DRL City! Next turn ends in infinity days!
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City!
I feel inadequate already.
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Sun May 23, 2010 6:03 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: DRL City!
There is no standard, do whatever you want to do.
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Sun May 23, 2010 6:05 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Just be glad you're in the same district as DSMK2. Perhaps you won't be flattened by steamrollers?
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Sun May 23, 2010 6:08 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: DRL City!
Have you been grading the plots as you go, or have you yet to do them?
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Sun May 23, 2010 6:11 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
I'm slacking a bit, as I'm working on a new grid. I've added people, but haven't changed their default grade, except for one time.
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Sun May 23, 2010 6:12 am |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: DRL City!
You make my sprite cry.
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Sun May 23, 2010 6:17 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City!
I have no idea how he did that...well, here's my building so far. A non-descript, entrance-less, window-less cube of brick with an undetermined-material roof.
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Sun May 23, 2010 6:20 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: DRL City!
MLC, is it possible to change positions as of now?
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Sun May 23, 2010 6:21 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
I made a new, hopefully clearer, grid. blue = taken District 9: West Thoorburgh: DSMK: I would say no, seeing as I just finished these grids, but sure. I'll start grading stuff.
Attachments:
OwnershipGridB(West Thoorburgh).PNG [ 14.45 KiB | Viewed 6075 times ]
OwnershipGridA(District 9).PNG [ 13.77 KiB | Viewed 6071 times ]
Last edited by CrazyMLC on Sun May 23, 2010 6:28 am, edited 1 time in total.
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Sun May 23, 2010 6:22 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City!
CrazyMLC wrote: I'll start grading stuff. Be...be gentle.
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Sun May 23, 2010 6:23 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: DRL City!
I'll be happy if I could swap with (4,4), if possible.
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Sun May 23, 2010 6:23 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Done and done. Is the new grid helpful?
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Sun May 23, 2010 6:30 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City!
Alpha is kinda like using Anti Aliasing, only much easier. :3 EDIT: Here, have a not even half finished hospital.
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Sun May 23, 2010 6:35 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
lolinternets wrote: My awful first draft of my structure. Can these be rebuild/remodeled later down the road (if they aren't destroyed) It looks a bit like my example building. You'll get minuses from originality because of that.
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Sun May 23, 2010 6:41 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Done. I graded every picture I have received. Grif: still needs work. 2 Ociamarru: er... viewtopic.php?f=1&t=18005 1.5 Duh102: Looks good! Needs more shading and better AA (on the sphere). Not too far away from a 4. 3.5 DSMK2: Wonderful. Keep working on it, you'll have a landmark in no time. 4
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Sun May 23, 2010 6:43 am |
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