View unanswered posts | View active topics It is currently Fri Dec 27, 2024 12:47 pm



Reply to topic  [ 116 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8
 Solace Inc. Military Industrial Conglomerate (update: 8/9) 
Author Message
User avatar

Joined: Mon Oct 19, 2009 9:04 am
Posts: 302
Location: Under Your Bed
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
PM ME about this.


It won't work for me. I am on windows vista. I really think these look cool.That error happens when i try to load Solace Inc.


Abortion in file ./System/ContentFile.cpp, line 549, because:

Failed to load datafile object with following path and name:

Coalition.rte/Devices/GatlingGuns/MagazineGatlingunA

The last frame has been dumped to 'abortscreen.bmp'


Wed Feb 03, 2010 9:33 am
Profile YIM
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
that is because coalition stuff moved from b22 to b23, you can either download b22 and put b23 ontop of that again, or you can just change everything so it says the current filepath instead of the old one.


Wed Feb 03, 2010 9:48 am
Profile
User avatar

Joined: Mon Feb 11, 2008 11:11 pm
Posts: 711
Location: East of Applachia, West of the Mississippi
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Are you all really that ♥♥♥♥ thick? I posted a conversion to B23 on page 7.


Wed Feb 03, 2010 10:50 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Can't you let me have a little fun here?


Thu Feb 04, 2010 12:02 pm
Profile

Joined: Mon Feb 01, 2010 4:31 pm
Posts: 3
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Lambda, why were you so rude about it? People joining this topic late wouldn't have seen the conversion on page 7. Maybe the creator of this mod should update the top post to include your conversion.


Sun Feb 07, 2010 6:39 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
The conversation about convertaing again began back on page 7. Where the conversion was already posted, directly above them.


Sun Feb 07, 2010 7:37 am
Profile WWW
User avatar

Joined: Mon Feb 11, 2008 11:11 pm
Posts: 711
Location: East of Applachia, West of the Mississippi
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
^What he said.


Sun Feb 07, 2010 7:51 am
Profile

Joined: Sun Apr 04, 2010 11:35 pm
Posts: 14
Location: A crumbling paradise
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
it still doesn't work for me its gives references to shell coalition rocket launcher


Mon Jun 07, 2010 2:07 pm
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Read the thread. There is a version that works one page prior. The version in the OP does not work.


Mon Jun 07, 2010 2:16 pm
Profile WWW

Joined: Sun Apr 04, 2010 11:35 pm
Posts: 14
Location: A crumbling paradise
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
im using that version on page 7 and i figured it out
just turn shell = aemitter = copyof shell coalition rocket launcher to shell = none


Mon Jun 07, 2010 2:55 pm
Profile
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Solace Inc. Military Industrial Conglomerate (update: 3/7)
Wow it's been a while. No real excuse, except for a lack of ideas, and what I'd been working on really sucking. So, I finally updated that opening post, credit to whoever made that working b23 version, and this has a new actor and three new working weapons, also one that does not work. I might do something else eventually, but probably not with this, since the main thing I wanted to make where the Zomborgs, and I pretty much like how those went.


Tue Aug 10, 2010 2:01 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 116 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.061s | 14 Queries | GZIP : Off ]