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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Waitwaitwaitwait. So, do I lose the modifier from 'Athletic', then? I just noticed that it's crossed out.


Fri May 28, 2010 10:49 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Athletics turned into the Cybernetics one. If u werent athletic then the cynernetics would have given you a plus one, but instead they added up and you got plus two.

Lets say for some reason your cybernetics stop working. In that case I would cross out cybernetics and uncross athletic.


Sat May 29, 2010 1:46 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
>Kay then, open the bag.


Sat May 29, 2010 4:58 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Duh102 (2-1=1) Rachel Heuber
Rachel squints around, trying to use the flashlight to see, and accidently shines the light on Vladimir. She gasps at the sight of his injuries and drops the torch, which lands on her foot. Ow!
Abilities
Medical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
Weapons
CO2 charged repeating crossbow
9mm Uzi (20 rounds)
Carbon fiber combat knife
Inventory
Medical kit (2 Uses left, Max 5, refillable)
Cybernetic Enhancement Kit (1 Use left, cannot refill)
Magnifying glass
Sleeping bag
Crossbow Bolts (70)
12 Uzi Mags (240)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, Single Use Only!)
Flashlight with damaged battery-compartment (20% Power) Lost!
Condition(s)
Darkness (-1 to any actions)

Hyperkultra (3) Fiona Lovagale
Fiona opens the bag and sees something glowing. She reaches in and plucks it from the darkness. Its an Iridescent Lighter! She flicks the flint and the flame brightens the entire room for her. There is a switch on the lower part of the lighter. Thudding footfalls stomp the ground outside and she sees Tyrone skid into a crouch and arm his 'Survivor' RailGun.
OBTAINED: Supior Iridescent Lighter of Glowing +2
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
Weapons
Railgun Sniper Rifle (5 rounds)
Beretta U22 Neos (9 Rounds)
Multitool
Inventory
Incendiary and Kinetic Magazines (3 - 2, 6 rounds each)
6 Handgun Magazines (60)
Portable Microfusion Generator (backpack)
Remote Controlled Rotor Drone with Video Feed and Grasping Mechanism (Stored in Hummer, battery-powered)
Satchel of standard electronic components
2 Lithium-Ion Batteries, fully charged.
One empty sack
Iridescent Lighter (Long-range light source, 100% fluid)
Condition(s)
Sore Shoulder (-1 to moving right arm, 4 turns)
Darkness (-1 to any actions)

caekdaemon (4) Bob Jameson Jones
Bringing up the Pancor, BJJ sticks the barrel up in front of him. When the bird attacks him again, he pulls the trigger and blows its head clean off. It falls to the floor with a wet splat.
Abilities
Mechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Heavy Armour and Brunt-Force Absorbers: Always roll a 4 or 5 to absorb melee damage
Bulletproof Plating: immune to small arms fire, except you if roll a 1
NTE Monocle: +1 to actions involving seeing enemies in any light
Energy Detection: Able to detect the power-level of other beings, including yourself
Earplugs: +1 to actions while there is loud noise Not in use
Weapons
Pancor Jackhammer (10 Shots)
Beretta 92FS (10 rounds)
Screwdriver
Inventory
Tools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision / Thermal vision Monocle with Scouter Energy Detector
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables)
Toolkit, containing small fabric bags and Night-Vision Goggles Left Lens w/ housing.
2 Adrenaline Needles (Strength) and 32 Amphetamine Needles (Energy)
Briefcase (broken lock, closed, contains all papers)
Individual First Aid Kit
Sleeping Gear (in a vacuum-compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition(s)
Encumbered (-1 to any actions involving endurance, quick relexes etc)

FoiL (2+1=3) Andrew Rodrigues
In the light of the flare, Andrew flicks the baton to its full length and smacks the bird one. It crunches and tumbles to the ground, but rolls back over and starts waddling towards him, one wing bent wrong.
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 to concentration. Can only be used 2 times before rest (Max 3) )
Weapons
AA-12 (Full Drum, 35 Rounds)
Colt 1911 (7 rounds)
Extendable baton
Inventory
Weapon case (SMAW)
SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Unknown Backpack containing:
Flare Gun and 5 red flares
A Shovel
Some Vials, one of them being purple
30ft of rope

