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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Bullet Time suggestion
Ragdollmaster wrote: I remember that the music used to slow down when the game lagged, fun times. It would sound all ominous when you detonated some kind of huge particle-spewing bomb :> Sounds fun.
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Fri Apr 09, 2010 3:42 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Bullet Time suggestion
Ctrl+O?
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Fri Apr 09, 2010 4:23 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Bullet Time suggestion
Allstone- that just locks the timescale to 1.00, doesn't it? How exactly would that be the mythical 'Bullet Time' the OP is looking for?
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Fri Apr 09, 2010 4:49 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Bullet Time suggestion
I mean music slowdown as the game lags. I've already suggested solutions to the original suggestion, and might just implement one of them when I get some spare time.
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Fri Apr 09, 2010 5:01 pm |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: Bullet Time suggestion
CTRL+O enables the lock to any timescale. Including 0.25 and such. Bang, bullettime.
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Sat Apr 10, 2010 3:56 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Bullet Time suggestion
joost1120 wrote: CTRL+O enables the lock to any timescale. Including 0.25 and such. Bang, bullettime. I'm gonna test that later...
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Sat Apr 10, 2010 5:03 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Bullet Time suggestion
Odd. For me CTRL-O just locks it to 1.00, which means if there's a lot of lag going on the gameplay will turn choppy but remain at normal speed.
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Sat Apr 10, 2010 6:34 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Bullet Time suggestion
Ragdollmaster wrote: Odd. For me CTRL-O just locks it to 1.00, which means if there's a lot of lag going on the gameplay will turn choppy but remain at normal speed. Same here, that's the only thing it does...
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Sat Apr 10, 2010 6:56 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Bullet Time suggestion
Ctrl O and then set the timescale with 1 and 2 (might be ctrl 1/2, not sure)
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Sat Apr 10, 2010 6:58 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Bullet Time suggestion
It works. Its just that 2 doesn't do anything, and it won't let me go back to normal time. ?
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Sat Apr 10, 2010 7:45 pm |
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