| Author | Message | 
        
			| Dr. Evil 
					Joined: Mon Aug 17, 2009 3:00 am
 Posts: 242
 Location: The Great White North
   |   Deep Pit and Floating Islands Two maps, originally created by CaveCricket48. Unfortunately, there seem to be no surviving copies, even by the creator, so here's my recreation of the two. Is zip acceptable, or should I use a different compression?
 
 Attachments: 
			File comment: v1.0
		
			
				 TwoMaps.rte.zip [98.5 KiB]
			
			Downloaded 1145 times | 
		
			| Tue Apr 20, 2010 10:29 pm | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: Deep Pit and Floating IslandsNothing wrong with .zip.  
 
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			| Tue Apr 20, 2010 10:44 pm | 
					
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			| iWhiteBot 
					Joined: Sat Apr 10, 2010 6:39 am
 Posts: 52
   |   Re: Deep Pit and Floating IslandsOk since I now owe you a cake... well... here: [includefile: cake]   Anyways these maps are great! I love the floating islands!
 
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			| Wed Apr 21, 2010 12:48 pm | 
					
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			| Disst 
					Joined: Thu Feb 12, 2009 1:47 am
 Posts: 1182
   |   Re: Deep Pit and Floating IslandsCan you expand floating islands significantly? I got he impression from the OP that it was huge, but it's actually pretty small. :/
 I haven't tried Deep Pit yet.
 
 
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			| Wed Apr 21, 2010 1:18 pm | 
					
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			| Mr. Moe 
					Joined: Sat Dec 12, 2009 7:59 pm
 Posts: 2
   |   Re: Deep Pit and Floating IslandsHmm... Whenever I started up the islands map, there is no AI.    It was on the death difficulty and  not one enemy dropship showed up! Im very confused...   Oh well...  
 
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			| Sat May 01, 2010 3:43 pm | 
					
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			| Joe 
					Joined: Tue Jul 21, 2009 4:36 am
 Posts: 347
 Location: The place where asses go to be bad
   |   Re: Deep Pit and Floating IslandsWas your brain unit on the righthand side of the map? If it was, then the AI was actually spawning properly, just outside of the map therefore instantly dying. This is a glitch that occurs with all non looping maps, and to fix it, simply place your brain unit on the other side (preferably as far to the left as possible). 
 
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			| Sun May 02, 2010 12:46 am | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Deep Pit and Floating IslandsAlthough I usually hate wrapmaps, I think floating Islands works better as one. 
 
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			| Sun May 02, 2010 8:58 am | 
					
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			| pandastar994 
					Joined: Wed Mar 10, 2010 8:36 pm
 Posts: 345
   |   Re: Deep Pit and Floating IslandsWould be awesome if there was no bottom in the floating islands level. 
 
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			| Thu May 06, 2010 1:57 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Deep Pit and Floating Islandspandastar994 wrote: Would be awesome if there was no bottom in the floating islands level.Just copy it over with a magenta square.
 
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			| Thu May 06, 2010 2:42 am | 
					
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			| pandastar994 
					Joined: Wed Mar 10, 2010 8:36 pm
 Posts: 345
   |   Re: Deep Pit and Floating IslandsYeah i know how to do it just sorta kicking that out there so other people might want to do it to theres. Just sorta spreading ideas. 
 
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			| Thu May 06, 2010 2:32 pm | 
					
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