Re: How to make the AI use modded weapons and actors.
Hey Repulsion!
Good question, and yes, there is a way to change your enemy that you fight.
Before I tell you how exactly, let me explain that Cortex Command has been out for a long time. Many people have asked these questions before you, and it's best to search for them.
As an example, I used the
search features on the forum.
Anything resembling "how make ai use mods" was disapproved, since the words were to common...
I tried to think of a few other ways to search, all of them turned up bubcus, until...
Change EnemiesIt worked!
But, the result is way to common, you can't find any real information.
Another resource available to you is the
wiki.
The wiki has pages on almost anything and everything you could need to know, and is still expanding.
Let's
search here...
Change EnemiesTada!
First result:
Activities.iniIf you had tried this, it would have been a lot faster than waiting for a reply.
So, in the future, please try to really
SEARCH.Just so you know, you shouldn't just search once and give up. You'll almost never find anything that way. (I've been guilty of that as well.)
Activities.ini is the ini that governs what the ai buys. It has the dropships that it orders in there, and all of it's contents, etc. You can change it by following directions that are included in most faction mods.
Thank you, and have a nice Saturday.