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 Roll To Dodge - Blue 
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Data Realms Elite
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Post Re: Roll To Dodge!
Hmm, I thought my two sentences were enough to clue you in...

Fight Zombism with Rjhw1, and give the card to the Blue one.


Thu Mar 04, 2010 5:59 am
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DRLGrump
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Post Re: Roll To Dodge!
Go hyper! Use <roll the goddamn die>


Thu Mar 04, 2010 10:07 pm
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Data Realms Elite
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Post Re: Roll To Dodge!
Tomaster wrote:
Go hyper! Use <roll the goddamn die>

OR DIE, MAUMAUAMAUMAUMAUAUADMUSUHAUGUAUGUAUGUUAUHAUHUAH!!!


Thu Mar 04, 2010 10:16 pm
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Loose Canon
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Post Re: Roll To Dodge!
Homework and procrastination don't mix. I'll have a roll by tomorrow at the latest. I also expect some fecal matter to be hitting a fast spinning device in my life, so I may be busy.


Thu Mar 04, 2010 10:27 pm
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Post Re: Roll To Dodge!
The only time i do homework is at the last min. Why do today what you can put off till tomorrow? Later got to go memorize 3 pages of stuff for tomorrow.


Thu Mar 04, 2010 11:19 pm
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Post Re: Roll To Dodge!
It IS due tomorrow.


Thu Mar 04, 2010 11:20 pm
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Post Re: Roll To Dodge!
Tomaster wrote:
Go hyper! Use <roll the goddamn die>

Ok, I choose this.

CrazyMLC[1]: After cremating wiffles, you sit yourself down on the only remaining shred of land with any grass on it. You begin to concentrate, listening to the thrum of the earth, the heartbeat of the planet. Within a minute, you become attuned to the sound, and it fills your hearing, blocking out all other sound. As you do so, the ground around you slowly becomes softer from your resonation with the ground, and you begin to sink into the now soft ground. You open your eyes after you feel a strange sensation on your chest, and you manage to catch a glimpse of the ground now encasing you up to the chest turn into solid rock.
Abilities:
- Metabolic Regeneration
- Super Pyrokinesis
- Aerokinesis
- Clumsy Olympian Power
- Photosynthesis
- Razor Leaves
Inventory:
- Nautical Shiv
- Wiffles' Orb
- DecaBow
- DecaBow Quiver
Injuries:
- Encased in Stone

rjhw1 [4]: The presence of a zombie-to-be, and the breaking of your enourmous scabbed over leg jolts you back into consciousness, wiping away your migraine. You shoot upright as Foa falls over, trying to find the source of the new zombie. With a start, you realize that it is Foa, and quickly take preventative action. You use your Zombie Control to slow the virus traveling through Foa's circulatory system to a near halt, leaving it as easy prey for his immune system.
Abilities:
- Greater Zombie Control
- Dark Matter Synthesis
- Zombification (Increased speed and strength)
- Dragon Pulse Style
- Surging Dragon Pulse
- Twisting Dragon Tornado Kick
Inventory:
- Wimpy Facial Hair
- Spas 12 (7 shots left)
- 24 12 Gauge Shells
- Loaded AS50 (13 Extra Rounds)
- Melted Chain Scythe (Death Render)
Injuries:
- Missing Right Arm
- Missing Right Leg

Tomaster [5]: By sacrificing both your Berserker Strength, and your legs, you manage to trigger regrowth of your damaged nerves as well as kicking off regeneration of your burned away wing. As your body regrows, you can feel a sensation akin to molten iron being poured down your spinal coloumn. You writhe in agony for what feels like forvever, but in actuallity was just a matter of minutes, before your spine finally is restored to a working state. You don't feel the pain anymore, and you can wiggle your rapidly shrinking legs, but you can still feel broken bones, so you decide to lay still for until you are fully healed.
Inventory:
- M79 Grenade "Lawnchair" (No ammo)
- TF2 Syringe Gun (66 syringes, filled with random drugs)
- Pulpy (Large Flaming Mace)
Abilities:
- Wing (+1 to dodge if flying)
- Berserker Strength
- Summon Shade
Injuries:
- Broken Ribcage (Healing 2 turns)
- Broken Left Arm (Healing 1 turns)
- Fractured Spine (Healing 2 turns)
- Vaporized Right Wing (Healing 3 turns)

Foa [3]: "Take it." You flick the card at Blue, who catches it from midair. After a quick once over, she nods her head in approval. You then turn back to the more pressing matter at hand, your imminent zombification. Straining against the virus, and with Frank's help, you begin to fight off the virus, but too much remains in your system to be fully cured. Your body is also too exhausted to continue fighting it as is, but in its weakened state, Frank can keep the virus on hold indefinately.
Abilities:
- SLEUTHY DIPLOMACY LV.3
- LV.99 CAKE SMITE: FROSTACOLYPSE
Inventory:
- CAKE FEDORA / HIGH-SPEED HANDCANNON
- 3 Paperclips
- Spent Silver Capsule
- 5 chunks of metal
Injuries:
- Weakened Zombie Virus (Zombification in - turns)

JJA79 [4] You see the woman with the sword, and suddenly, something clicks in your head. Suddenly, you have a desire to assist somehow, any way you can. On a silly whim, you plant yourself down on the ground and clear your mind. Somehow, you can see everyone around you in your mind, even with your eyes shut. And everything is clearer too. Three of the people are normal enough, while one person has a dark purple shadow coating them in your mind. Another has the beginnings of the same shadow, but it seems to be small and almost... restrained. You look around further, and see 4 other people. One person has a blazing yellow white aura, with a strange pattern floating through it. The last 3 people are all clumped together in a bunch, and are all burning with a blue aura, with the occasional flicker of white passing through it. You open your eyes with a new appreciation for the movement of energy through the world, and a new understanding of how to redirect that energy.

