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 DRL City! Next turn ends in infinity days! 
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: DRL City! Turn ends next Wednesday!
Make larger bricks, it makes it take less time.

CrazyMLC wrote:
How do I put this?
...

What?

EDIT: Oh, now I understand.

The head position for West Thoorburgh is open.


Sun May 23, 2010 6:55 pm
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Post Re: DRL City! Turn ends next Wednesday!
I guess we West Thoorburghians need to have a vote then, unless someone wants to have a violent coup.


Sun May 23, 2010 6:59 pm
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Post Re: DRL City! Turn ends next Wednesday!
But having large bricks is...well, it looks perfectly fine, but...but...I already finished one wall by the time you said that! And if one side has retardedly-huge bricks...well...it'd look odd.


Sun May 23, 2010 7:00 pm
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Post Re: DRL City! Turn ends next Wednesday!
I was thinking it would be first come first serve, but we could hold a vote.


Sun May 23, 2010 7:01 pm
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Post Re: DRL City! Turn ends next Wednesday!
CrazyMLC wrote:
Adding people sunbathing on the room and stuff wont help that much. What I don't like is the building.


Whats wrong with it D:


Sun May 23, 2010 7:02 pm
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MLC, It's fine if I make some edits based on your edit, right?
Also, Big bricks look like crap, small bricks take effing forever. It's truly a problem.


Sun May 23, 2010 7:03 pm
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Post Re: DRL City! Turn ends next Wednesday!
Applying for West Thoorburgh head position.

Image

I'd like some critique, specifically on outlines (and inlines, or whatever you call them), and also on detail within the cut out bits, near the bottom. Entirely unfinished at present, but somewhere around 1,1 would be good.
Attachment:
clocktower.png [4.21 KiB]
Not downloaded yet


Last edited by Petethegoat on Sun May 23, 2010 7:11 pm, edited 1 time in total.



Sun May 23, 2010 7:03 pm
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Post Re: DRL City! Turn ends next Wednesday!
Matty: Awesome. It could be shinier, but I like it. 3.5
Pete: Lookin' good. It needs to be shaded properly and be shiny-itized, but it's still good. Also, try making your 'inlines' a bright color instead of a dark color. It'll improve it, trust me. 1.5 (so far)
Dragon: use single pixel outlines, the building's crown looks very... I don't know, it's just weird. I could make an edit and show you, but I don't know how to describe it. Like I said for pete, make your 'inlines' shiny and bright.


Sun May 23, 2010 7:10 pm
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Post Re: DRL City! Turn ends next Wednesday!
I just edited in a slightly less unpleasant version, but thanks for the comments.


Sun May 23, 2010 7:12 pm
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Post Re: DRL City! Turn ends next Wednesday!
I hope madmax joins on the West Thoorburgh side of things.


Sun May 23, 2010 7:14 pm
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Post Re: DRL City! Turn ends next Wednesday!
Hm, I'd say it's equivalent.
Going to rename the district at all?


Sun May 23, 2010 7:14 pm
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Post Re: DRL City! Turn ends next Wednesday!
Rename it to St. Petethegoatsburg.


Sun May 23, 2010 7:15 pm
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Post Re: DRL City! Turn ends next Wednesday!
Oh nice one. I was expecting a 2.

Everything came out better that expected.

Petethegoat: looks nice, looks European.

Duh102 wrote:
I hope madmax joins on the West Thoorburgh side of things

fffff-


Sun May 23, 2010 7:16 pm
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Post Re: DRL City! Turn ends next Wednesday!
I'm quite partial to West Thoorburg at the moment, I have to say.

If enough of my constituency want it, then it may be changed.
Heh. My constituency.


Sun May 23, 2010 7:21 pm
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Post Re: DRL City! Turn ends next Wednesday!
There is just no way to make grey bricks look like they don't suck.


Sun May 23, 2010 7:22 pm
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