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 Roll To Dodge - Blue 
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
Post Re: Roll To Dodge!
You could probably do better just by learning how to summon better and staying intangible.


Tue Mar 30, 2010 3:24 am
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DRLGrump
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Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge!
411570N3 wrote:
You could probably do better just by learning how to summon better and staying intangible.

Those shades blow. Besides, I'll still be invisible.


Tue Mar 30, 2010 3:27 am
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Location: That quaint little British colony down south
Post Re: Roll To Dodge!
Well since you've already got intangibility perhaps you should learn to toggle it rather than just get rid of it.


Tue Mar 30, 2010 3:41 am
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DRLGrump
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Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge!
Tomaster wrote:
Vote to head towards the hut island. I'm going there no matter what. Summon a shade as my minor action, and learn to turn on and off my intangibility.


Last edited by Tomaster on Mon Apr 05, 2010 3:08 am, edited 1 time in total.



Tue Mar 30, 2010 4:07 am
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Joined: Wed Jan 06, 2010 2:17 am
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Location: New Zealand
Post Re: Roll To Dodge!
Foa, are you aware of the Pattern Card randomly sitting in your inventory?


Tue Mar 30, 2010 4:50 am
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Data Realms Elite
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Location: Canadida
Post Re: Roll To Dodge!
♥♥♥♥!

HyperKUltra, I gave it to the beautiful Blue Demon!!!


Tue Mar 30, 2010 4:53 am
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
Post Re: Roll To Dodge!
It's bolded. I guess he put it there on purpose, to see if you'd notice.
Perhaps it teleported back to you?


Tue Mar 30, 2010 4:57 am
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Post Re: Roll To Dodge!
"Um, oh crap!" Pretend i didnt see anythiing and limber off to create a replacement frenchman, who will be my friend.


Tue Mar 30, 2010 5:24 am
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Loose Canon
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Post Re: Roll To Dodge!
Whut? Uh. Ignore the man behind the curtain!

EDIT: Crap, uh, just pretend it doesn't exist for now. I honestly have no idea how it got there. :oops:


Tue Mar 30, 2010 11:26 am
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Post Re: Roll To Dodge!
> Precede to avenge Frenchman ( Set throwing power to stun, and ready an eclair ) , then get Rjhw1 to give me new legs |


Tue Mar 30, 2010 3:20 pm
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Post Re: Roll To Dodge!
Wait wait! Uhhhhh..., who says he's dead? Don't hurt me!, I'm already missing two appendages! I'll make a new one, I promise...He'll be the same old frenchie we all know and love!


Tue Mar 30, 2010 10:50 pm
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Loose Canon
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Post Re: Roll To Dodge!
Foa, your hat, the source of your throwing prowess, is currently coating the lower cabin's walls.

EDIT: We also need a decision on where to go, or who is going where if you want to split up.


Tue Mar 30, 2010 10:52 pm
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DRLGrump
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Post Re: Roll To Dodge!
Hyperkultra wrote:
Foa, your hat, the source of your throwing prowess, is currently coating the lower cabin's walls.

EDIT: We also need a decision on where to go, or who is going where if you want to split up.

You should probably remove that from his abilities then.


Tue Mar 30, 2010 11:01 pm
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Loose Canon
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Post Re: Roll To Dodge!
Hyperkultra wrote:
Inventory:
- HIGH-SPEED HANDCANNON
- 3 Paperclips
- 5 chunks of metal
- Plate of Eclairs
Injuries:
- Weakened Zombie Virus (Zombification in - turns)
- Legless


Tue Mar 30, 2010 11:24 pm
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Post Re: Roll To Dodge!
I vote for sticking together, and then going to the inhabited island.


Tue Mar 30, 2010 11:59 pm
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