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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: SuperweaponI was just donated some kickawesome sprites by NaXx and Gotcha! inc. so I'm going to work on it now. Not that anyone will pay attention now that Grif and TLB have stolen everyone's thunder  
 
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			| Thu Apr 01, 2010 6:11 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: SuperweaponDuh102 wrote: I was just donated some kickawesome sprites by NaXx and Gotcha! inc. so I'm going to work on it now. Not that anyone will pay attention now that Grif and TLB have stolen everyone's thunder  True, thats only because it's as exciting as B24 coming out. [Still want solid beam of rape.]
 
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			| Thu Apr 01, 2010 6:14 am | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Re: SuperweaponB24 will have superweapons as official content. 
 
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			| Thu Apr 01, 2010 4:30 pm | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: SuperweaponB24 won't have this superweapon as official content though. 
 
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			| Thu Apr 01, 2010 4:34 pm | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Superweaponnumgun wrote: B24 will have superweapons as official content.That is the worst news I've heard all day. Worse than any of the April Fools jokes.
 
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			| Thu Apr 01, 2010 7:43 pm | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: SuperweaponDon't worry, it seems everyone tries to be funny today.I can't imagine Data adding weapons in the game that rape the landscape.
 
 
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			| Thu Apr 01, 2010 7:52 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: SuperweaponMaybe a solid beam of rape which only kills actors,You can hide in ditches or in bunkers.
 
 
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			| Thu Apr 01, 2010 7:53 pm | 
					
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			| David Rodrigov 
					Joined: Mon Jan 25, 2010 11:35 pm
 Posts: 675
   |   Re: SuperweaponLowestFormOfWit wrote: -Wildlife
I would love this.
 
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			| Thu Apr 01, 2010 8:41 pm | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: SuperweaponSo I'm thinking of making a sine wave cannon thingy, but I forgot the necessary trig to rotate points on a 2d plane. Is this right? Code: rotangle = 2.3pi;xjoin = sin(rotangle);
 yjoin = cos(rotangle);
 pos = Vector(pos.X + xjoin, pos.Y + yjoin);
 
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			| Thu Apr 01, 2010 8:43 pm | 
					
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			| whitty 
					Joined: Sat Jun 16, 2007 2:31 am
 Posts: 2982
 Location: Texas
   |   Re: Superweaponnumgun wrote: B24 will have superweapons as official content.I hope this is a joke.
 
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			| Thu Apr 01, 2010 9:29 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Superweapon...
 Look at the date.
 
 
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			| Thu Apr 01, 2010 9:41 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: SuperweaponDuh102 wrote: So I'm thinking of making a sine wave cannon thingy, but I forgot the necessary trig to rotate points on a 2d plane. Is this right? Code: rotangle = 2.3pi;xjoin = sin(rotangle);
 yjoin = cos(rotangle);
 pos = Vector(pos.X + xjoin, pos.Y + yjoin);
if it it's a sine wave why do you need cosine ??? just do a sine function for Y with a constant X velocity technically you'll also need to rotate it to the desired angle, which is somewhat more complicated (PM me for a quick script)
 
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			| Fri Apr 02, 2010 12:20 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: SuperweaponThat was the rotation section of the whole deal, and I got it down. I'm going to add glows to it to make it look prettier then release. EDIT: And here it is .
 
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			| Fri Apr 02, 2010 1:46 am | 
					
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			| NaXx 
					Joined: Mon Feb 02, 2009 9:18 pm
 Posts: 618
 Location: Ancient Hispania
   |   Re: SuperweaponHoly trucking cow with crispy cheese ghosts!     Sometimes I'm glad to help ^^"
 
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			| Fri Apr 02, 2010 9:52 am | 
					
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			| caekdaemon Data Realms Elite 
					Joined: Sun Nov 01, 2009 3:00 pm
 Posts: 4144
 Location: Hell.
   |   Re: SuperweaponNot quite what I ment. I was on about a Bunker module, similar to the Dummy factory, with say A remote control or console to control it.
 
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			| Sat Apr 03, 2010 4:08 pm | 
					
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