View unanswered posts | View active topics It is currently Fri Jan 10, 2025 5:07 pm



Reply to topic  [ 2040 posts ]  Go to page Previous  1 ... 83, 84, 85, 86, 87, 88, 89 ... 136  Next
 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
Author Message

Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
Reply with quote
Post Re: UniTec (B23_1.4.0)
I tried looking through the posts since the last release but didn't find any discussion on this:

When I was playing Tartarus with UniTec vs Clones, with UniTec as the attacking force, when I switched alt fires on the FAMAS F2, ALL of the UniTec actors switched Alt fires.

Doesn't bother me since the AI can't change alt fires...but is it a bug or just part of the system of B23?


Wed Apr 07, 2010 1:58 am
Profile
User avatar

Joined: Sun Jun 07, 2009 4:42 pm
Posts: 31
Reply with quote
Post Re: UniTec (B23_1.4.0)
For duel wield why can't you just stick to the old offhand shield thing. I think it worked pretty well.


Wed Apr 07, 2010 2:15 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: UniTec (B23_1.4.0)
LeonXross wrote:
when I switched alt fire ... ALL of the UniTec actors switched Alt fires
You need to add a check so that only the controlled actor's gun switches.


Wed Apr 07, 2010 5:54 am
Profile WWW
User avatar

Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
Reply with quote
Post Re: UniTec (B23_1.4.0)
Thanks for that. I haven't noticed it yet but I'll look into it. :)

Edit: Ack, it also deletes guns if more instances of that gun are present on the battlefield. >_<


Wed Apr 07, 2010 11:41 am
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: UniTec (B23_1.4.0)
Some issues I've noticed:
-If you switch weapon modes quickly, you'll get the weapon instantly reloaded
-Sometimes the gameboys carried by actors sink into ground when dropped
-UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)


Thu Apr 15, 2010 4:50 pm
Profile
User avatar

Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
Reply with quote
Post Re: UniTec (B23_1.4.0)
-If you switch weapon modes quickly, you'll get the weapon instantly reloaded
Can't be solved as far as I know. Not a big issue though. Just don't cheat. ;)

-Sometimes the gameboys carried by actors sink into ground when dropped
I've changed those items' material to something weaker. Will hopefully be solved in next version.

-UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)
Thankfully, this one is Data's problem. :)


Thu Apr 15, 2010 5:01 pm
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: UniTec (B23_1.4.0)
Gotcha! wrote:
-UniTec Mecha still can't fire their weapons(quite disappointing when encountered in skirmish)
Thankfully, this one is Data's problem. :)

Awww... I guess I'll wait for the next CC build.

Well I can still enjoy cutting open their cockpits with a chainsaw and feed the pilots shotgun pellets.


Thu Apr 15, 2010 5:20 pm
Profile

Joined: Fri Apr 16, 2010 3:48 pm
Posts: 1
Reply with quote
Post Re: UniTec (B23_1.4.0)
Come on gotcha, move your ass.

Image

We want new mechs!NOW!


Fri Apr 16, 2010 3:55 pm
Profile

Joined: Wed Mar 03, 2010 11:29 pm
Posts: 122
Reply with quote
Post Re: UniTec (B23_1.4.0)
Getting an error.
"Could not match property in Unitec.rte/Index.ini at line 60!"

Line 60:
Code:
//   IncludeFile = UniTec.rte/Activities/Activities None.ini

First popped up when I tried to enable the 'nothing' activity. Had the Zealot activity enabled before trying that.
Any suggestions?


Sun Apr 18, 2010 6:41 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: UniTec (B23_1.4.0)
That's weird. Are you sure the file is there?


Sun Apr 18, 2010 7:03 am
Profile

Joined: Wed Mar 03, 2010 11:29 pm
Posts: 122
Reply with quote
Post Re: UniTec (B23_1.4.0)
Image


Sun Apr 18, 2010 7:09 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: UniTec (B23_1.4.0)
Weird. Dunno how to help you. Is your CC in program files?


Sun Apr 18, 2010 7:13 am
Profile

Joined: Wed Mar 03, 2010 11:29 pm
Posts: 122
Reply with quote
Post Re: UniTec (B23_1.4.0)
No, it's in documents. Let me try putting it in program files...
EDIT: No change. I'm thinking my best bet is to redownload.
EDIT: Working fine now.


Sun Apr 18, 2010 7:17 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: UniTec (B23_1.4.0)
CC doesn't like to be in Program Files. I suggest that you move it to desktop.


Sun Apr 18, 2010 7:44 am
Profile

Joined: Mon Mar 15, 2010 11:46 pm
Posts: 67
Reply with quote
Post Re: UniTec (B23_1.4.0)
Scuse me, but is there something like a fix for the EVERY ACTOR ALT FIRE switch cuz' it's getting annoying to dodge big fat nades every time x3

... and then there's when the player switches, he gets all the guns of the same type, dropped on the battlefield, in his inventory...


Thu Apr 22, 2010 10:24 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 2040 posts ]  Go to page Previous  1 ... 83, 84, 85, 86, 87, 88, 89 ... 136  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.118s | 14 Queries | GZIP : Off ]