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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: UniTec (B23_1.4.0)
I tried looking through the posts since the last release but didn't find any discussion on this:
When I was playing Tartarus with UniTec vs Clones, with UniTec as the attacking force, when I switched alt fires on the FAMAS F2, ALL of the UniTec actors switched Alt fires.
Doesn't bother me since the AI can't change alt fires...but is it a bug or just part of the system of B23?
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Wed Apr 07, 2010 1:58 am |
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Nerfer2
Joined: Sun Jun 07, 2009 4:42 pm Posts: 31
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Re: UniTec (B23_1.4.0)
For duel wield why can't you just stick to the old offhand shield thing. I think it worked pretty well.
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Wed Apr 07, 2010 2:15 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: UniTec (B23_1.4.0)
LeonXross wrote: when I switched alt fire ... ALL of the UniTec actors switched Alt fires You need to add a check so that only the controlled actor's gun switches.
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Wed Apr 07, 2010 5:54 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.4.0)
Thanks for that. I haven't noticed it yet but I'll look into it. Edit: Ack, it also deletes guns if more instances of that gun are present on the battlefield. >_<
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Wed Apr 07, 2010 11:41 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: UniTec (B23_1.4.0)
Some issues I've noticed: -If you switch weapon modes quickly, you'll get the weapon instantly reloaded -Sometimes the gameboys carried by actors sink into ground when dropped -UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)
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Thu Apr 15, 2010 4:50 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.4.0)
-If you switch weapon modes quickly, you'll get the weapon instantly reloadedCan't be solved as far as I know. Not a big issue though. Just don't cheat. -Sometimes the gameboys carried by actors sink into ground when dropped I've changed those items' material to something weaker. Will hopefully be solved in next version. -UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)Thankfully, this one is Data's problem.
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Thu Apr 15, 2010 5:01 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: UniTec (B23_1.4.0)
Gotcha! wrote: -UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)Thankfully, this one is Data's problem. Awww... I guess I'll wait for the next CC build. Well I can still enjoy cutting open their cockpits with a chainsaw and feed the pilots shotgun pellets.
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Thu Apr 15, 2010 5:20 pm |
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Iggy
Joined: Fri Apr 16, 2010 3:48 pm Posts: 1
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Re: UniTec (B23_1.4.0)
Come on gotcha, move your ass. We want new mechs!NOW!
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Fri Apr 16, 2010 3:55 pm |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: UniTec (B23_1.4.0)
Getting an error. "Could not match property in Unitec.rte/Index.ini at line 60!" Line 60: Code: // IncludeFile = UniTec.rte/Activities/Activities None.ini First popped up when I tried to enable the 'nothing' activity. Had the Zealot activity enabled before trying that. Any suggestions?
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Sun Apr 18, 2010 6:41 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: UniTec (B23_1.4.0)
That's weird. Are you sure the file is there?
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Sun Apr 18, 2010 7:03 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: UniTec (B23_1.4.0)
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Sun Apr 18, 2010 7:09 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: UniTec (B23_1.4.0)
Weird. Dunno how to help you. Is your CC in program files?
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Sun Apr 18, 2010 7:13 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: UniTec (B23_1.4.0)
No, it's in documents. Let me try putting it in program files... EDIT: No change. I'm thinking my best bet is to redownload. EDIT: Working fine now.
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Sun Apr 18, 2010 7:17 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: UniTec (B23_1.4.0)
CC doesn't like to be in Program Files. I suggest that you move it to desktop.
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Sun Apr 18, 2010 7:44 am |
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ajlw
Joined: Mon Mar 15, 2010 11:46 pm Posts: 67
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Re: UniTec (B23_1.4.0)
Scuse me, but is there something like a fix for the EVERY ACTOR ALT FIRE switch cuz' it's getting annoying to dodge big fat nades every time x3
... and then there's when the player switches, he gets all the guns of the same type, dropped on the battlefield, in his inventory...
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Thu Apr 22, 2010 10:24 pm |
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