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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Wed Feb 10, 2010 4:06 am
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Location: Comox, BC, Canada
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Keep a viligant eye out for anything suspicious or otherwise, offer to give up seat and run alongside if there isn'T enough room
"here, you can take my spot if you want"

MOFO! NEW PAGE COMBO X2!!


Sun May 09, 2010 8:52 am
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"Be careful with my hot wiring, Its a Bit unstable."

Open up and read the papers inside the briefcase.


Sun May 09, 2010 11:07 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Continue resting


Sun May 09, 2010 2:17 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1 get a 1


Sun May 09, 2010 2:47 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Sorry about the delay, people. I only just got on the computer, and my Daemontools wasn't working so I dicked around with that fer like an hour.
Assuming I'm done resting, and everyone is in the hummer, and they are all okay with his decision to do so, drive off to the base to get some gear/info on what that jet in the north is.


Sun May 09, 2010 3:03 pm
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Sorry guys, I was pretty busy yesterday so I'll try to do it today.

EDIT: New avatar! See if you can guess what it is... :grin:


Tue May 11, 2010 12:31 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Okay, so it's a bitmap, but, uh, what's so special about it?


Tue May 11, 2010 3:47 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
It holds a secret message, hidden from the naked eye....

Duh102 (3) Rachel Heuber
Fiona hands over the Device and explains what it is and does. Rachel accepts it and packs it back in the Bubblewrap and FedEx Bag.
"I'm sure I can find a use for this someday. Thank you kindly."
She and Fiona then head off to the Hummer. She gets in the Passenger side, next to Vladimir.
Abilities
Medical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
Weapons
CO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
Inventory
Medical kit (5 4 Uses left)
Cybernetic Enhancement Kit (2 1 Use left)
Magnifying glass
Sleeping bag
Ammo (70 Crossbow Bolts, 12 Uzi Mags)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, Single Use Only!)
Condition/s
Restricted Movement (Sitting in vehicle)

Hyperkultra (2) Fiona Lovegale
Rachel listens to her explanation and accepts the Phoenix Down, packing it back into its Bubblewrap. They then both head to the Hummer. Fiona gets in the left-rear seat next to BJJ.
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
Weapons
Railgun Sniper Rifle
Beretta U22 Neos
Multitool
Inventory
Incendiary and Kinetic Magazines (3, 2, 6 rounds each)
6 Handgun Magazines
Portable Microfusion Generator (backpack, charging 1 Li-Ion Battery)
Remote Controlled Rotor Drone with Video Feed and Grasping Mechanism
Satchel of standard electronic components
Lithium-Ion Batteries;
One empty sack
Condition/s
Restricted Movement (Sitting in vehicle)

caekdaemon (6) Bob Jameson Jones
BJJ opens the briefcase again and read the papers inside. Some of them have dirt and others are ripped a bit, but the majority are easily readable.
He gets a bit paranoid, being in the car next to everyon, so he Privately reads through the documents and Messages.
Abilities
Mechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Night Vision Monocle: +1 to actions involving seeing in the dark
Earplugs: +1 to actions while there is loud noise Not in use
Weapons
Pancor Jackhammer
Beretta 92FS
Screwdriver
Inventory
Tools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision Monocle
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables)
Toolkit, containing small fabric bags and Night-Vision Goggles Left Lens w/ housing.
2 Adrenaline Needles (Strength) and 3 Amphetamine Needles (Energy)
Briefcase (broken lock, closed, contains all papers)
Individual First Aid Kit
Sleeping Gear (in a vacuum-compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition/s
Heavy Armour and Brunt-Force Absorbers (Always roll a 4 or 5 to absorb melee damage)
Bulletproof Plating (immune to small arms fire, except you if roll a 1)
Encumbered (-1 to any actions involving endurance, quick relexes etc)
HUGE BACKPACK IS STORED IN THE HUMMER
Restricted Movement (Sitting in vehicle)

