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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Zorg ZF-1
Point proven. Why don't you just make this, Cave? All of the stuff we're planning to use is yours, and it couldn't take too much effort.
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Thu Jun 10, 2010 8:52 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Zorg ZF-1
Meh, there's still the fire, darts, ice, net, and rocket mode. I only covered the homing bullet mode and the multi-mode weapon part.
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Thu Jun 10, 2010 10:24 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Zorg ZF-1
Didn't you do darkstorm?
Guess you could team up with whoever that was.
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Thu Jun 10, 2010 10:30 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Zorg ZF-1
No I did not make DarkStorm. Darlos9D made DarkStorm. I'll probably never make a (good) faction, 'cause I don't like making actors, and I don't have enough dedication.
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Thu Jun 10, 2010 10:33 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Zorg ZF-1
Yes, this is basically a compilation of CaveCricket's awesomeness; no, that was Darlos who did DarkStorm, and I'm doing it because I kinda doubt CaveCricket cares enough to do it himself. Almost all credit will go to him, though, and to Darlos, if he lets me use his weapons from DarkStorm. I may just stick to more vanilla things, though, as DarkStorm is a little bit too interwoven with itself, and I don't particularly want to pick it apart to protect against dependencies.
And ninja'd by CaveCricket. Man of many talents.
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Thu Jun 10, 2010 10:34 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Zorg ZF-1
I updated the homing M16, there was a small lag issue. Edit: Easy to use template.
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Thu Jun 10, 2010 11:43 pm |
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