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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
We're waitin' for ya, Alpha!
EDIT: Holy ♥♥♥♥, Yoman, I've started to start pages, too!
Also, time to drink some Generic Red Drink.
It's the stuff they use to make snowcones.
I buy it in one-gallon jugs.
And it's super-concentrated.
My family waters it down.
BUT I DON'T!
Because it's deliciously super-flavorful!


Sun Apr 25, 2010 9:35 pm
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
ShadoWKilleR255 wrote:
Won't that movie be I don't know.. short? maybe if you really had any means to ACTUALLY make it you could have cut a deal with yoman and ragdollmaster to make your character the main hero\make it survive until the end.
But you almost obviously CAN'T, because if you could you wouldn't be wasting time in this forum and instead you would be making a REAL movie don't you think?


The Film whould be till he bites the dust, And i dont need cameras or anything, if youve seen my thread in the games section.


Sun Apr 25, 2010 9:44 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I know, I know, I'm just trying to recover.

haven't been on the forum for days, that should be over now, feeling much better

Trail behind our two lovely heroines who are heading to the gate for the chopper, AUG HBAR fully loaded and casually slung.
"Ladies First!"

Also, I'm in full support of a film, even if it's just a flash animation, and I could lend a hand at that. These stories, albeit with some ironing out, could make some pretty action-heavy plotlines.


Mon Apr 26, 2010 11:20 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Actually, Alpha, he'd use the Lionhead game 'The Movies'; I was thinking of buying it, but things are a bit tight right now. Also, what were you sick with? You gonna be okay?


Tue Apr 27, 2010 12:09 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I just had a REALLY bad cold, but I'm mostly better now. Missed like a week of school.


Tue Apr 27, 2010 12:11 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
alphagamer774 wrote:
Trail behind our two lovely heroines who are heading to the gate for the chopper, AUG HBAR fully loaded and casually slung.
"Ladies First!"

"Chivalry is dead."


Tue Apr 27, 2010 12:23 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Duh102 (6) Rachel Hueber
"Bugger." About-face, march! Rachel heads back to the gate at a quick pace, worrying about the more-than-likely wounded near the flare. Out the gate, turn left, through the jungle. Always watching the flare above the trees. Half-way around the compound wall, she realises that there is only one set of footstep-sounds: Her's. She has left behind Andrew and Fiona in her haste! Oh well, too late now. She keeps going, watching the flare ahead.
Abilities
Medical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
Weapons
CO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
Inventory
Medical kit
Magnifying glass
Sleeping bag
Ammo (70 Crossbow Bolts, 12 Uzi Mags)

Hyperkultra (2) Fiona Lovegale
"Bugger." says Rachel.
"I agree. Maybe we can rappel out of those guardtowers, or -" Fiona thinks out loud.
Tyrone interrupts, "- or find some explosives to blow a hole in the wall."
"What do you think Rachel?" Fiona turns around. "Rachel? Where'd you go? Dammit. Hey, Robopants, let's go."
Tyrone is examining the wall, running his fingers along it. "Hm? Oh. Yeah OK."
He follows Fiona like a lost puppy. "Hey, where'd the Medic go?" He asks.
Fiona shakes her head sadly. "Her name's Rachel." They both walk to the front gate, and Andrew joins them on the way, hauling a black matte case with him. Just outside the gates, BJJ comes up behind them in a Hummer and stops next to them.
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
Weapons
Railgun Sniper Rifle (Knocked out-of-hand)
Beretta U22 Neos
Multitool
Inventory
Incendiary and Kinetic Magazines (3, 2, 6 rounds each)
6 Handgun Magazines
Portable Microfusion Generator (backpack)
Satchel of standard electronic components, including:
Rotor + Housing; Lithium-Ion Battery; Electric Motor; Servos; Modular Structural pieces
Two empty sacks

caekdaemon (6-1=5) Bob Jameson Jones
Pulling out his screw driver, box-cutter knife and pliers, BJJ pops the bottom of the steering column off and sees the three wires he wants: Two red and one brown. He strips the all three, and hold the two red ones together with the pliers. The dashboard lights turn on and the radio starts up. Yes! Then, carefully taking the brown wire, he holds it against the two red ones.
HRNHRNHRNHRNHRN-VRRROOOOOOOMMM!!! Success!! Twisting the red wires together and putting his tools back, BJJ then drives out the back door and behind the main building. Turning the south-east corner and then the south-west, he drives up and through the main gate. On the left side of the entrance is Andrew, Tyrone and Rachel.
Abilities
Mechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Night Vision Goggles: +1 to actions involving seeing in the dark
Weapons
Pancor Jackhammer
Beretta 92FS
Screwdriver
Inventory
Tools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision (on helmet, not currently in use)
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables, mechanics)
Toolkit, containing small fabric bags.
2 Adrenaline Needles (Strength) and 3 Amphetamine Needles (Energy)
Research Briefcase (broken lock)
Military mess kit (frying/sauce pan, food tray, canteen and cup)
Individual First Aid Kit
Entrenching tool (Spade)
Sleeping Gear (in a compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition/s
Heavy Armour (+1 or -1 to rolls involving taking damage to make closer to 5)
Bulletproof Plating (immune to small arms fire, except you if roll a 1)
Encumbered (-1 to any actions involving endurance, quick relexes etc)
Sore (Takes additional damage when physically attacked, overcome in 8 turns)
Concussion (-1 to all actions. Removes Adrenaline.)
In Vehicle (-1 to any actions regarding major movement except exiting)

