Duh102 (6) Rachel Hueber
"Bugger." About-face, march! Rachel heads back to the gate at a quick pace, worrying about the more-than-likely wounded near the flare. Out the gate, turn left, through the jungle. Always watching the flare above the trees. Half-way around the compound wall, she realises that there is only one set of footstep-sounds: Her's. She has left behind Andrew and Fiona in her haste! Oh well, too late now. She keeps going, watching the flare ahead.
AbilitiesMedical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
WeaponsCO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
InventoryMedical kit
Magnifying glass
Sleeping bag
Ammo (70 Crossbow Bolts, 12 Uzi Mags)
Hyperkultra (2) Fiona Lovegale
"Bugger." says Rachel.
"I agree. Maybe we can rappel out of those guardtowers, or -" Fiona thinks out loud.
Tyrone interrupts,
"- or find some explosives to blow a hole in the wall.""What do you think Rachel?" Fiona turns around.
"Rachel? Where'd you go? Dammit. Hey, Robopants, let's go." Tyrone is examining the wall, running his fingers along it.
"Hm? Oh. Yeah OK."He follows Fiona like a lost puppy.
"Hey, where'd the Medic go?" He asks.
Fiona shakes her head sadly.
"Her name's Rachel." They both walk to the front gate, and Andrew joins them on the way, hauling a black matte case with him. Just outside the gates, BJJ comes up behind them in a Hummer and stops next to them.
AbilitiesElectronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
WeaponsRailgun Sniper Rifle (Knocked out-of-hand)
Beretta U22 Neos
Multitool
InventoryIncendiary and Kinetic Magazines (3, 2, 6 rounds each)
6 Handgun Magazines
Portable Microfusion Generator (backpack)
Satchel of standard electronic components, including:
Rotor + Housing; Lithium-Ion Battery; Electric Motor; Servos; Modular Structural pieces
Two empty sacks
caekdaemon (6-1=5) Bob Jameson Jones
Pulling out his screw driver, box-cutter knife and pliers, BJJ pops the bottom of the steering column off and sees the three wires he wants: Two red and one brown. He strips the all three, and hold the two red ones together with the pliers. The dashboard lights turn on and the radio starts up. Yes! Then, carefully taking the brown wire, he holds it against the two red ones.
HRNHRNHRNHRNHRN-VRRROOOOOOOMMM!!! Success!! Twisting the red wires together and putting his tools back, BJJ then drives out the back door and behind the main building. Turning the south-east corner and then the south-west, he drives up and through the main gate. On the left side of the entrance is Andrew, Tyrone and Rachel.
AbilitiesMechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Night Vision Goggles: +1 to actions involving seeing in the dark
WeaponsPancor Jackhammer
Beretta 92FS
Screwdriver
InventoryTools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision (on helmet, not currently in use)
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables, mechanics)
Toolkit, containing small fabric bags.
2 Adrenaline Needles (Strength) and 3 Amphetamine Needles (Energy)
Research Briefcase (broken lock)
Military mess kit (frying/sauce pan, food tray, canteen and cup)
Individual First Aid Kit
Entrenching tool (Spade)
Sleeping Gear (in a compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition/sHeavy Armour (+1 or -1 to rolls involving taking damage to make closer to 5)
Bulletproof Plating (immune to small arms fire, except you if roll a 1)
Encumbered (-1 to any actions involving endurance, quick relexes etc)
Sore (Takes additional damage when physically attacked, overcome in 8 turns)
Concussion (-1 to all actions. Removes Adrenaline.)
In Vehicle (-1 to any actions regarding major movement except exiting)
FoiL (6-1=5) Andrew Rodrigues
He moves the chair over a bit and grabs the case from the top shelf. Not that heavy, maybe 5kg / 10lb. Popping the plastic latches, he opens it to find a long, baige-coloured tube and 3 rockets. A little label on the side says
SMAW - Shoulder-launched Multipurpose Assault Weapon. On the side of each rocket are more labels:
HEDP, HEAA and
SMAW-NE. A little booklet is also there. Closing the lid and hefting it by the handle, Andrew hauls it outside, where he meets Rachel and Tyrone. All three walk out the gate, talking, and a car drives up beside them: BJJ, in a Hummer. Score! A Rocket launcher,
and a firing platform!
AbilitiesFists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
WeaponsAA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
InventoryWeapon case containing SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Condition/sAnesthetized (Cannot feel leg, -1 to actions involving legs)
alphagamer774 (1) Tyrone
"Bugger." says Rachel.
"I agree. Maybe we can rappel out of those guardtowers, or -" Fiona thinks out loud.
Tyrone interrupts,
"- or find some explosives to blow a hole in the wall. Actually..." He walks over to the wall and runs his hand over it.
We might need a fair amount. Some C4, or dynamite perhaps?"Hey, Robopants, let's go." Tyrone looks up,
"Hm? Oh. Yeah OK."He follows Fiona like a lost puppy.
"Hey, where'd the Medic go?" He asks.
Fiona shakes her head sadly.
"Her name's Rachel." They both walk to the front gate, and Andrew joins them on the way, hauling a black matte case with him. Just outside the gates, BJJ comes up behind them in a Hummer and stops next to them.
"I call shotgun!" says Tyrone.
AbilitiesExo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
WeaponsModel 6 Shoulder-Fired Anti-Vehicle Heavy Railgun
AUG HBAR Light machine gun /w extended mags, Holographic sight
H&K Mp5 /w grip, laser sight
InventoryXOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 8 AUG Mags, 12 MP5 Mags)
Small camo Day-Pack
3 Rations
Two water bottles
Condition/sLoud (-2 to sneaking, stealth etc)
Ociamarru (5) Vladimir Ivanov
Vladimir looks around and finds a shady place to sit. There is a broken branch there, about 3 inches thick and a foot long . Using his Khazar Knife, Vladimir starts whittling while he waits... (What does he make?)
AbilitiesAthletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot (Able to fly aircraft)
WeaponsSaiga-12 Combat Shotgun (Inaccessable)
Beretta 92FS (Inaccessable)
Khazar-replicated knifeInventoryCarved Branch
Radio (Inaccessable)
Cellphone (Inaccessable)
4 emergency flares, bright green
Flare gun
Ammo (4 bags of Shotgun Shells, 8 handgun magazines, inaccessable)
Rations (7 days, inaccessable)
Low-Light Goggles (Inaccessable)
Secret Package (Deliver to Ms Fiona Lovegale, Inaccessable)
Condition/sLost (-2 to any navigational actions)
Game Events:The flare is slowly floating down in the air. In four turns it would have landed and be unable to find again. Act quick!
The Hummer is big enough to just fit six people. Two in the front seats, two in the back seats, one standing in the gunner's position and one sitting on the back tray. Six people can only fit if there is little to no equipment being stored in the Hummer.
The time is 1:40pm.
Map: You are at the little base in the middle, after the horseshoe bend.
NOTE:
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