Duh102 (2+1=3) Rachel Heuber
"Owowowowowowowowowow"Rachel scrabbles for some burn cream (man that medkit has everything doesn't it?) and uses the entire tube to cover her arms with the stuff. It's also a slight antiseptic, so the skin goes numb. No more pain!
AbilitiesMedical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
WeaponsCO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
InventoryMedical kit (
5 3 Uses left)
Cybernetic Enhancement Kit (
2 1 Use left)
Magnifying glass
Sleeping bag
Ammo (70 Crossbow Bolts, 12 Uzi Mags)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, Single Use Only!)
Condition/sNumb Arms (Both lower arms' skin is numb, so you can't feel anything minor, like touching or burning)
Hyperkultra (4+1=5) Fiona Lovegale
HOW DARE THAT HEADCRAB SURPRISE ME! I HAD LOOKED EVERYWHERE FOR TRAPS, AND A STUPID PARASITE JUMPS ME!! RAAAAAARRRGGGGHHH!!!!Fiona stabbed the headcrab with her multitool... she thinks... she can't really remember. It's all a blur. At least she's not a zombie.
AbilitiesElectronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
WeaponsRailgun Sniper Rifle
Beretta U22 Neos
Multitool
InventoryIncendiary and Kinetic Magazines (3 - 2, 6 rounds each)
6 Handgun Magazines
Portable Microfusion Generator (backpack)
Remote Controlled Rotor Drone with Video Feed and Grasping Mechanism (Stored in Hummer, battery-powered)
Satchel of standard electronic components
2 Lithium-Ion Batteries, fully charged.
One empty sack
Condition/sSlight Amnesia (Can't rememer what happened last turn)
caekdaemon (2) Bob Jameson Jones
Awwwwww.... he's still unconscious, so he doesn't really get a choice to do anything.
AbilitiesMechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Heavy Armour and Brunt-Force Absorbers: Always roll a 4 or 5 to absorb melee damage
Bulletproof Plating: immune to small arms fire, except you if roll a 1
NTE Monocle: +1 to actions involving seeing enemies in any light
Energy Detection: Able to detect the power-level of other beings, including yourself
Earplugs: +1 to actions while there is loud noise Not in use
WeaponsPancor Jackhammer
Beretta 92FS
Screwdriver
InventoryTools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision / Thermal vision Monocle with Scouter Energy Detector
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables)
Toolkit, containing small fabric bags and Night-Vision Goggles Left Lens w/ housing.
2 Adrenaline Needles (Strength) and
32 Amphetamine Needles (Energy)
Briefcase (broken lock, closed, contains all papers)
Individual First Aid Kit
Sleeping Gear (in a vacuum-compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition/sEncumbered (-1 to any actions involving endurance, quick relexes etc)
Unconscious (Must be woken by someone else)
FoiL (4, 4+1=5) Andrew Rodrigues
"You're gonna COP it now you sick little parasite!"Andrew shoves the Baton up past Fiona's ear and heaves. Fiona is wildly stabbing it with her multitool so between them they distract it enough for it to detach. Then Andrew takes to turning it into mush. That looks just as tasty as those crabs!
AbilitiesFists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 to concentration. Can only be used 2 times before rest.)
WeaponsAA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
InventoryWeapon case (SMAW)
SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Unknown Backpack
alphagamer744 (3) Tyrone
"GROSS!!"Tyrone stands up and wipes the gunk from his ass on his sleeve. Then he tries to cut his sleeve off, but he doesn't have a knife or anything sharp. That's a bit silly, how will you defend yourself if you get into a close-quarters fight without a knife?
AbilitiesExo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
WeaponsModel 6 Shoulder-Fired Anti-Vehicle Heavy Railgun
AUG HBAR Light machine gun /w extended mags, Holographic sight Lost!
H&K Mp5 /w grip, laser sight
InventoryXOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 6 AUG Mags, 10 MP5 Mags)
Small camo Day-Pack
3 Rations
Two water bottles
Condition/sLoud (-2 to sneaking, stealth etc)
Ociamarru (3) Vladimir Ivanov
Vlad can't really do anything to the
Headcrab pile of mush, so he uses his knife to try to pick the lock of the drawer. No dice. It's a heavy, circular-key lock, and the knife won't fit. The drawer is pretty strong as well.
AbilitiesCybernetics (+2 to mobile actions, speed is doubled, can only use
5 4 times before rest)
Athletic (+1 to mobile actions)Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft)
Low-Light Goggles (+1 to actions involving seeing in dim light) NOT IN USE
WeaponsSaiga-12 Combat Shotgun
Beretta 92FS
Khazar-replicated knifeInventoryCarved Wooden Statuette of self
Radio
Cellphone (Reception:
|**...| )
4 emergency flares, bright green
Flare gun
Ammo (4 bags of Shotgun Shells, 8 handgun magazines)
Rations (7 days)
Low-Light Goggles
Game Events:Fiona has been saved from the Headcrab. BJJ is still unconscious but is no longer bleeding (Rachel managed to bandage him up before she got burned). Tyrone is wiping his ass outside and Vladimir is shaking a desk and swearing.
Everyone is hungry.
The time is 6:00pm. There is little light around, and soon everyone will get a negative modifier due to low light.
Map: You are at the little base in the middle, after the horseshoe bend.
DRL RtD Players Google Map in conjunction with
DaylightMap.com