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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Data's new project
Which site?There are two.
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Sun May 23, 2010 4:18 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Data's new project
androidarts is the new one
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Sun May 23, 2010 4:42 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Data's new project
This page was what I was referring to, at least the very top part with the buggy thing. It's not an exact parallel, but it sounds like they're going with the buggy and kinda adding onto it the other things in that picture.
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Sun May 23, 2010 4:48 am |
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PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
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Re: Data's new project
Ok, now that I've read everything on the page (and not just skimmed) I'm full of mixed feelings. The game looks massive -- even larger than cortex command. It also looks very confused, with about four different kinds of battle, and at least five objectives for land troops to work out in a game. It also looks like it's made of really fun chunks of gameplay, and the spaceships are cool looking. It'd be a great game, but it's so freaking complex that I cannot understand why they think they can build that, especially after taking seven years(?) on CC. They've spent too much time on the background, just like CC.
It's CC on steroids, equally awesome and impossible to finish.
Most of what was talked about on the page looked like it could fit into CC -- the engine and game system in general. Do you think that'd work? I mean, we've got things with wheels, grappling hooks, mecha, space ships...
Disclaimer: This post was written in a just-woken-up stupor, opinions and readability may vary from the normal.
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Sun May 23, 2010 8:08 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Data's new project
What he described in the interview was not that whole page, it sounds like they're just taking the top section there with the buggy and adding some of the other things like grappling hooks and combat to it.
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Sun May 23, 2010 8:15 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Data's new project
I like this design.
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Sun May 23, 2010 8:58 pm |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Re: Data's new project
Hehe you guys are adorable New project will be officially announced shortly, with playable test build and all. Yes, I'm still personally programming CC full time, with a clear goal of completion, and only directing the new project at this point. It is being worked on by Miro Adamus, who is both a better and faster programmer than I am: http://www.miroslavadamus.sk/engine.htmlI talk a bit more about the new project here: http://www.1up.com/do/minisite?cId=3172958(the 03/22/2010 one) - D
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Mon May 24, 2010 5:26 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Data's new project
Now the real question is, how soon is soon?
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Mon May 24, 2010 5:38 am |
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lolinternets
Joined: Mon May 17, 2010 9:16 pm Posts: 51
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Re: Data's new project
You'd think that someone programming a game full time would have had an update or fork in the last year or so.
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Mon May 24, 2010 10:19 am |
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Ophanim
Joined: Wed Dec 26, 2007 6:33 am Posts: 1743 Location: Trapped in UCP. Send help.
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Re: Data's new project
Duh102 wrote: Now the real question is, how soon is soon? :lol: Dan has a different definition of soon than everyone else.
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Mon May 24, 2010 5:52 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Data's new project
Ophanim wrote: Duh102 wrote: Now the real question is, how soon is soon? Dan has a different definition of soon than everyone else. Three years, min.
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Mon May 24, 2010 10:07 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Data's new project
It just occurred to me that Datarealms time may predate Valve time.
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Mon May 24, 2010 10:10 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Data's new project
Too Human time > Data Time > Valve Time
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Tue May 25, 2010 1:33 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Data's new project
Where exactly does notch fit in?
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Tue May 25, 2010 1:46 am |
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linkfan23
Joined: Sun Oct 11, 2009 4:48 am Posts: 133
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Re: Data's new project
What about Duke Nukem time?
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Tue May 25, 2010 1:47 am |
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