DRL City! Next turn ends in infinity days!
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
I'll take the newest edition of whatever you assign to the tile. You can change them whenever, but they wont take effect until the next turn.
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Sun May 23, 2010 5:01 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City!
So, uh...how the fcuk does one make a tile?
EDIT: Time to get a grade -1 building with my SUPER-SHITTY FIRST-TIME PIXEL SKILLZ! Also, I wanna be 'coming to you loyv from District Noyn.' Uh...but in tile (1,3). SUPER-ULTRA-EYE-RAPINGLY HORRIBLE SPRITING ABILITIES GO! Also I love you Duh; you're my new object of worship.
Last edited by Ociamarru on Sun May 23, 2010 5:28 am, edited 1 time in total.
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Sun May 23, 2010 5:16 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: DRL City!
Do you really need it with the teal background? It should be easier to insert with alpha background, shouldn't it? In either case, here, have a building. Alpha: Teal: EDIT: @Oci: grab the template in the OP (or was it second post?) and draw over it. EDIT2: oh, and give me 7,2 if you please.
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Sun May 23, 2010 5:22 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City!
Oh jesus, you already started this when I was gone :<
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Sun May 23, 2010 5:39 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
I prefer teal because it is a even toned color to work on, which usually boosts the quality of sprites. (I want you guys to succeed here!) Feel free to turn it in with a alpha background, yes, it does make it slightly easier for me.
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Sun May 23, 2010 5:40 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: DRL City!
Crazy, you don't mind having a crazy shit-stain of a building, do you? (Mine)
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Sun May 23, 2010 5:41 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Nope. Just do your best.
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Sun May 23, 2010 5:44 am |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: DRL City!
If i make a building, does it have to be nice looking? For example, and it be broken or smashed like slums?
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Sun May 23, 2010 5:45 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Just whatever you want. Claim a tile in a district before you make a building.
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Sun May 23, 2010 5:47 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City!
District 9, 1,1.
Last edited by TorrentHKU on Sun May 23, 2010 5:52 am, edited 1 time in total.
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Sun May 23, 2010 5:47 am |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: DRL City!
Can i have (2,4) west thoorburgh?
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Sun May 23, 2010 5:51 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: DRL City!
Both districts are at population 5! Maximum grade has been unlocked to 5 already.
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Sun May 23, 2010 5:54 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DRL City!
If we get a plot, give it a building, then get adjacent plots, can we adapt those sprites into a big combo? Such as bulldozing a hospital to form a 2 square Palace?
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Sun May 23, 2010 5:54 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: DRL City!
Seeing as you can reformat tiles anytime you like, probably yes.
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Sun May 23, 2010 5:55 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: DRL City!
Starter base, my head hurts. Will aim for completion in each preceding turn...
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Sun May 23, 2010 6:00 am |
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