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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Epic CC moments
♥♥♥♥ yeah! Mod Crossovers Continue! Now with more resprite and coilgun action!
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Mon Apr 19, 2010 9:06 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Epic CC moments
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Wed Apr 21, 2010 10:26 pm |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: Epic CC moments
As the smoke left the bloodstained warzone the last battered and beaten defending merc stands tall feeling pity for his murdered brothers and knowing that he will avenge them it time as a new elite merc. These are the Mercenaries.
To quote, i) DO NOT post in text only or your post will be removed and you will be warned. Do it twice and get a day-long ban! So therefore warned. Please read the rules, kiddies <3 -Duh
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Sat Apr 24, 2010 10:13 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Epic CC moments
Who dislike guards?
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Fri Apr 30, 2010 2:20 pm |
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CCnewplayer
Joined: Wed Feb 24, 2010 11:00 pm Posts: 255 Location: Unknow
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Re: Epic CC moments
Dummy Vandals: Attachment:
ScreenDump000.bmp [ 900.05 KiB | Viewed 10106 times ]
Wildlife killing spree only in CC never in real life: Attachment:
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I was bored: Attachment:
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Alive gun: Attachment:
ScreenDump008.bmp [ 900.05 KiB | Viewed 10106 times ]
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Fri Apr 30, 2010 9:13 pm |
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FuzzyMelon
Joined: Sat Mar 13, 2010 5:52 am Posts: 229
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Re: Epic CC moments
Storming the underground dummy stronghold and meeting my greatest challenge in the Dummy Colossus, I found its weakness which surprisingly seems to be the same for every humanoid: the base of the skull and a medium digger. Took that ♥♥♥♥♥ out all acrobat style and stole its watch. Turned out to be more of a shotgun with a small clock face beside the ejection port, which was all I could see past.
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Sat May 01, 2010 2:33 am |
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pringer X
Joined: Thu Apr 22, 2010 11:03 pm Posts: 11
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Re: Epic CC moments
Note: Idling with the Cortex Command demo is NOT recommended.
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Wed May 05, 2010 8:10 am |
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CCnewplayer
Joined: Wed Feb 24, 2010 11:00 pm Posts: 255 Location: Unknow
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Re: Epic CC moments
Dummy scouts spoted coalition death squad training these days: Attachment:
ScreenDump003.bmp [ 900.05 KiB | Viewed 9814 times ]
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Thu May 06, 2010 1:57 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: Epic CC moments
Unitec turrets + custom activities = massive carnage.
Attachments:
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ScreenDump001.bmp [ 900.05 KiB | Viewed 9692 times ]
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Fri May 07, 2010 4:54 am |
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StoneCrow
Joined: Sat Nov 14, 2009 5:09 pm Posts: 70
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Re: Epic CC moments
realising that my new economy system might be a little kind Attachment:
ScreenDump001.bmp [ 900.05 KiB | Viewed 9537 times ]
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Mon May 10, 2010 6:48 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Epic CC moments
A sine of progress? Edit: More sinuous action!
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Thu May 13, 2010 9:12 pm |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Epic CC moments
And now, for something completely different! I could never manage to replicate the AI's balancing of a rocket atop a rocket atop a dropship. The scene is related to hammertime, btw.
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Tue May 25, 2010 2:49 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Epic CC moments
We interrupt your program to bring you... Sausage.
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Tue May 25, 2010 6:04 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Epic CC moments
Now, I know we've all seen countless piles of gore, but mine is stored in a convenient concrete tube. It is.... the Gore Storer! Also functions as a meter to tell when you've been playing for too long. Oh, and then I felt that the arena-type area in the Dummy base was just a bit too empty.
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Tue May 25, 2010 7:49 pm |
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LordBistian
Joined: Wed Jun 02, 2010 8:05 pm Posts: 31
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Re: Epic CC moments
My perfect defense-force! Too bad the material-file got messed up... Need to fix that.
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Thu Jun 03, 2010 10:47 pm |
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