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 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
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Joined: Mon Feb 02, 2009 9:18 pm
Posts: 618
Location: Ancient Hispania
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Post Re: UniTec (B23_1.4.0)
ajlw wrote:
Offensive? Really?

Zealots aren't the only things unbuyable for starters, but OFFENSIVE?
Sheesh.

Maybe if you'd learn English a little better you'd see the differense between offensive and sarcasm or something.

Image

Please, learn to play and insert your sarcasm where we can't read it!!! >_<


Fri Apr 02, 2010 2:13 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Location: The Netherlands
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Post Re: UniTec (B23_1.4.0)
You weren't very polite, ajlw. And your post didn't make sense to me at all. :???:
Let's please leave it at that. I don't want any flaming in here.


Fri Apr 02, 2010 2:15 pm
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Joined: Sun Jun 07, 2009 4:42 pm
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Post Re: UniTec (B23_1.4.0)
Wait, you removed dual wielding just because NPC's couldn't use it?

Haven't checked on Cortex Command stuff in a long while so I am not up to date. :oops:


Sat Apr 03, 2010 4:19 am
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Post Re: UniTec (B23_1.4.0)
Nerfer2 wrote:
Wait, you removed dual wielding just because NPC's couldn't use it?

True, as mentioned before, perhaps some dual-weldings in future, if data modifies the engine of game
to make AI know how to use them.


Sat Apr 03, 2010 9:33 am
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: UniTec (B23_1.4.0)
The main problem I see with dual-wielding is that with the current AI, enemies dive like goddamn Olympians every time so much as a speck of dirt flies by their face, and of course, being prone on the ground restricts the BG arm that's holding the second weapon.


Sat Apr 03, 2010 1:25 pm
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: UniTec (B23_1.4.0)
Or that they don't use the second weapon regardless, according to Gotcha.


Sat Apr 03, 2010 1:30 pm
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Post Re: UniTec (B23_1.4.0)
I could live with it if the AI used one of the two weapons, but they use none. They just walk up to/dive towards you, holding two guns and don't do anything with them. :)
It could be fixed if I created a duplicate of each pistol and make the AI carry a pistol and a 'shield' pistol (like in ancient versions), but it's not the way I prefer it.
I'll wait and see what possibilities the future brings. :)


Sat Apr 03, 2010 2:32 pm
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Post Re: UniTec (B23_1.4.0)
Me want Unicopter Vtol with semblances with these ones :
VTOL concepts by *Jett0 or ADA "Claymore" VTOL-6 by ~Pyrosity

[EDIT] Sprites will help?


Sun Apr 04, 2010 2:18 pm
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Post Re: UniTec (B23_1.4.0)
Added new sounds for the sniper rifles and single shot rifles. Download is in the main post.

Also, NaXx, don't overestimate me. :lol:


Sun Apr 04, 2010 4:05 pm
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Post Re: UniTec (B23_1.4.0)
Gotcha! wrote:
Also, NaXx, don't overestimate me. :lol:

Hey, isn't so hard... something like this :

Image


Sun Apr 04, 2010 9:02 pm
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: UniTec (B23_1.4.0)
Only thing i see wrong wit hthat sprite is that each plate is shaded individually.


Sun Apr 04, 2010 9:05 pm
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Post Re: UniTec (B23_1.4.0)
Lizard wrote:
Only thing i see wrong wit hthat sprite is that each plate is shaded individually.

This kind of comment makes me angry. Of course it is, if you mean the shading doesn't fits correct, its because its supposed its gonna be different when their engines are turned on.


Sun Apr 04, 2010 9:26 pm
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Joined: Sat Jan 30, 2010 4:07 am
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Post Re: UniTec (B23_1.4.0)
Remember the last copter that was made? If I remember correctly, it was kind of buggy and hard to control.

I think the tank needs more work, like shock absorbers so it can traverse uneven terrain. Like the heavy dummie vehicle.


Mon Apr 05, 2010 1:01 am
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Joined: Tue Feb 09, 2010 10:21 pm
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Post Re: UniTec (B23_1.4.0)
UD-4L DropShip from avatar to UD-4L UNITEC DropShip


Mon Apr 05, 2010 1:39 am
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Location: Comox, BC, Canada
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Post Re: UniTec (B23_1.4.0)
What if somebody took a queue from the Vault-tech chopper and made it face the screen? Then you could make some psuedo fake blades and just give it invisible thrusters?

EDIT: @NaXx

This is where I get blamed for flaming you when I'm really trying to help. This is the internet, meaning that anybody can get on here. Obviously ♥♥♥holes are going to get on here and poke fun at you. As far as I can tell, you haven't got any. Save your "This is what pisses me off" reactions for the "Omgwtf that sucks" posts. He (/she?) is trying to give some constructive criticism about your sprite, and you don't even have to fix your sprite to respond to his comments. You could draw a ♥♥♥♥ monkey with purple ears for a helicopter, it's not like anybody here wants to piss you off by poking fun at your drawing. Even omitting the first sentence of your response would draw it away from "overreaction" into the boundaries of "acceptable answer".

On the plus side, nice sprite! It meshes quite well with the color scheme.


Mon Apr 05, 2010 4:38 am
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