Abilities:
- Life Energy Healing

ShadoWKilleR255 [4] Getting off the yacht, you gaze into the massive crater Rage left. As you gape, a shard of energy shoots out of the air, impaling you in the chest. You fall backwards onto the ground, and grasp your chest in pain, before realizing that nothing is there. You're sure that something hit you, but you aren't sure what. I expect that'll continue for quite some time, especially for anyone at all attuned to any sort of non-physical energy.
"Wha-? What happened here? What's going on? Who are you people?!"
They'll explain. I have better things and more important things to do.

Abilities:
- Mass/Energy Control

Blue Demon[-]: Good choice. Now then, if you'll excuse me, I have a paycheck to earn and a paradox or two to prevent. Good day to all of you.
As she says this, Blue Demon materializes 6 crystal spires behind her, 3 on each side. The spires, vaguely resembling wings, begin to glow slightly, and Blue begins to float up into the air. Once she reaches about a hundred feet, she suddenly shoots away from the island in a blue streak.

Die Angelus[-]: I'm not through with you yet, Demon. Die sprouts a pair of extremely stereotypically angelic wings, and with a crouch, springs into the air and gives chase after Blue with surprising speed for something traveling by wing.


Last edited by TorrentHKU on Tue May 25, 2010 12:41 am, edited 2 times in total.



Sat Mar 06, 2010 2:16 am
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Post Re: Roll To Dodge!
Now that Foa is not becoming a zombie anymore, i guess ill remake my Leg and arm. I'll need them out fitted for battle with spikes on the knuckles knees, and elbows.


Sat Mar 06, 2010 3:04 am
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DRLGrump
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Post Re: Roll To Dodge!
Umm, well I can't do that much about my broken bits, so I'll let them be. I guess I'll summon a shade to be on standby for any imminent emergencies. Make it a strong one.
Summon a powerful shade to assist in any way possible.


Sat Mar 06, 2010 3:32 am
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Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge!
>Concentrate on curing foas zombifacation.

We don't want both of them turning into zombies if our abilities get blocked again.

Also rjhw1 maybe we should try to cure yours later too?

rjhw1 wrote:
Now that Foa is not becoming a zombie anymore, i guess ill remake my Leg and arm. I'll need them out fitted for battle with spikes on the knuckles knees, and elbows.

>Remake my leg and arm with battle spikes on the knuckles knees, and elbows


Sat Mar 06, 2010 3:41 am
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DRLGrump
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Post Re: Roll To Dodge!
JJA79 wrote:
>Concentrate on curing foas zombifacation.

We don't want both of them turning into zombies if our abilities get blocked again.

Also rjhw1 maybe we should try to cure yours later too?

rjhw1 wrote:
Now that Foa is not becoming a zombie anymore, i guess ill remake my Leg and arm. I'll need them out fitted for battle with spikes on the knuckles knees, and elbows.

>Remake my leg and arm with battle spikes on the knuckles knees, and elbows

Now that's no fun. Where's the fun in one of our team mates isn't in immediate danger of maybe eating my arm off?


Sat Mar 06, 2010 4:45 am
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Post Re: Roll To Dodge!
> I meditate in my earth casing, focusing on the powers of the earth.
(I want pluses to my 'gain geokinesis' that I will be doing next round)


Sat Mar 06, 2010 7:22 am
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Data Realms Elite
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Post Re: Roll To Dodge!
JJA79 wrote:
>Concentrate on curing foas zombifacation.

We don't want both of them turning into zombies if our abilities get blocked again.

Also rjhw1 maybe we should try to cure yours later too?

rjhw1 wrote:
Now that Foa is not becoming a zombie anymore, i guess ill remake my Leg and arm. I'll need them out fitted for battle with spikes on the knuckles knees, and elbows.

>Remake my leg and arm with battle spikes on the knuckles knees, and elbows

I need more energy so that I may assist.

Three hugs for you, one for taking power from Ben, one for helping me, and the third is for not POSSIBLY BECOMING THE NEXT BEN!!!
One hug, you are helping me! :D


Last edited by Foa on Sat Mar 06, 2010 10:47 am, edited 1 time in total.



Sat Mar 06, 2010 8:17 am
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Post Re: Roll To Dodge!
why the ♥♥♥♥ do I have a dark purple aura to me? and even more weird what did blue did to me?


and as for my action i'm taking requests, i can reinforce stuff so tell me if you want me to


Sat Mar 06, 2010 10:13 am
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Post Re: Roll To Dodge!
ShadoWKilleR255 wrote:
why the ♥♥♥♥ do I have a dark purple aura to me? and even more weird what did blue did to me?


and as for my action i'm taking requests, i can reinforce stuff so tell me if you want me to

You have Ben in you.


Sat Mar 06, 2010 10:46 am
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