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				 Warguy 
				
				
					 Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
				 
				 
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				  Re: Bullet Time suggestion  
					
						Ragdollmaster wrote: I remember that the music used to slow down when the game lagged, fun times. It would sound all ominous when you detonated some kind of huge particle-spewing bomb :> Sounds fun.  
					
  
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			| Fri Apr 09, 2010 3:42 pm | 
			
				
					 
					
					 
				  
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				 411570N3 
				
				
					 Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
				 
				 
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				  Re: Bullet Time suggestion  
					
						Ctrl+O? 
					
  
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			| Fri Apr 09, 2010 4:23 pm | 
			
				
					 
					
					 
				    
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				 Ragdollmaster 
				
				
					 Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
				 
				 
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				  Re: Bullet Time suggestion  
					
						Allstone- that just locks the timescale to 1.00, doesn't it? How exactly would that be the mythical 'Bullet Time' the OP is looking for? 
					
  
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			| Fri Apr 09, 2010 4:49 pm | 
			
				
					 
					
					 
				  
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				 411570N3 
				
				
					 Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
				 
				 
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				  Re: Bullet Time suggestion  
					
						I mean music slowdown as the game lags. I've already suggested solutions to the original suggestion, and might just implement one of them when I get some spare time. 
					
  
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			| Fri Apr 09, 2010 5:01 pm | 
			
				
					 
					
					 
				    
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				 joost1120 
				
				
					 Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
				 
				 
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				  Re: Bullet Time suggestion  
					
						CTRL+O enables the lock to any timescale. Including 0.25 and such. Bang, bullettime. 
					
  
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			| Sat Apr 10, 2010 3:56 pm | 
			
				
					 
					
					 
				  
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				 Warguy 
				
				
					 Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
				 
				 
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				  Re: Bullet Time suggestion  
					
						joost1120 wrote: CTRL+O enables the lock to any timescale. Including 0.25 and such. Bang, bullettime. I'm gonna test that later...  
					
  
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			| Sat Apr 10, 2010 5:03 pm | 
			
				
					 
					
					 
				  
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				 Ragdollmaster 
				
				
					 Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
				 
				 
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				  Re: Bullet Time suggestion  
					
						Odd. For me CTRL-O just locks it to 1.00, which means if there's a lot of lag going on the gameplay will turn choppy but remain at normal speed. 
					
  
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			| Sat Apr 10, 2010 6:34 pm | 
			
				
					 
					
					 
				  
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				 Warguy 
				
				
					 Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
				 
				 
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				  Re: Bullet Time suggestion  
					
						Ragdollmaster wrote: Odd. For me CTRL-O just locks it to 1.00, which means if there's a lot of lag going on the gameplay will turn choppy but remain at normal speed. Same here, that's the only thing it does...  
					
  
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			| Sat Apr 10, 2010 6:56 pm | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Bullet Time suggestion  
					
						Ctrl O and then set the timescale with 1 and 2 (might be ctrl 1/2, not sure) 
					
  
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			| Sat Apr 10, 2010 6:58 pm | 
			
				
					 
					
					 
				  
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				 Warguy 
				
				
					 Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
				 
				 
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				  Re: Bullet Time suggestion  
					
						It works. Its just that 2 doesn't do anything, and it won't let me go back to normal time. ?     
					
  
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			| Sat Apr 10, 2010 7:45 pm | 
			
				
					 
					
					 
				  
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