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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Derpderpderp. You have to roll a three or higher to throw a damn grenade right in this game, what makes you think that planting an explosive trap is easy? Especially for someone who has no experience setting up mines.

>BECAUSE NO ONE WOULD PLACE A TRIP MINE TOWARDS THE INSIDE OF A BUILDING WHEN THEY ARE TRYING TO PREVENT INFILTRATION.

Unless it is meant to hurt, not kill. A warning instead of a death sentence. Derpderpderp? Not every action is taken at literal face value, in case you haven't noticed. There are various levels of depth an action can take, and in this case it was a bit deeper than you think. But enough of that- explaining the symbolic/metaphorical significance of an event kind of ruins the symbolism for everyone who understands it.


Sun May 16, 2010 10:07 pm
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Location: Comox, BC, Canada
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I think the point here is that IT DOESN'T MATTER WHAT THE ♥♥♥♥ IT WAS OR WHAT WOULD REALISTICALLY HAPPEN Because this is RTD. Low roll = consequences. End of story.


Mon May 17, 2010 2:36 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
No roll tonight? I even pulled an all nighter.


Mon May 17, 2010 6:08 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hey, i just got home! And it's only 5.30! God, impatient lot you are... jokes.

Anyway, I'll start on the roll now, if anyone is still there to her me....


Mon May 17, 2010 10:14 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I'll be home all day, so start cranking on those rolls!


Mon May 17, 2010 10:26 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Duh102 (4) Rachel Heuber
"♥♥♥♥ that was close."
Rachel turns the Hummer around and bounces back through the jungle and in front of the gate. She stops suddenly and avoids hitting Fiona, who has just recovered, and Andrew helps her into the car. She then drives through the gates to witness the carnage...
Abilities
Medical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
Weapons
CO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
Inventory
Medical kit (5 4 Uses left)
Cybernetic Enhancement Kit (2 1 Use left)
Magnifying glass
Sleeping bag
Ammo (70 Crossbow Bolts, 12 Uzi Mags)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, Single Use Only!)
Condition/s
Restricted Movement (Sitting in vehicle)

Hyperkultra (1) Fiona Lovegale
Fiona stands up, wobbly, brushes herself off, and looks up in time to see a Hummer's bumper stop right under her nose.
"Meep."
Rachel pulls alongside her and Andrew opens the door. She gets in. Close call! They drive into the compound.
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
Weapons
Railgun Sniper Rifle
Beretta U22 Neos
Multitool
Inventory
Incendiary and Kinetic Magazines (3, 2, 6 rounds each)
6 Handgun Magazines
Portable Microfusion Generator (backpack)
Remote Controlled Rotor Drone with Video Feed and Grasping Mechanism (Stored in Hummer, battery-powered)
Satchel of standard electronic components
2 Lithium-Ion Batteries, fully charged.
One empty sack

caekdaemon () Bob Jameson Jones
Since you are not going to be here, I'm going to put you into extensive medical care fore your injuries. Read: Game Event.

FoiL (5) Andrew Rodrigues
"Holly ♥♥♥♥, did you see that thing explode?"
Andrew leaves the 50. cal and sits back down to rest, but before he can shut his eyes the Hummer stops again. He looks out the window to see a startled Fiona, so he lets her in.
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 to concentration. Can only be used 3 1 times before rest.)
Weapons
AA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
Inventory
Weapon case (SMAW)
SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Condition/s
Restricted Movement (Sitting in vehicle)
Resting (Concentration renewed in 2 turns)

alphagamer744 (4) Tyrone
Rachel turns the car around and drives back to the base, stopping briefly for Fiona. However, Tyrone doesn't see any sign of his weapon, not even on the dirt where he thought he lost it...
Abilities
Exo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
Weapons
Model 6 Shoulder-Fired Anti-Vehicle Heavy Railgun
AUG HBAR Light machine gun /w extended mags, Holographic sight Lost!
H&K Mp5 /w grip, laser sight
Inventory
XOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 6 AUG Mags, 12 MP5 Mags)
Small camo Day-Pack
3 Rations
Two water bottles
Condition/s
Loud (-2 to sneaking, stealth etc)

Ociamarru (6+2=6) Vladimir Ivanov
Vladimir rolls over underneath BJJ and uses his knees to shove him off.
SPLAT Something sticky sprays Vlad's face.
"Vatt dee fock...?" He wipes it off with his hand: a yellow, lumpy goo.
"URGH!!" He looks at BJJ:
The armour-covered hulk has landed, due to Vlad, in a small pile of crab-debris, and squashed them, but thats not the worst of it. His armour is dented and punctured and a little blood drips out of a wound in his side. Ball-bearings litter the floor and are embedded in the walls.
Abilities
Cybernetics (+2 to mobile actions, speed is doubled, can only use 5 4 times before rest)
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft)
Low-Light Goggles (+1 to actions involving seeing in dim light)
Weapons
Saiga-12 Combat Shotgun
Beretta 92FS
Khazar-replicated knife
Inventory
Carved Wooden Statuette of self
Radio
Cellphone
4 emergency flares, bright green
Flare gun
Ammo (4 bags of Shotgun Shells, 8 handgun magazines)
Rations (7 days)
Low-Light Goggles

Game Events:
BJJ is unconscious and hurt, possibly seriously. He is not dead. Yet. Crab-debris litters the compound and a smoking ex-rocket-body hulk has crashed on one-half of one of the tents.
The time is 5:15pm.

Map: You are at the little base in the middle, after the horseshoe bend.
Image

DRL RtD Players Google Map in conjunction with DaylightMap.com


Mon May 17, 2010 11:18 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Seriously? Three 1's in a row when I've NEVER gotten a 1 before? This is starting to look deliberate.


Mon May 17, 2010 11:44 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hey, at least it hasn't been anything that ended up with really negative outcomes.


Mon May 17, 2010 12:13 pm
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Yeah, my past rolls were 6, 5, 6 and 6...
Call Rachel while trying to remove the armor without further damaging BJJ.
Vee heyv ey dauned soljurr hier, Reychel. Eet seems zaht he seyved moy layf, venn he kreyshed een to me...


Mon May 17, 2010 12:19 pm
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Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Actually to be completely honest, I have been choosing the rolls all along. Now that's not as bad as it sounds, I only chose the set of rolls, and only out of 3 possible choices. I just got slack these past five-ish rolls, and everyone got lucky/unlucky.

Basically, i went to roll-dice-online.com, changed the 5 to a 6 and hit ROLL, then chose a good-looking set out of the three available.

'twas pretty random and fun though, right? :oops:



(I feel bad now...)


Mon May 17, 2010 2:08 pm
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Joined: Tue Oct 30, 2007 4:02 pm
Posts: 1434
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I don't mind at all.

Head to wherever the group is headed.


Mon May 17, 2010 2:32 pm
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Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hyperkultra wrote:
Seriously? Three 1's in a row when I've NEVER gotten a 1 before? This is starting to look deliberate.

Well excuse me!

Weren't you the one that called the rocket in the first place?

Also, Damn, no more HMG for me. I suspect that It was stolen by one of our blurs, haven't seen them in awhile. Guess I'll use my MP5 to replace it.


Mon May 17, 2010 4:12 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Use this.


Mon May 17, 2010 4:38 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Well, the reason he cheated was to drive the story in a marginally acceptable way. Otherwise it would be all over the place.


Mon May 17, 2010 6:18 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I run it with the first numbers I roll, and it still works out pretty nicely.


Mon May 17, 2010 7:22 pm
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