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 Large Pile o' Stuff *Update: September 30th '12* 
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Loose Canon
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Post Re: Large Pile o' Stuff
:0
Shook can look into peoples' dreams. I hope he doesn't often...


Mon May 03, 2010 2:55 am
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AHEM wrote:
- Zero-Division Rifle added. Blame Ragdollmaster for this monstrosity. :U


Goddammit, I barely do anything on these forums. Let me get something. Why do all my good ideas get attributed to Shook .________.

You make me sad.


Mon May 03, 2010 2:58 am
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Post Re: Large Pile o' Stuff
Throwing these at dropships -or other craft is amazing.

If you happen to have that giant craft thing from goddamn corp, then you should definitely try the bombs on those. :shock:

Anyone willing to make me a gif from that? :grin:

Anyways, nice mod pack shook!
Atomizers are nice when playing 2 player battles in a battlefield with only brainbots. :D


Mon May 03, 2010 6:35 am
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Not sure why the homing brain guns don't home on stuff. They fly float where they were fired and... yea that's about it. Somehow not identifying targets?


Mon May 03, 2010 7:06 am
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FuzzyMelon wrote:
Not sure why the homing brain guns don't home on stuff. They fly float where they were fired and... yea that's about it. Somehow not identifying targets?

I find that if you are sharpaiming directly at someone without any targets in the way, they immediately identify and boost towards the enemy.


Mon May 03, 2010 9:57 pm
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Seems like that's what I've been doing, but they never home. Maybe some freak accident with the download. Maybe I won't worry about it.


Tue May 04, 2010 7:24 am
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If someone would package these up as separate .RTEs I would really like that.


Wed May 05, 2010 7:17 am
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What would a bunker module that bursts that bloating gas on any actor that passes it sound like as an idea? I'd like to see that.


Wed May 05, 2010 12:11 pm
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@Hyperkultra: I don't really want to know what's going on in other peoples dreams. :U
Ragdollmaster is the one who came up with the idea though, and i wouldn't have thought of it if he didn't suggest it. :-o

@FuzzyMelon: Well that's odd. Does it give any Lua errors in the console?

@Daman: Any particular things in mind or just the whole pack?

@Magzone: Sounds decent, but bunker modules are evil. :c

Oh yeah, progress report: Nothing in particular. Beta feedback received, processing pending.


Wed May 05, 2010 2:50 pm
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I want DEMAND Bloating Gas Sprayer :grin:


Wed May 05, 2010 11:09 pm
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dragonxp wrote:
I want DEMAND Bloating Gas Sprayer :grin:


I second the motion.


Wed May 05, 2010 11:20 pm
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Nice pack, love the digger launcher.

Two funky issues though.
If the user of the digger dies, the game crashes.
Under some circumstances, you can escape from the bloat bomb by dropping everything and barrel-rolling away (on second thought, don't fix this).


Thu May 06, 2010 12:49 am
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PhantomAGN wrote:
barrel-rolling

MMMMPH. Mmmmnnneeeeeerr... Successful repression of desire to memespout.

I don't suppose we could get a clubbomatic with a laser sword, Shook?


Thu May 06, 2010 1:05 am
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Okay the homing launchers work if something's a bit nearer than farther. Also seems to work best (home in) on wildlife for some reason, even though that doesn't seem logical.

I honestly feel the volcano guns and blast bombs are my favorite so far. So pretty, and functional.


Thu May 06, 2010 7:36 am
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Boy do I feel like Daman's ♥♥♥♥♥, but I have nothing better to do.
Attachment:
JusOneThang.rar [619.04 KiB]
Downloaded 285 times

All in one rar, but different rte's. Enjoy.


Thu May 06, 2010 5:41 pm
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