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 Jet pack mode sprites 
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Joined: Tue Jan 12, 2010 8:25 pm
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Location: mukilteo, wa
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Post Jet pack mode sprites
Okay this might be a dumb question but, how do I use one sprite for a jet pack when its idle and different one when its active?

The reason I ask is I'm trying to make a jetpack that acts like wings flapping but only when the pack fires.


Sun Mar 21, 2010 8:49 pm
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: Jet pack mode sprites
For that you could have a script on it that changes between the frames of the wings when the jetpack button is pressed.


Sun Mar 21, 2010 8:51 pm
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Joined: Tue Jan 12, 2010 8:25 pm
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Location: mukilteo, wa
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Post Re: Jet pack mode sprites
Okay let me see if I have this right, I could make say 15 sprites (#15 being the idle one) and set the frames to only 14. The script could check if (w) is being pressed, if not it sets the sprite to frame 15 other wise it loops 1-14?

Is there a script floating around that already does this?


Sun Mar 21, 2010 8:57 pm
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Joined: Wed Sep 09, 2009 3:16 am
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Location: Somewhere in the universe
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Post Re: Jet pack mode sprites
Well, I have this, but it doesn't do exactly as you say, but it flaps.

Buy a para troopa.


Attachments:
Koopa Troopa.rte.rar [709.96 KiB]
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Mon Mar 22, 2010 1:21 am
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Joined: Tue Jan 12, 2010 8:25 pm
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Location: mukilteo, wa
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Post Re: Jet pack mode sprites
Dragon your a genius that's exactly what I want them to do. It only flaps its wings when its flying, its perfect.

And major points to who ever made this mod. +100 internets for you :D


Mon Mar 22, 2010 1:29 am
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Post Re: Jet pack mode sprites
What? The koopa troopa?
Thats just something i made, but never released.


Mon Mar 22, 2010 3:57 am
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