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 Roll To Dodge - Blue 
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Joined: Fri May 08, 2009 1:39 am
Posts: 482
Location: Playing a children's card game
Post Re: Roll To Dodge! BOSS 3: BENPASKO
lets kill this sunovah and continue onwards, rolltime hyper


Fri Feb 05, 2010 4:04 am
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Loose Canon
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
You people never cease to amaze me with how fast you all get your actions out. Rolling.

CrazyMLC[2]: Oog. Maybe eating so much wasn't such a great idea. You groan from ingesting so much, even though it is being constantly and rapidly metabolised into new legs. It becomes too much for you when it suddenly compounds with the tail end of your airsickness, and you puke up the half digested remains of your legs. You feel better afterwords though. And hungry. Your legs are almost regrown too. That's nice.
Abilities:
- Metabolic Regeneration
- Super Pyrokinesis
- Aerokinesis
- Clumsy Olympian Power
- Photosynthesis
- Razor Leaves
Inventory:
- Nautical Shiv
- Pure Flame Orb
- DecaBow
- DecaBow Quiver
Injuries:
- Missing Lower Half (Healed in 1 turn)

wiffles[2]: While sitting in a small depression in the sand, you make yourself useful and try to use your Eye Beams to unblind yourself, via some sort of hairbrained laser eye surgery. Obviously, no one told you never to look at a laser, because when you try to unblind yourself with your Eye Beams, it only damages your eye further. Luckily for you, you decided to do one eye at a time, otherwise you would be fully screwed. Falling backwards and bellowing in pain, you claw at your burning eye. As you crouch on your hands and knees, you feel something strange running down your cheek. With growing horror, you feel your cheek, then your eye, and realize that you managed to boil your own eye, causing it to luckily pop outward and flow out. You are beyond disgusted, and almost vomit, but manage to contain yourself.
Abilities:
- Eye Beams
- Venom Immunity
- Molten Repulsion
- Dual Golden Raging Bulls
Inventory:
- PVC Pipe
Injuries
- Blinded
- Missing Right Eye

rjhw1 [6]: You need to be able to fight. You have a claw arm, and are faster and stronger because of the zombification, but it goes mostly unutilized. After a short period of reflection, during which a very loud sonic boom bursts out from the jungle, you get an idea for a fighting form. To test your idea, you calm yourself, and try to collect energy from around you into your hand. It comes begrudgingly at first, but soon is more cooperative. A ball of firey green energy floats in your palm, almost anticipatingly. As the final test, you punch forward, towards the ground about 20 feet ahead of you. The energy shoots forward, hits the ground, and explodes, blasting you backwards onto your rear. Had that been any closer, you would be lacking a limb right now. Oddly, the sand is mostly undisturbed.
Abilities:
- Greater Zombie Control
- Dark Matter Synthesis
- Dark Matter Claw Arm
- Zombification (Increased speed and strength)
- Dragon Pulse Style
-Surging Dragon Pulse
Inventory:
- Wimpy Facial Hair
- Spas 12 (Loaded)
- 24 12 Gauge Shells
- