View unanswered posts | View active topics It is currently Thu Dec 26, 2024 6:55 pm



Reply to topic  [ 70 posts ]  Go to page 1, 2, 3, 4, 5  Next
 Metal Gear Solid: Rising 
Author Message
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Metal Gear Solid: Rising
Metal Gear Solid Rising aka Metal Gear Solid 5 aka Metal Gear 7 aka Ninja Gaiden 3 was showcased at E3 yesterday, and without further ado, here's the trailer.

WARNING: This video contains graphic watermelon violence. Possibly NSFW.

Check dis ♥♥♥♥ out

Coming out for PS3, 360, and PC sometime next year from what I've heard, but possibly in the fall of 2010.


Tue Jun 15, 2010 6:14 pm
Profile
User avatar

Joined: Tue Apr 06, 2010 4:33 pm
Posts: 276
Reply with quote
Post Re: Metal Gear Solid: Rising
:D Yay. This will be fun with SWORDSSS


Tue Jun 15, 2010 6:16 pm
Profile
User avatar

Joined: Tue Oct 13, 2009 4:23 pm
Posts: 915
Location: Blighty
Reply with quote
Post Re: Metal Gear Solid: Rising
I like the ability to cut however you want. Dislike the fact you can cut through stone and brick.


Tue Jun 15, 2010 6:18 pm
Profile
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Metal Gear Solid: Rising
Warguy wrote:
:D Yay. This will be fun with SWORDSSS

Lol rated M.


Tue Jun 15, 2010 6:44 pm
Profile
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: Metal Gear Solid: Rising
matty406 wrote:
I like the ability to cut however you want. Dislike the fact you can cut through stone and brick.


Considering the fact that you play as a cyborg with the strength to hold back a battleship the size of a small city (with one arm) and the fact that high frequency blades can cut through materials proportional to their speed, I think it's fairly realistic to assume that you can slice fast enough to cut through small (read: foot long) sections of brick. And maybe metal.


Tue Jun 15, 2010 6:55 pm
Profile
User avatar

Joined: Tue Oct 13, 2009 4:23 pm
Posts: 915
Location: Blighty
Reply with quote
Post Re: Metal Gear Solid: Rising
Ragdollmaster wrote:
matty406 wrote:
I like the ability to cut however you want. Dislike the fact you can cut through stone and brick.


Considering the fact that you play as a cyborg with the strength to hold back a battleship the size of a small city (with one arm) and the fact that high frequency blades can cut through materials proportional to their speed, I think it's fairly realistic to assume that you can slice fast enough to cut through small (read: foot long) sections of brick. And maybe metal.


...what?
Well i wouldn't know, would I? I don't Follow MGS.


Tue Jun 15, 2010 7:09 pm
Profile
User avatar

Joined: Fri Oct 17, 2008 9:46 pm
Posts: 5212
Location: The Grills Locker.
Reply with quote
Post Re: Metal Gear Solid: Rising
Eh. It just isn't the same thing without Snake. And it involves cutting SWAT troopers in half, what I can't say I approve of. (Frankly, I hate anyone that even considers hurting astronauts or SWAT troopers. They're just too awesome for that.)

On the other hand, cutting through cars, watermelons and weird-leaky-robot-thingumabobs looks pretty sweet. I'm looking forward to some kind of demo version.


Tue Jun 15, 2010 7:15 pm
Profile WWW
User avatar

Joined: Mon Jun 15, 2009 4:02 pm
Posts: 905
Reply with quote
Post Re: Metal Gear Solid: Rising
So they're marketing an entire game on one gimmick?
Hmm.


Tue Jun 15, 2010 7:28 pm
Profile WWW
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Metal Gear Solid: Rising
Dicing up people sure looks fun.


Tue Jun 15, 2010 7:32 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Metal Gear Solid: Rising
Petethegoat wrote:
So they're marketing an entire game on one gimmick?

It worked for Red Faction: Guerrilla.


Tue Jun 15, 2010 7:40 pm
Profile WWW

Joined: Tue Feb 16, 2010 6:07 am
Posts: 98
Reply with quote
Post Re: Metal Gear Solid: Rising
What is with them and destroying watermelons in these games >_>
Anyway, I would think that it wouldn't be just about one "gimmick" The MGS team has really been good with their games. Even if its with Raiden and his swords, I am sure its going to be more indepth then that. Atleast, thats what I expect from them. They did make my favorite movie...


Tue Jun 15, 2010 7:51 pm
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Metal Gear Solid: Rising
Hyperkultra wrote:
Petethegoat wrote:
So they're marketing an entire game on one gimmick?

It worked for Red Faction: Guerrilla.


And the original GOW

Chainsaw Bayonett FTW!


Tue Jun 15, 2010 8:05 pm
Profile WWW
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Metal Gear Solid: Rising
Chopping people in half sure looks fun.
Looks like something that would work well with the playstaion move or something. (Never buy Kinect, guys, it sucks.)


Tue Jun 15, 2010 9:17 pm
Profile WWW
User avatar

Joined: Tue Dec 23, 2008 8:04 pm
Posts: 1545
Reply with quote
Post Re: Metal Gear Solid: Rising
CrazyMLC wrote:
Looks like something that would work well with the playstaion move or something.

No, just no. It will work well with a mouse, why? Because the cuts are 2 dimensional and thus do not require the complexity and failure of fake wii-motes.
That said, Ragdoll is right high frequency blades are scary as hell. I once saw a guy go through a foot thick tree with one of those. So yeah, robot power+military grade blade=2 walls.

Anyway, video looked ace. Something to ease the pain that was caused by my sudden hate for APB.


Tue Jun 15, 2010 9:48 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Metal Gear Solid: Rising
The Wii is good, but the Playstation Move is like the Wiimote on steroids. It's probably expensive, but it's extremely accurate. Look it up if you don't trust me.

Though I understand what you mean, it could work with mouses. What's the fun in that though? I like swinging things around. :P
Either way, I'm kind of a klutz with a mouse...


Tue Jun 15, 2010 10:04 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 70 posts ]  Go to page 1, 2, 3, 4, 5  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.170s | 14 Queries | GZIP : Off ]