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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Fri May 08, 2009 1:39 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Also, ragdoll can we have armor?


Sun Feb 21, 2010 11:31 pm
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Location: Being The Great Juju
Post Re: (srs) Roll To Dodge 2 - Game beginning!
wiffles; Yes, you may :>

I'm waiting for caekdaemon's action and then I'll roll. Immediately after the roll will be a game event and we'll be on the ground then, ready to set off into the unknowns.

Oh and, Prepare equipment for landing!


Sun Feb 21, 2010 11:41 pm
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Loose Canon
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Should we write ourselves backstories?


Sun Feb 21, 2010 11:45 pm
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Backstories aren't really required but they do give your characters more depth etc., so feel free to make one.


Mon Feb 22, 2010 12:06 am
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Joined: Mon Jun 29, 2009 10:34 pm
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
I'm on the waiting list on the other RTD but that list is looking pretty long so can u put me on this one and see if i get in this one first???


Mon Feb 22, 2010 12:44 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Added Techno to the waiting list :V


Mon Feb 22, 2010 12:50 am
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Check Equipment in Toolbox.


Mon Feb 22, 2010 1:45 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
MY FIRST DICE ROLL FUDGE YES.

Alright, so:

dragonxp (5+1 = 6) - Advere is able to masterfully pickpocket BJJ's sandwich without anyone noticing. A sudden pocket of turbulence makes him fall forward without warning, however, and he finds himself prone on the floor with the entire helicopter crew staring at him (with the pilot the sole exception), including a rather angry BJJ.
Abilities
Assassination: +1 to rolls involving undetected kills or attacks
Stealth: +1 to rolls involving sneaking or moving slowly
Inventory
Silenced L9A1
Silenced Desert Eagle
Tactical Knife
First Aid Kit
Binoculars
Kevlar Body Armor
Stolen Sandwich

Ben (4) - Eric takes a look out the window at the helicopter base and the surrounding forest. Although there isn't anything too distinguishing about the area, he's able to memorize three large trees on the left side of the base's clearing, easily identifiable even in low light thanks to his botany skills.
Abilities
Herbalism: +1 to rolls involving identifying or using the properties of plants
Weak: -1 to rolls involving lots of endurance or physical strength
Inventory
Double-Barreled Shotgun
Flare Gun
Machete
Shovel
Vials
Rope

Hyperkultra (1+3 = 4) - Fiona takes a peek at the microfusion reactor, and good thing, too, because it seems to have been dangerously close to overheating and blowing up from a circuit break! Anyone less skilled in using the railgun or circuitry might have had to throw the pack out the window to save themselves, but she's able to quickly put things back the way they should be. She looks out onto the landscape with a bored, apathetic look on her face, not even fazed by her potential brush with death.
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Inventory
Portable Microfusion Generator (backpack)
Satchel of standard electronic components

Ociamarru (1) - Mathis looks about for something to eat and notices a small, open jar on the floor, full of what looks like grapes. He's starved and so he picks up the whole tin and tips it into his mouth, taking a big bite. Mathis feels a surge of pain as his teeth clamp down metal- he just tried chewing lugs and bolts! He spits it all out in pain.
Abilities
CQC: +1 to rolls involving close quarters actions
Light Step: +1 to rolls involving stealth or sneaking
Inventory
Mossberg 535
Walther P99
Machete

Ragdollmaster (3) - Damien opens his pack to prepare your items for landing, but there's nothing to really do or correct- everything is neatly organized and packed. He sits there with nothing to really do.
Abilities
Marksman: +1 to rolls involving long-range combat
First-Aid: +1 to rolls involving healing actions
Inventory
M14EBR w/ 10x telescopic sight
Mk23 (USSOCOM variant) w/ laser guide
Bowie Knife
Rations
2 Flares
Kevlar Armor

caekdaemon (1+1 = 2) - Bob Jameson Jones reaches down into a toolbox to check what equipment there is inside. He can't really see, but from his years as a mechanic, he knows to go slow- but he still ends up feeling a sharp pain in his left hand; pulling it out quickly, Bob discovers a little pinprick of blood on the end. Stabbed on a nail! A sudden crash redirects his attention and he sees Advere sprawled out on the floor in front of him, holding a slightly crushed sandwich. Is that... IT'S BOB'S SANDWICH!
Abilities
Mechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Inventory
Harpoon Gun
Beretta 92FS
Screwdriver
Toolkit
Flashlight
Backpack


Mon Feb 22, 2010 3:18 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Weehaw! You rolled! So, are there any events yet? Like, have we landed or anything? Just wondering, before I decide my next course of action.


