
Ahaha, I wonder if that's an intended reference.. Likely not.


Sat Jun 19, 2010 4:21 am
Profile WWW
User avatar

Joined: Wed Jan 06, 2010 2:17 am
Posts: 81
Location: New Zealand
Reply with quote
Post Re: Data's New Engine
Also it's not particularly helpful, you just end up as a very flat upside-down thing.


Sun Jun 20, 2010 12:15 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Data's New Engine
I'm disliking how much the wheels deform. Feels like I'm driving atop plasticine rather than metal and rubber <_<


Sun Jun 20, 2010 12:52 am
Profile WWW
User avatar

Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
Reply with quote
Post Re: Data's New Engine
Yeah, the player's vehicle is not a good place for that kind of deforming soft body physics.
It makes it feel like you're driving a car made of play dough... play doe? play-do? Plato? Play Doh.


Mon Jun 21, 2010 12:33 am
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Data's New Engine
Agreed. If the car's solid, then the controls seem more responsive. I'd be okay if the treads had a little bit, but not enough to effect your control.


Mon Jun 21, 2010 12:42 am
Profile WWW
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3138
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Data's New Engine
I think the main reason for the wheels deforming is that your car is actually supposed to break down over time.
Data wrote:
...you can jump in and out of your ride, then run it into the ground until you find another one to replace it.

I would assume it'll probably be toned down a bit, but this is likely an early version of how parts of the car will deform and break themselves over time.


Mon Jun 21, 2010 1:08 am
Profile WWW
User avatar

Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
Reply with quote
Post Re: Data's New Engine
Yeah, the car breaking down and functioning less and less is potentially a perfectly fine gameplay aspect and all, but what I'm getting at is that squishing like Play Doh is a lame way to do it, both due to style and game-play implications.

A "Egh, wheels are too flat, it's not really worth using this anymore. I hope I find another before too long."
B "Oh man it's on fire, it'll blow up next crash!"
Which is more exciting, definite, and fun?
And which is disappointing, uneventful, and tedious?
Which of those sets of adjectives would you rather have describing your game?

I do like the soft body physics, and they did an excellent job making it work.
All I'm saying is that I wish it weren't applied to the car.


Mon Jun 21, 2010 4:05 am
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Data's New Engine
Or at least not to the whole car.


Mon Jun 21, 2010 6:50 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 46 posts ]  Go to page Previous  1, 2, 3, 4  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.059s | 14 Queries | GZIP : Off ]