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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
They get thinner and thicker at points.
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Sun Jun 13, 2010 9:19 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Art Dump
The only points on those curves that look odd to me is where they go vertical.
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Sun Jun 13, 2010 9:20 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
CrazyMLC wrote: They get thinner and thicker at points. Ah, i think that's because they're raised.
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Sun Jun 13, 2010 9:27 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
They're not really lines since they're rails, they've got depth to them. Treat the darker gray and lighter gray as two different circles stacked on top of each other and it should look better. The curves are straight out of the elipse tool so I'm pretty sure they're decent in terms of isometric circularity.
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Sun Jun 13, 2010 10:16 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
the elipse tool is quite bad for pixelart really.
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Sun Jun 13, 2010 10:19 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
It makes a little more flattened curve looks like (with a 2:1 w/h ratio). Still, with some ratio tweaking I think it should work just fine. Light blue is from the tutorial MLC posted and the darker blue is what came out of the elipse tool.
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Sun Jun 13, 2010 10:30 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Art Dump
The rails look fine to me, but it does depend on what program you're using.
Some of them are shockingly bad at circles, I admit.
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Sun Jun 13, 2010 10:33 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
duh, look at it, it's not really as smooth as one should have it to be.
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Mon Jun 14, 2010 12:03 am |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
Attempting a sprite worthy of Indie Brawl. The outline makes it look better, imo, when i was making it i thought it looked terrible but then i put the outline on and my eyes thanked me.
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Mon Jun 14, 2010 12:53 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
It looks a little too blurry for my tastes... Not that interesting of a character- just some girl. She looks fat. >_> Duh: I went up close and started to mess with them, and the contrast on those sidewalks/rails is really low. I could barely tell that there were two colors there... :/ Pixel art is all about abusing contrast! Also, the tiles are rife with banding. Otherwise, not too shabby. EDIT: Helm the Great wrote: B: Row of Fat Pixels. This is the worst, especially when there's a row followed by a row just a pixel displaced lower or higher. I mean this: Or even worse, stuff like this: This is BANDING THE ULTIMATE (or more handily I dub it 'staircase banding') and it makes my heart bleed. Obviously these are not spotted in the Spelunky art because wherea Derek Yu might or might not be very theoretically aware of the banding effect as discussed in this text, like any good pixel artist, he certailny must find gross errors like the above aesthetically insulting even on an artistic-instinctual level. (The horror!)
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Mon Jun 14, 2010 3:51 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Art Dump
matty406 wrote: Attempting a sprite worthy of Indie Brawl. The outline makes it look better, imo, when i was making it i thought it looked terrible but then i put the outline on and my eyes thanked me. Looks pretty good, but you could definitely cut down on the shades and the saturation. Most characters have like, two shades for every colour.
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Mon Jun 14, 2010 4:21 am |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
for style comparison I've made the difference between light and dark sharper I included the sprites from the original game. She has no arms on this one.And again for comparison between old and new. CrazyMLC wrote: It looks a little too blurry for my tastes... Not that interesting of a character- just some girl. She looks fat. >_> Well from looking at the original sprites she may be a short fat girl, but then again it could just be a chibi style. (Useless fact: There's an 'effect' on the game that makes her fat). Also, the character is Madotsuki from Yume Nikki (I hope this doesn't become an addiction), which surprisingly has a pretty large Fanbase/cult following. And, she has a knife.
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Mon Jun 14, 2010 2:28 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
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Mon Jun 14, 2010 6:59 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
Damn, that's amazing! How long did it take you?
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Mon Jun 14, 2010 7:14 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Twenty minutes maybe. (It's just an edit) -> Here was his reference.
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Mon Jun 14, 2010 7:22 pm |
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