| Author | Message | 
        
			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: Large Pile o' Stuff  Shook can look into peoples' dreams. I hope he doesn't often...
 
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			| Mon May 03, 2010 2:55 am | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Large Pile o' StuffAHEM wrote: - Zero-Division Rifle added. Blame Ragdollmaster for this monstrosity. :UGoddammit, I barely do anything on these forums. Let me get something . Why do all my good ideas get attributed to Shook .________. You make me sad.
 
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			| Mon May 03, 2010 2:58 am | 
					
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			| iWhiteBot 
					Joined: Sat Apr 10, 2010 6:39 am
 Posts: 52
   |   Re: Large Pile o' StuffThrowing these at dropships -or other craft is amazing. If you happen to have that giant craft thing from goddamn corp , then you should definitely try the bombs on those.     Anyone willing to make me a gif from that?     Anyways, nice mod pack shook! Atomizers are nice when playing 2 player battles in a battlefield with only brainbots.  
 
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			| Mon May 03, 2010 6:35 am | 
					
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			| FuzzyMelon 
					Joined: Sat Mar 13, 2010 5:52 am
 Posts: 229
   |   Re: Large Pile o' StuffNot sure why the homing brain guns don't home on stuff. They flyfloat where they were fired and... yea that's about it. Somehow not identifying targets? 
 
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			| Mon May 03, 2010 7:06 am | 
					
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			| linkfan23 
					Joined: Sun Oct 11, 2009 4:48 am
 Posts: 133
   |   Re: Large Pile o' StuffFuzzyMelon wrote: Not sure why the homing brain guns don't home on stuff. They flyfloat where they were fired and... yea that's about it. Somehow not identifying targets?I find that if you are sharpaiming directly at someone without any targets in the way, they immediately identify and boost towards the enemy.
 
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			| Mon May 03, 2010 9:57 pm | 
					
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			| FuzzyMelon 
					Joined: Sat Mar 13, 2010 5:52 am
 Posts: 229
   |   Re: Large Pile o' StuffSeems like that's what I've been doing, but they never home. Maybe some freak accident with the download. Maybe I won't worry about it. 
 
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			| Tue May 04, 2010 7:24 am | 
					
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			| Daman 
					Joined: Fri Jan 26, 2007 3:22 am
 Posts: 1451
   |   Re: Large Pile o' StuffIf someone would package these up as separate .RTEs I would really like that. 
 
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			| Wed May 05, 2010 7:17 am | 
					
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			| Magzone 
					Joined: Thu Apr 22, 2010 3:07 pm
 Posts: 19
 Location: Finland, Middle of Nowhere
   |   Re: Large Pile o' StuffWhat would a bunker module that bursts that bloating gas on any actor that passes it sound like as an idea? I'd like to see that. 
 
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			| Wed May 05, 2010 12:11 pm | 
					
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			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Large Pile o' Stuff@Hyperkultra: I don't really want to know what's going on in other peoples dreams. :U Ragdollmaster is the one who came up with the idea though, and i wouldn't have thought of it if he didn't suggest it.   @FuzzyMelon: Well that's odd. Does it give any Lua errors in the console? @Daman: Any particular things in mind or just the whole pack? @Magzone: Sounds decent, but bunker modules are evil. :c Oh yeah, progress report: Nothing in particular. Beta feedback received, processing pending.
 
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			| Wed May 05, 2010 2:50 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Large Pile o' StuffI  want DEMAND Bloating Gas Sprayer   
 
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			| Wed May 05, 2010 11:09 pm | 
					
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			| The Egotist 
					Joined: Tue Feb 02, 2010 11:36 pm
 Posts: 130
   |   Re: Large Pile o' Stuffdragonxp wrote: I  want DEMAND Bloating Gas Sprayer   I second the motion.
 
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			| Wed May 05, 2010 11:20 pm | 
					
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			| PhantomAGN 
					Joined: Mon Jun 29, 2009 2:40 am
 Posts: 610
 Location: Deep below The Map of Mars
   |   Re: Large Pile o' StuffNice pack, love the digger launcher.
 Two funky issues though.
 If the user of the digger dies, the game crashes.
 Under some circumstances, you can escape from the bloat bomb by dropping everything and barrel-rolling away (on second thought, don't fix this).
 
 
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			| Thu May 06, 2010 12:49 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Large Pile o' StuffPhantomAGN wrote: barrel-rollingMMMMPH. Mmmmnnneeeeeerr... Successful repression of desire to memespout. I don't suppose we could get a clubbomatic with a laser sword, Shook?
 
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			| Thu May 06, 2010 1:05 am | 
					
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			| FuzzyMelon 
					Joined: Sat Mar 13, 2010 5:52 am
 Posts: 229
   |   Re: Large Pile o' StuffOkay the homing launchers work if something's a bit nearer than farther. Also seems to work best (home in) on wildlife for some reason, even though that doesn't seem logical.
 I honestly feel the volcano guns and blast bombs are my favorite so far. So pretty, and functional.
 
 
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			| Thu May 06, 2010 7:36 am | 
					
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			| Petethegoat 
					Joined: Mon Jun 15, 2009 4:02 pm
 Posts: 905
   |   Re: Large Pile o' StuffBoy do I feel like Daman's ♥♥♥♥♥, but I have nothing better to do. All in one rar, but different rte's. Enjoy.
 
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			| Thu May 06, 2010 5:41 pm | 
					
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