FoiL (1) Andrew Rodrigues
Make sure you say thanks to Shadowkiller for jinxing your action!
Andrew is unable to relax with all the sounds and light of the jungle around him.
Especially the shadows...
They look like they are stalking him...
Trying to hurt, even kill him...
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 to concentration. Can only be used 3 1 time before rest.)
Weapons
AA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
Inventory
Weapon case (SMAW)
SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Condition/s
Resting (Hyper Focus renewed in 2 turns)
Restricted Movement (Sitting in vehicle)

alphagamer744 (3) Tyrone
There is enough space for everyone to sit comfortably. (See image below)
Tyrone, being on the back tray, has an excellent view of the jungle around the Hummer. And since it is getting close to dusk, an excellent view is essential for survival. (*hinthint*)
The jungle is getting dark. Vines and branches are swaying in the dim light, making everything look like maneaters about to strike...
Abilities
Exo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
Weapons
Model 6 Shoulder-Fired Anti-Vehicle Heavy Railgun
AUG HBAR Light machine gun /w extended mags, Holographic sight
H&K Mp5 /w grip, laser sight
Inventory
XOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 8 AUG Mags, 12 MP5 Mags)
Small camo Day-Pack
3 Rations
Two water bottles
Condition/s
Loud (-2 to sneaking, stealth etc)
Restricted Movement (Sitting in vehicle)

Ociamarru (2) Vladimir Ivanov
Vladimir waits for everyone to get in and then tries to start the Hummer. Except there is no key. Or button.
"Urm... Caah Ztaart? Eegnishun? Goh?" No luck with Voice Activation either.
Abilities
Cybernetics (+2 to mobile actions, speed is doubled, can only use 5 4 times before rest)
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft)
Low-Light Goggles (+1 to actions involving seeing in dim light)
Weapons
Saiga-12 Combat Shotgun
Beretta 92FS
Khazar-replicated knife
Inventory
Carved Wooden Statuette of self
Radio
Cellphone
4 emergency flares, bright green
Flare gun
Ammo (4 bags of Shotgun Shells, 8 handgun magazines)
Rations (7 days)
Low-Light Goggles
Condition/s
Restricted Movement (Sitting in vehicle)

Game Events:
Suddenly, Tyrone yells and something bashes into the Hummer's left side. Nobody sees what it is, but since it set the Hummer rocking side-to-side, it had to be either pretty big, or pretty strong, or both. (BTW, the Hummer is currently facing East)
The Rocket Sound is slowly getting louder. It's about as loud as somebody talking 20m away.
The time is 4:00pm.

Map: You are just East of the little base in the middle, after the horseshoe bend.
Image

NOTE:
Image Image

DRL RtD Players Google Map in conjunction with DaylightMap.com


Tue May 11, 2010 7:15 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hmmm...Ask how to start the damn thing, then drive off to the base, to get away from whatever slammed the jeep.
Vatt zhee fock voss zat?


Tue May 11, 2010 12:14 pm
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Location: Comox, BC, Canada
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"LOCK AND LOAD ♥♥♥♥!"
Try to get a good sight on whichever blur this one is, cautiously, taking my personal safety over getting a bead on that thing, then fire.


Tue May 11, 2010 4:00 pm
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Take some of the Mechanics from the door to make the armor better.
"Dont want to fight that thing without good armor"

"Thats if its a thing at all."


"Also link some of the wires back together, Cant remember which ones. "


Last edited by caekdaemon on Tue May 11, 2010 9:02 pm, edited 1 time in total.



Tue May 11, 2010 5:13 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"Drive, drive, drive, DRIVE DRIVE DRIVE!"
> Replace Incendiary rounds with Kinetic rounds. I think knocking them back and disorienting the blurs will be more useful than covering them with fire if they are incapable of dying.


Tue May 11, 2010 5:18 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"Well, this is going well"

Assume gunners position and fire at hostile thing.


Tue May 11, 2010 6:24 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"Assumptive mortals. Had it been a servant of the Gods that had tried to attack you, your precious little vehicle would have at the very least exploded and cantered off a few hundred feet- I don't suppose you've already forgotten what I've done to a helicopter."

tldr not a blur attacking you. We're busy playing Blackjack with some of the native tribes.


Tue May 11, 2010 9:02 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
You know, If I ever make a RtD, It wont have blurs... There over done.


Tue May 11, 2010 9:04 pm
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