Condition(s)
Darkness (-1 to any actions)

alphagamer744 (5-1-1+2=5) Tyrone
Tyrone hits up chunks of dirt as he sprints to the Mess Hall. Just as he gets their he locks his legs and skids around in a 180 and into an epic attack crouch. The M6 SFAVHR actives and immediatly charges up, ready to use.
SFAVHR sounds like Survivor :D Lets call it that from now on.
Abilities
Exo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
Weapons
Model 6 Shoulder-Fired Anti-Vehicle Heavy Railgun (Inactive, roll a 4 to activate and use immediately)
AUG HBAR Light machine gun /w extended mags, Holographic sight Lost!
H&K Mp5 /w grip, laser sight (150 rounds) Dropped!
MagNife (Crushed magazine with sharp edges, used as a knife)
Inventory
XOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 6 AUG Mags, 10 MP5 Mags)
Small camo Day-Pack
3 days of Rations (9 meals)
Two water bottles
Condition(s)
Loud (-2 to sneaking, stealth etc)
Hungry (-1 to endurance actions)
Clawed Face (Deep scratches all over his face)
Pain (-1 to all actions)

Ociamarru (5-1-1+2=5) Vladimir Ivanov
Vladimir pulls the knife free, spins it around on his thumb, grips it like a dagger and plunges it into the base of the bird's neck. It caws softly and flops down to the floor. He uses the knife as a mirror to see his face and immediatly wishes he didn't. It is a gruesome sight. He strides over to Rachel for medical assisstance.
Abilities
Cybernetics (+2 to mobile actions, speed is doubled, can only use 3 times before rest (max 5) )
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft)
Low-Light Goggles (Able to see in low light)
Weapons
Saiga-12 Combat Shotgun (9 shells)
Beretta 92FS (10 rounds)
Khazar-replicated knife
Inventory
Carved Wooden Statuette of self
Radio
Cellphone (Reception: |**...| )
Flare gun with 4 green flares
Ammo (4 mags of Shotgun Shells (40), 8 handgun magazines (80) )
5.33 days of Rations (16 meals)
Low-Light Goggles
TOP-SECRET Information File
Condition(s)
Hungry (-1 to endurance actions)
Low-light Goggles (Susceptible to bright light, -1 modifier in that case)
Wounded Face (Left cheek has a vertical, deep gouge from the cheekbone to the jaw)
Pain (-1 to all actions)

No New Game Events
There are only two birds left: Andrew's and Tyrone's.
The time is 7:30pm.
Make sure to use your lights and your abilities!

DRL RtD Players Google Map in conjunction with DaylightMap.com


Last edited by Yoman987 on Sun May 30, 2010 11:37 pm, edited 1 time in total.



Sun May 30, 2010 5:08 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"I love the Smell of Death in the morning...Smells like Victory."

Work on a Life support system for my armor and use the +1 engineering.


Last edited by caekdaemon on Sun May 30, 2010 10:18 pm, edited 1 time in total.



Sun May 30, 2010 1:44 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Bash it again

"I've dealt with more menacing fleas than you, you foot"


Sun May 30, 2010 2:31 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Uh, how come A) My roll is a 5 instead of a four, and B) I lost 2 uses of Cybernetic Enhancements?
As for my action,
Cook and eat the bird while waiting for medical assistance.
Ach, god deym eet...oy luke loyk ey focking MONSTORE!


Sun May 30, 2010 6:22 pm
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
you complaining about getting a 5? did you fall down 4 million floors headfirst??AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard For Gravity wait.. even that won't cause you to wish for a lower roll than 5. you got a 5. ENJOY IT, DON'T COMPLAIN.


Sun May 30, 2010 7:43 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Actually, my roll would be pretty much the same if it were a 4...so it doesn't really matter. Besides, so what if I get another scratch?


Sun May 30, 2010 8:51 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Ociamarru wrote:
Actually, my roll would be pretty much the same if it were a 4...so it doesn't really matter. Besides, so what if I get another scratch?


You whould look like a Complete badass and probebly be a ladys man, on the grounds of "Chicks dig Facial scars"?


Sun May 30, 2010 10:01 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
if they do dig facial scars, then it's probably 1 scar, not the whole face as one big scar because that is just weird. although I can see some badass scary chick falling for that.


Mon May 31, 2010 11:47 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
ShadoWKilleR255 wrote:
if they do dig facial scars, then it's probably 1 scar, not the whole face as one big scar because that is just weird. although I can see some badass scary chick falling for that.

It might also be represented in game, possibly something like "Face Scar + 1 to Charisma " or something like that.


Mon May 31, 2010 1:20 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
caekdaemon wrote:
"Face Scar + 1 to Charisma
on scary girls\to scare people


Mon May 31, 2010 3:14 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Oh, come on yoman. It's been far too long.


Tue Jun 01, 2010 1:24 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I only count 3 Actions so far, so you're telling me. :P


Tue Jun 01, 2010 7:25 am
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