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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City! Turn ends next Wednesday!
How to add volume!
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doors.png [ 32.77 KiB | Viewed 3291 times ]
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Sun May 23, 2010 8:47 pm |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: DRL City! Turn ends next Wednesday!
Take this, Special attack! Roof Redo # 2!
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tile-1.png [2.51 KiB]
Not downloaded yet
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Sun May 23, 2010 8:48 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DRL City! Turn ends next Wednesday!
@Crazy: Bruh, now I can't make what you made because it will look like stealing ;o
I SHALL HAVE TO ADD UBER AMOUNTS OF DETAIL.
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Sun May 23, 2010 8:48 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City! Turn ends next Wednesday!
rjhw1 wrote: Take this, Special attack! Roof Redo # 2! AWESOME! I have to say, I liked the large roof. It just wouldn't fit. 3.5
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Sun May 23, 2010 8:49 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: DRL City! Turn ends next Wednesday!
In response to my previous post. NO THEEFS! I'm conserving this idea for the people of District 9 I feel like a Maxis employee working on SimCity 2000...
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Sun May 23, 2010 8:50 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City! Turn ends next Wednesday!
That's the best I can do, personally, as far as depth goes - I just don't think I can do a better job of it.
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Sun May 23, 2010 8:52 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: DRL City! Turn ends next Wednesday!
@matty: I shall start working on a soccer stadium to counter your American sport.
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Sun May 23, 2010 8:53 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City! Turn ends next Wednesday!
CrazyMLC wrote: How to add volume! Try to find anything you can to apply this method to, it works on everything, not just doors. The more you apply this, the more convincing it is.
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Sun May 23, 2010 8:54 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: DRL City! Turn ends next Wednesday!
Another try, I've been focusing on the upper half until I get some inspiration for the lower half. I'm almost happy to call the top half final, sans texture/more shading. I'm happy with the linework, certainly. Hmm. Actually, I'm not sure if there is a touch too much contrast between the outlines and inlines.
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Sun May 23, 2010 8:55 pm |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: DRL City! Turn ends next Wednesday!
i kinda tweaked some stuff including the roof and door, is it better?
Attachments:
tile-1.png [2.54 KiB]
Not downloaded yet
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Sun May 23, 2010 8:57 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City! Turn ends next Wednesday!
BLARGHNEVERMIND!
Last edited by Ociamarru on Sun May 23, 2010 9:27 pm, edited 4 times in total.
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Sun May 23, 2010 9:00 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: DRL City! Turn ends next Wednesday!
Duh102 wrote: @matty: I shall start working on a soccer stadium to counter your American sport. I might just make a cricket pitch, old chap.
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Sun May 23, 2010 9:00 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City! Turn ends next Wednesday!
matty406 wrote: I feel like a Maxis employee working on SimCity 2000... I loved that game so much oh god nostalgia attack help. MLC, I will never forgive you if you let this die.
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Sun May 23, 2010 9:01 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: DRL City! Turn ends next Wednesday!
Transport Tycoon is the ♥♥♥♥. Great for reference with regards to this, too.
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Sun May 23, 2010 9:04 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: DRL City! Turn ends next Wednesday!
Hrm, removed the floating energy cannons, I'm still not sure what the base needs.
Attachments:
DSBase.png [2.33 KiB]
Not downloaded yet
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Sun May 23, 2010 9:05 pm |
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