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GreenSaint
Joined: Sun Feb 22, 2009 12:21 am Posts: 14
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
oh, ♥♥♥♥, the no gold thing, heh, nevermind. sorry.
EDIT: Beat it with the given units. That was pretty fun, I just rocket a few troops around and let the AI distract the dummys while I killed the generators.
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Thu Feb 25, 2010 3:13 pm |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Anyone tried to make it into a Dummy offense with the Coalition defending, and then... GETTING THE GODDAMN PUNISHER TO DROP IN FROM THE SKY? I just did that with some help from some of the guys here, god it was hard- ESPECIALLY since I heavily edited my Punisher so now I had to call in a Behemoth...
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Wed Mar 03, 2010 2:50 am |
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Garkin
Joined: Thu Jan 28, 2010 3:26 pm Posts: 10
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
I added some mods(mods are included) and you can change boss to the coalition punisher(it is already set to the punisher) by changing "Behemoth" into "Punisher" and the other way around DOWNLOADEdit: is ti posible to just change the dreadnoughts to other crabs?
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Thu Mar 25, 2010 11:43 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Zoroaster wrote: Anyone tried to make it into a Dummy offense with the Coalition defending, and then... GETTING THE GODDAMN PUNISHER TO DROP IN FROM THE SKY? I just did that with some help from some of the guys here, god it was hard- ESPECIALLY since I heavily edited my Punisher so now I had to call in a Behemoth... Anyone, huh? I MADE THAT FOR YOU SMART ONE!!!!
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Fri Mar 26, 2010 12:42 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Playing this with the my most recent developmental incarnation of the Behemoth is inexplicably impossible.
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Fri Mar 26, 2010 2:26 am |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
You could Orbital Teleport a Fuel Air Bomb into the brain chamber
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Sun Mar 28, 2010 9:43 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Well that's cheating, cause you don't have any money.
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Sun Mar 28, 2010 9:48 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Im sorry if this is a necro, but I keep getting this glitch when ever I try doing the match with a custom faction, I get the errors shown by the above image. The team im trying to have on the defense is the Emperors Fist's faction by Theseus Ive Attached the moded Tartarus.lua file, incase someone can find where its gone wrong.
Attachments:
File comment: The Activities file in question
Tartarus.txt [39.12 KiB]
Downloaded 261 times
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Sun Mar 28, 2010 10:03 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
I found your problem. In line 97, you typed "SPAcE" instead of "SPACE". Just a simple typo, so no worries. For future reference, though, when the console tells you that there's an error in line 97, check line 97.
EDIT: And unless you count fifteen minutes difference between posts as a necro, then no, you're good to go.
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Mon Mar 29, 2010 5:23 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Nocifer : Thanks! That Fixed it, Now to fight a unwinnable battle against them, as im attacking space marines with clones...
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Mon Mar 29, 2010 4:34 pm |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Lizard wrote: Well that's cheating, cause you don't have any money. The AAL are very generous in how they distribute their massive amounts of cash you know :O
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Fri Apr 02, 2010 6:49 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Dude, it's called cheating, it's called money cheat. To play this game the right way, don;t buy anything.
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Fri Apr 02, 2010 6:51 pm |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
This is a sandbox-style game; I sometimes go without any money. But honestly it feels more fun when I pop in other units from other factions for the kicks.
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Fri Apr 02, 2010 7:04 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Ah, yes. Sandbox style. COMING FROM THE GUY WHO FINDS THE VERY WORD "BALANCE" TO BE SICKENING, AND WHO NEVER CEASES IN HIS QUEST TO MAKE THE COALITION PUNISHER MORE INDESTRUCTIBLE!!! (p.s: you're tweaking it wrong. I'll show you how to make it Lua certified indestructible after spring break)
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Sat Apr 03, 2010 5:51 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Well, ive found out how un-winnable my battle is...I cant make it past the first room, those space marines just rip down soldier after soldier... Last I checked my losses was 167 , the space marines :52
Brutal.
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Sat Apr 03, 2010 4:16 pm |
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