Mon Feb 22, 2010 3:25 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Oh right, sorry! I forgot to update the game event ><

GAME EVENT

The helicopter squadron arrives at the base and begins slowly descending down to land. Bob snatches his stolen sandwich back from the dazed Advere and steps off in tandem with everyone else. A large, stout man walks out onto the landing pads, graying hair blown back by the rotorwash. "That must be the Colonel responsible for dragging us out here," grumbled a grumpy soldier who was rubbing the base of his spine.

NEW SETTING

We are at a helicopter base on the outskirts of the Amazon jungle/rainforest. Within two rolls we'll be leaving. Feel free to make small talk with your characters before declaring your actions, if you think the pace is kind of fast.


Mon Feb 22, 2010 3:43 am
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Loose Canon
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
O_o
Thank god for lucky modifiers.

> "Okay, someone get me the person in charge around here. We're here to find a tree, that's all they told us. I expect to know more if I'm going to be triapseing around in a jungle filled with things that can and will eat me."


Last edited by TorrentHKU on Mon Feb 22, 2010 6:04 pm, edited 3 times in total.



Mon Feb 22, 2010 3:44 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
Can I be put on the waiting list?

Here's my character.

Quote:
Name: Frederic Von Werner Von Holzapfel Von Roland Von Veeser Von Juergen Von Gutmann Von Wilhelm Von Rauch Von Roland Von Schneider Von Otto Von Heesen Von Walter Von Manitz Von Hein Von Zinsser Von Willi Von Goertler Von Michael Von Tietzen
(Fred works too)
Age: 41
Equipment: Backpack to hold all this stuff, First aid kit, Binoculars, NV Goggles, Heavy Kevlar armor, Syringe with pure adrenaline for a final stand if needed, GPS, Atomic Watch, Holster for secondary, Woodland Camo uniform, Helmet, Normal Goggles, Kevlar gloves and boots.
And a monocle for lulz.
Appearance: 6’5”, brown eyes, slightly overweight (Because of muscle).
Primary Weapon: M240 with Foregrip and EOTech Holographic Sight. 3 100-round magazines.
Secondary Weapon: Mini-Uzi. 10 30-round magazines, including one in the gun.
Tertiary Weapon: 5 C4 Charges plus detonator.
Abilities: Commando (+1 if it involves killing something, less affected by recoil and a weapon’s weight)
Juggernaut (Increased health and endurance)
Role: Soldier


Last edited by Commodore111 on Thu Apr 15, 2010 10:52 pm, edited 1 time in total.



Mon Feb 22, 2010 3:50 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
"Yeah, I'd like to know what's going on, too...I mean, we're in the jungle, but we have half an army at our back. What the hell's up with that?"


Mon Feb 22, 2010 4:09 am
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Post Re: (srs) Roll To Dodge 2 - Game beginning!
iahwilgh3qa89itfnrazmc: To make things less confusing, make conversations within game bold, but don't underline them. Actions remain bold+underline :P

"Something tells me neither of you two have been in the Amazon... and you probably don't know how valuable this tree is. Then again, I really don't either, but they wouldn't haul out this much firepower without good reason."


Mon Feb 22, 2010 4:18 am
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Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
Post Re: (srs) Roll To Dodge 2 - Game beginning!
"This tree isn't just valuable. It's worth more than all of these soldiers are to some buyers. We have to find it."


Last edited by Benpasko on Mon Feb 22, 2010 5:33 am, edited 1 time in total.



Mon Feb 22, 2010 4:20 am
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