FoiL (6-1=5) Andrew Rodrigues
He moves the chair over a bit and grabs the case from the top shelf. Not that heavy, maybe 5kg / 10lb. Popping the plastic latches, he opens it to find a long, baige-coloured tube and 3 rockets. A little label on the side says SMAW - Shoulder-launched Multipurpose Assault Weapon. On the side of each rocket are more labels: HEDP, HEAA and SMAW-NE. A little booklet is also there. Closing the lid and hefting it by the handle, Andrew hauls it outside, where he meets Rachel and Tyrone. All three walk out the gate, talking, and a car drives up beside them: BJJ, in a Hummer. Score! A Rocket launcher, and a firing platform!
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Weapons
AA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
Inventory
Weapon case containing SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Condition/s
Anesthetized (Cannot feel leg, -1 to actions involving legs)

alphagamer774 (1) Tyrone
"Bugger." says Rachel.
"I agree. Maybe we can rappel out of those guardtowers, or -" Fiona thinks out loud.
Tyrone interrupts, "- or find some explosives to blow a hole in the wall. Actually..." He walks over to the wall and runs his hand over it. We might need a fair amount. Some C4, or dynamite perhaps?
"Hey, Robopants, let's go."
Tyrone looks up, "Hm? Oh. Yeah OK."
He follows Fiona like a lost puppy. "Hey, where'd the Medic go?" He asks.
Fiona shakes her head sadly. "Her name's Rachel." They both walk to the front gate, and Andrew joins them on the way, hauling a black matte case with him. Just outside the gates, BJJ comes up behind them in a Hummer and stops next to them.
"I call shotgun!" says Tyrone.
Abilities
Exo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
Weapons
Model 6 Shoulder-Fired Anti-Vehicle Heavy Railgun
AUG HBAR Light machine gun /w extended mags, Holographic sight
H&K Mp5 /w grip, laser sight
Inventory
XOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 8 AUG Mags, 12 MP5 Mags)
Small camo Day-Pack
3 Rations
Two water bottles
Condition/s
Loud (-2 to sneaking, stealth etc)

Ociamarru (5) Vladimir Ivanov
Vladimir looks around and finds a shady place to sit. There is a broken branch there, about 3 inches thick and a foot long . Using his Khazar Knife, Vladimir starts whittling while he waits... (What does he make?)
Abilities
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot (Able to fly aircraft)
Weapons
Saiga-12 Combat Shotgun (Inaccessable)
Beretta 92FS (Inaccessable)
Khazar-replicated knife
Inventory
Carved Branch
Radio (Inaccessable)
Cellphone (Inaccessable)
4 emergency flares, bright green
Flare gun
Ammo (4 bags of Shotgun Shells, 8 handgun magazines, inaccessable)
Rations (7 days, inaccessable)
Low-Light Goggles (Inaccessable)
Secret Package (Deliver to Ms Fiona Lovegale, Inaccessable)
Condition/s
Lost (-2 to any navigational actions)

Game Events:
The flare is slowly floating down in the air. In four turns it would have landed and be unable to find again. Act quick!
The Hummer is big enough to just fit six people. Two in the front seats, two in the back seats, one standing in the gunner's position and one sitting on the back tray. Six people can only fit if there is little to no equipment being stored in the Hummer.
The time is 1:40pm.

Map: You are at the little base in the middle, after the horseshoe bend.
Image

NOTE:
Image

DRL RtD Players Google Map in conjunction with DaylightMap.com


Last edited by Yoman987 on Tue Apr 27, 2010 3:25 am, edited 2 times in total.



Tue Apr 27, 2010 2:46 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"Hmm... No, that's stupid, especially with incendiary rounds."
>Climb into the driver's seat if it isn't already taken. If it is, get shotgun.


Tue Apr 27, 2010 2:57 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hyperkultra wrote:
"Hmm... No, that's stupid, especially with incendiary rounds."
>Climb into the driver's seat if it isn't already taken. If it is, get shotgun.


Well, who just drove the Hummer to you? Not Casper, surely. </sarcasm>
Yoman987 wrote:
"I call shotgun!" says Tyrone.


Tue Apr 27, 2010 3:09 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
FFFFFF-
Fine.
> I guess everyone has to get backseat sometimes.

EDIT: Wait. How is Robopants going to fit in the jeep with his robopants? Better yet, why doesn't he just run alongside it?


Tue Apr 27, 2010 3:13 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
alpha wrote:
Abilities:
(Exo-suit) Allowing for enormous loads to be carried (ie: two primary weapons plus extra ammo), +2 to any straight-line sprints when not, Fits awkwardly into seats/confined spaces


That's from my PMs. If he doesn't fit he can always sit on the back tray or run, like you said.

The Hummer


Tue Apr 27, 2010 3:18 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I was about to say that. Knowing me, I'll hurt the hummer.
Take a seat in the rear of the hummer, hoisting my MG.
"We'd better catch up to that medic lady, whatever her name is..."

I must have the best luck in the game. I've rolled two ones, one of which was to walk ten feet, the other to run ten feet :)


Tue Apr 27, 2010 3:57 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Just make sure you don't roll a one while in a tree. :wink:


Tue Apr 27, 2010 4:01 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
or while doing anything, for that matter :P
"Anybody know who called in the chopper? That was some spot-on timing, unless he had some warning"


Tue Apr 27, 2010 4:10 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Yeah, great timing

except for the part where I blew him up with my ♥♥♥♥ MIND.


Tue Apr 27, 2010 4:14 am
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