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 Roll To Dodge - Blue 
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Loose Canon
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Post Re: Roll To Dodge!
You never asked.


Sun Apr 25, 2010 2:30 am
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Post Re: Roll To Dodge!
oh HANG ON!

Hyper, that thing we were just PM''ing about, does it involve Mi'lady?


:grin:


Last edited by Yoman987 on Sun Apr 25, 2010 3:42 am, edited 1 time in total.



Sun Apr 25, 2010 2:56 am
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DRLGrump
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Post Re: Roll To Dodge!
My roll literally made me laugh. Hyper, you have a talent for this. I suppose since I'm going very fast, I might as well use that speed when I get there.
Hopefully using MLC as a distraction, use my speed and Pulpy to smash Frederic to bits.
MLC, do something that will keep him occupied until I get there.

I do get to the island next turn right?

Also, as an add-on thought, does Frederic have an established set of character abilities and weaknesses and such? Or does Ragdoll just make it up as he goes along?


Sun Apr 25, 2010 2:58 am
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Post Re: Roll To Dodge!
I'll see what I can do.


Sun Apr 25, 2010 5:19 am
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Loose Canon
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Post Re: Roll To Dodge!
Nope, Frederic's powers are established.

EDIT: Oh fine, I won't make you ask what they are.

Hyperkultra wrote:
Frederic can distribute his energy between attributes as he pleases. So, he can put all of his energy into speed for a moment, making him weak but so fast it seems like teleportation, then get behind an enemy. Then he could instantly put his energy into strength and hardness, giving a wicked punch. Pretty much like what he did to MLC.
Frederic can redistribute energy near instantaneously, so he can harden to block blows, but if he doesn't know they are coming, he can't harden to block them.
Changing shape is pretty easy too.


Sun Apr 25, 2010 5:20 am
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Data Realms Elite
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Post Re: Roll To Dodge!
Foa wrote:
> KILL RJ, USE ANY MEASURE, AND MEANS OF FORCE THAT IS AND ISN'T POSSIBLE |
Yeah I don't think Frenchman is a companion, and you are the only cripple on-board that also is part of the starting six...

I just hope the pie antiangels give me a power that save our balls.

You could of interjected here K.

So yeah time for Hot potatoe, or get incinerated with smolderingly-hot, and explosively-volatile pie filling.


Last edited by Foa on Sun Apr 25, 2010 5:31 am, edited 1 time in total.



Sun Apr 25, 2010 5:29 am
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Loose Canon
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Post Re: Roll To Dodge!
Hyperkultra wrote:
You never asked.

If you had, I would have confirmed that he was!
Besides, antics like attacking Frank make the game funner/funnier.


Sun Apr 25, 2010 5:30 am
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Post Re: Roll To Dodge!
Hyperkultra wrote:
Hyperkultra wrote:
You never asked.

If you had, I would have confirmed that he was!
Besides, antics like attacking Frank make the game funner/funnier.

Not only did I get my ass whipped, I single handedly shown myself as you another hazard to the team in two consecutive turns.

THANKS K, YET ♥♥♥♥ REASON WHY I AM A BAD LUCK MAGNET.

Wait, how powerful are the blanks in the handcannon?


Last edited by Foa on Sun Apr 25, 2010 5:37 am, edited 1 time in total.



Sun Apr 25, 2010 5:33 am
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Loose Canon
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Post Re: Roll To Dodge!
See? Fun! It's also no fun if I just say "Oh hay, do this, it'll do what you need done yayayay supar powas."


Sun Apr 25, 2010 5:37 am
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Post Re: Roll To Dodge!
Hyperkultra wrote:
See? Fun! It's also no fun if I just say "Oh hay, do this, it'll do what you need done yayayay supar powas."

How powerful are the blanks in my handcannon?

Who knew infinite blanks would become a convenience in this sort of way.


Sun Apr 25, 2010 5:38 am
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Post Re: Roll To Dodge!
They are blanks. Unless you shove a mouse down the barrel, and I mean the furry mammal, you aren't going to do much damage. Except to the mouse.


Sun Apr 25, 2010 5:41 am
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Post Re: Roll To Dodge!
Hyperkultra wrote:
They are blanks. Unless you shove a mouse down the barrel, and I mean the furry mammal, you aren't going to do much damage. Except to the mouse.

Blanks, are still loaded with gunpowder, and a handcannon is huge ( It uses big munitions ) , so, the blanks are going to be very strong.

Not to mention I have no gravity.

No Gravity + Big Blanks = Propulsion?


Sun Apr 25, 2010 5:43 am
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Loose Canon
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Post Re: Roll To Dodge!
Ah, I see. Well, since you have infinite, it doesn't matter how powerful they are, does it?


Sun Apr 25, 2010 5:55 am
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Post Re: Roll To Dodge!
It just matters how fast he can get them off.


Sun Apr 25, 2010 5:58 am
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Post Re: Roll To Dodge!
CrazyMLC wrote:
It just matters how fast he can get them off.

Good thing it is semi-automatic... that and used bullets eject themselves.
Hooray for specifications!


Sun Apr 25, 2010 6:03 am
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