| 
 
 
 
	
			
	
	 Large Pile o' Stuff *Update: September 30th '12* 
        
        
            | Author | Message |  
			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' Stuff@Sakiskid: Mayhap. This whole set-on-fire business is very tricky to do properly, though.
 @Benpasko: If he regenerates health, he'll survive any number of hits from the Sausage and Rapid Sausage, though the Currywurst takes off 100 health instantly, which may kill him before he regenerates, depending on his current health. Also, a smack to the face will end his life due to head gibbage. Unless you've accounted for that too. Frankfurter and Bratwurst will kill ANYTHING that can be hit though. I predict that sausaging him around is going to be fun, though. Living baseball, anyone?
 
 @Petethegoat: Argh, tempting. I'll think about it. :U
 
 
 |  
			| Thu May 27, 2010 9:44 pm | 
					
					     |  
		|  |  
			| Benpasko 
					Joined: Sun Aug 09, 2009 9:26 am
 Posts: 1633
   |   Re: Large Pile o' StuffOh yeah, he regenerates 10 health a second, has a gibimpulselimit of 9999, impulsedamagelimit of 9999, and is made entirely of test. 
 
 |  
			| Thu May 27, 2010 10:02 pm | 
					
					   |  
		|  |  
			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' StuffHe's dead allright. :UThe lowliest of the sausages cause 40 damage per second with a sustained beating (normal sausage hits for 40 damage once per second, rapid hits for 10 damage four times per second), so they'll get the better of him eventually, unless you pause in between the smacks. Anything above those two will kill him instantly.
 
 
 |  
			| Thu May 27, 2010 10:20 pm | 
					
					     |  
		|  |  
			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' StuffI prefer making my own code. I mean sure, i have that sticky fire code from the Eruptor, but i think it would be hard to make properly. Maybe later. For now, i'm busy being useless all day and i've sent the beta test to the beta testers. Release isn't as far away as it has been. 
 
 |  
			| Sat May 29, 2010 7:53 pm | 
					
					     |  
		|  |  
			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Updated.
 !!!
 
 Changelist:
 - Added Rocket Gun and Dropship Gun (OF RAWRELZ)
 - Added Zero-Division Rifle
 - Added Gazooka
 - Added Sine Gun
 - Added numerous sausages
 - Eruptor Cannon BFG mode is easier to tweak now
 - Eruptor Cannon BFG mode has longer beam range per default
 - Fiddled a bit with the Atomizer sprites
 
 Not much else to say.
 
 
 |  
			| Tue Jun 01, 2010 10:19 pm | 
					
					     |  
		|  |  
			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: Large Pile o' Stuff *Update: June 1st '10*The ZD rifle is so much better than I thought it would be. 
 
 |  
			| Tue Jun 01, 2010 10:22 pm | 
					
					     |  
		|  |  
			| lafe 
					Joined: Sat Mar 28, 2009 2:33 pm
 Posts: 718
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Godly.Very Godly.
 
 especially the sausages
 
 
 |  
			| Tue Jun 01, 2010 10:34 pm | 
					
					   |  
		|  |  
			| Laraso 
					Joined: Sun Feb 21, 2010 10:40 pm
 Posts: 97
   |   Re: Large Pile o' Stuff *Update: June 1st '10*What inspired you to make sausages? 
 
 |  
			| Wed Jun 02, 2010 1:24 am | 
					
					   |  
		|  |  
			| Bobdas 
					Joined: Wed May 19, 2010 1:53 pm
 Posts: 1
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Lunch, I'd bet.Anyway. back on topic, the sausages are really fun to play with, and I love the sounds.
 The gazooka surprised me, as I thought that it would shoot a missile which, when blown up, would produce the gas.Nonetheless, it has been handy in situations.
 Oh, and also, the (co)sine gun is just cool =P
 
 
 |  
			| Wed Jun 02, 2010 3:47 am | 
					
					   |  
		|  |  
			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' Stuff *Update: June 1st '10*@Hyperkultra: Awesome.   @lafe: Thanks brah. @Laraso: This game . First buyable weapon is a sausage, and i guess i just really liked the notion of doing a homerun with a huge sausage. :U @Bobdas: Good to hear you're enjoying them sausages, as i spent WAY too much time getting them functional. =P And yeah, the Gazooka is a bit special in that its projectile doesn't blow up on contact with actors. I figured that this would add a bit of flavor to the gun. Also, the Sine Gun was a nightmare to make properly (HOURS UPON HOURS OF FRUSTRATING STUPID LUA ERRORS AND MILLIONS OF TWEAKS TO BE APPLIED ASKJHDKJASDH), so i'm glad it turned out well enough for people to like. Don't really know what to do with the sprite though. Current status: Playing Fallout 3.
 
 |  
			| Wed Jun 02, 2010 2:33 pm | 
					
					     |  
		|  |  
			| alphagamer774 
					Joined: Wed Feb 10, 2010 4:06 am
 Posts: 1294
 Location: Comox, BC, Canada
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Yeah, the Sine gun is awesome, but it lags quite a bit. Too much to use excessively. 
 I'm an ABSOLUTE FAN of the Volcano Shotgun and the Gaszooka.
 
 
 |  
			| Wed Jun 02, 2010 4:58 pm | 
					
					     |  
		|  |  
			| Joe 
					Joined: Tue Jul 21, 2009 4:36 am
 Posts: 347
 Location: The place where asses go to be bad
   |   Re: Large Pile o' Stuff *Update: June 1st '10*You know, something from Fallout 3 that would be awesome in this pack is Moira Brown's Mole Rat Repellent Stick, but it works on humans too.
 It could hit you like a sausage, but instead of an explosion, it could do that gassy thing where the actor expands until it pops!
 
 ALSO: I just played Homerun in Berzerk Land, and it's one of the most entertaining games I've ever played. I got to 2,009,485 feet!
 
 
 |  
			| Thu Jun 03, 2010 2:33 am | 
					
					   |  
		|  |  
			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Now I feel the urge to create a mod featuring the Hot Dog Federation, in alliance with The United Seeds of Bun. Probability of completion: approaches 0+. 
 
 |  
			| Thu Jun 03, 2010 5:09 pm | 
					
					   |  
		|  |  
			| Salaz 
					Joined: Tue Jun 01, 2010 4:12 am
 Posts: 9
   |   Re: Large Pile o' Stuff *Update: June 1st '10*haha i like the sausage weapon, it's very funny xD
 
 
 EDIT: Awesome mod. But i see in the coments an armor,
 and something like , criticals and miss
 
 
 
    							Last edited by Salaz on Sat Jun 05, 2010 12:08 am, edited 1 time in total. 
 
 |  
			| Fri Jun 04, 2010 2:40 pm | 
					
					   |  
		|  |  
			| Salaz 
					Joined: Tue Jun 01, 2010 4:12 am
 Posts: 9
   |   Re: Large Pile o' Stuff *Update: June 1st '10*Duh102 wrote: Now I feel the urge to create a mod featuring the Hot Dog Federation, in alliance with The United Seeds of Bun. Probability of completion: approaches 0+.hahaha i imagine a sausage with a weapon... or the hot dog it will the armored unit (bread). awesome for me a mod like that
 
 |  
			| Fri Jun 04, 2010 3:15 pm | 
					
					   |  
		|  |  
		|  |  
 
	
		| Who is online |  
		| Users browsing this forum: No registered users |  
 
	|  | You cannot post new topics in this forum You cannot reply to topics in this forum
 You cannot edit your posts in this forum
 You cannot delete your posts in this forum
 You cannot post attachments in this forum
 
 |  
   |