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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Reflector Gun + HESG
Let's avoid turning this into a favorite Lua modder. This is not a contest. There are many great modders here proficient with Lua, and I've seen great things from all of them.
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Thu Feb 25, 2010 2:25 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Reflector Gun + HESG
Except Kyred and Roon3, at least recently. They still seem to be dead to the world. Wait, didn't you say something about Kyred helping you with the Dummy Factory LFOW?
EDIT: Yeah, Roon seems to be dead, but Kyred is lurking. So everything is halfway ok.
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Thu Feb 25, 2010 3:13 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Reflector Gun + HESG
Kyred and I jointly released the factory recently, though 98% of it was complete months upon months ago. Kyred's attendance is spotty because of his college schedule.
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Thu Feb 25, 2010 3:20 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Reflector Gun + HESG
There are fewer Lua mods being released now (excluding mine) than before. And if I were to vote for the "best" modder, it would be to TLB. He/she can make mods including scripted missions as well as actors and items, and is more well-rounded. I can just make items/objects and release a large amount of them.
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Thu Feb 25, 2010 4:01 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Reflector Gun + HESG
Most of the modders seem to have their niche, which is what makes collaborations so much better. Each part of the whole adds their specialization to it. Just keep doing what you're doing.
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Thu Feb 25, 2010 4:24 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Reflector Gun + HESG
LowestFormOfWit wrote: Most of the modders seem to have their niche, which is what makes collaborations so much better. Each part of the whole adds their specialization to it. Just keep doing what you're doing. So true. It's an ecosystem of modders! Edit: [with TLB as the sun, grass and predator. {and Data as God} CaveCricket as the People.]
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Thu Feb 25, 2010 4:42 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Reflector Gun + HESG
If it were an ecosystem, then it would make more since for Data to be the sun, since without him there would be no life in the modding ecosystem at all anyways. TLB is some sort of large omnivore, maybe the rabbit from Monty Python. Cricket is... Dunno. I'll think of more later.
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Thu Feb 25, 2010 5:06 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Reflector Gun + HESG
Here we go! DRL ECOSYSTEM!!!----------------------------------------------------- Carnivores: [or device and lua]- CaveCricket - Whitty - Shook _________________________________________________ Omnivores: [Well rounded, from scenes to spleens.]- Darlos9D - The Last Banana - LFoW _________________________________________________ Trees: [Scenes and modules]- Tomaster - Weegee _________________________________________ Sun: [Game maker]- Data _________________________________________________ Scavenger: [Sprites]- Contrary - adasx10 _________________________________________________ Herbivore: [ini magic?{really skilled ini coders}]- numgun - DSMK2 - capnbubs Thats all i can think of.
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Thu Feb 25, 2010 5:19 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Reflector Gun + HESG
Hyperkultra wrote: Except Kyred and Roon3, at least recently. They still seem to be dead to the world. Wait, didn't you say something about Kyred helping you with the Dummy Factory LFOW?
EDIT: Yeah, Roon seems to be dead, but Kyred is lurking. So everything is halfway ok. And I walk in from somewhere and slap you in the face. Anyway, wouldn't ignoring non sharp, non kinetic MOPixels work?
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Thu Feb 25, 2010 6:32 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Reflector Gun + HESG
Then you get problems with what your boundaries are. But it's possible.
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Thu Feb 25, 2010 6:36 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Reflector Gun + HESG
Mail, I mentioned Roon and Kyred because they haven't been active in the forums for a while.
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Thu Feb 25, 2010 12:46 pm |
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Raven
Joined: Tue Aug 14, 2007 8:40 pm Posts: 259
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Re: Reflector Gun + HESG
CaveCricket, found a bug! You can't use jetpack with the Reflective robot, and there was another one.... I don't remember though.
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Thu Feb 25, 2010 2:48 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Reflector Gun + HESG
CaveCricket48 wrote: Also, you should try to avoid using your jetpack if you are under fire with the shield on. The device may think of your jetpack exaust as a bunch of projectiles and waste energy vaporizing them.
Try reading Op?
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Thu Feb 25, 2010 4:17 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: Reflector Gun + HESG
Question 1: how much does this lag? I can't imagine it's coded too much differently from my old point defense stuff, and that was a complaint I always got. I see no complaints here, but I'm not going to assume that it's not just fans being unreasonably un-critical.
... uh, I guess that's my only question.
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Thu Feb 25, 2010 4:39 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Reflector Gun + HESG
Not at all on my laptop the size of 2 dvdcovers. It's actually unnoticeable.
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Thu Feb 25, 2010 5:11 pm |
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