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 DRL City! Next turn ends in infinity days! 
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Joined: Tue Oct 13, 2009 4:23 pm
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Location: Blighty
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Post Re: DRL City! Turn ends next Saturday!
Corporations, eh?
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I purchase 1,5 to establish Mason inc.


Sat May 29, 2010 1:22 am
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: DRL City! Turn ends next Saturday!
Any progress on our established scale?


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File comment: Oops the 12 should be 20
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Sat May 29, 2010 5:57 am
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Joined: Fri Oct 24, 2008 10:00 pm
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Location: Finland
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Post Re: DRL City! Turn ends next Saturday!
Does this look good? I have never made isometric pixel stuff before :/
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Sat May 29, 2010 10:15 am
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Joined: Tue Mar 10, 2009 7:16 pm
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Post Re: DRL City! Turn ends next Saturday!
Bank V4 now.
The "old reconverted warehouse" style is normal.


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Sat May 29, 2010 1:21 pm
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Post Re: DRL City! Turn ends next Saturday!
manteli: that looks pretty damn good. 5
I'll update again today with everything people have made.


Sat May 29, 2010 8:51 pm
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Post Re: DRL City! Turn ends Today!
Okay, but leave out the wip, keep my purchased tile empty.


Sat May 29, 2010 8:52 pm
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: DRL City! Turn ends Today!
Could use some comments on this a little worked on more Happy Inc Mobile Landfill Processor/Building Demolisher and Recycling Unit
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Dragon, I don't think the dithering is working well, as I see it applying to more larger objects, it feels pretty grainy.


Sat May 29, 2010 9:19 pm
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: DRL City! Turn ends Today!
Are you going to fix that black void in its head.
The middle leg is iffy, and the upper part of the head is missing something.

All in all everything else is great.


Last edited by Foa on Sat May 29, 2010 9:30 pm, edited 1 time in total.



Sat May 29, 2010 9:28 pm
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Post Re: DRL City! Turn ends Today!
Foa wrote:
Are you going to fix that black void in its head.
Anything else is going to involve "Walk-Smash-Walk" , and wanting your children.


Gonna stick something in there, lots of things, just wondering what :/


Sat May 29, 2010 9:29 pm
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Post Re: DRL City! Turn ends Today!
Children


Sat May 29, 2010 9:31 pm
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Data Realms Elite
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Post Re: DRL City! Turn ends Today!
DSMK2 wrote:
Gonna stick something in there, lots of things, just wondering what :/

DSMK2 wrote:
Happy Inc Mobile Landfill Processor/Building Demolisher and Recycling Unit

Hmm, a landfill, building destroyer, and recycling unit... hmmm, it depends on what it consumes, and what stage of recycling it is in.


Sat May 29, 2010 9:32 pm
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: DRL City! Turn ends Yesterday!
Sorry guys, my router/modem device might as have imploded yesterday. I went out and bought a new one, without enough time to post a turn. So, just a second.


Sun May 30, 2010 7:51 pm
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Post Re: DRL City! Turn ends Yesterday!
Also, to explain, I didn't intend for those spaces to be roads. They are merely borders between tiles. However, they could be roads if you all want. If you download the image you'll see that they are actually transparent.

Not everyone has bought a plot... right now my list of people who've bought plots are:
matty
duh
pete
oci
rj
dragon
DS
Bio
hyper
ragdoll
yoman

I have which tiles and stuff in a filing system of sorts.
I'll sort the images and stuff a bit later.


Sun May 30, 2010 8:25 pm
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Post Re: DRL City! Turn ends Yesterday!
I interpreted them as roads. I play a lot of city games. :???:


Sun May 30, 2010 8:29 pm
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Post Re: DRL City! Turn ends Yesterday!
To make it easier on me:
The max is now set to 9 players.
You can only have a maximum of 3 tiles.
If you want to have different tiles you have to donate one to the mayor.
You lose the income from that square.
Donated tiles have their grade set in stone.
The mayor might remaster donated tiles to improve their appearance, but their grade will remain the same.


Sun May 30, 2010 9:20 pm
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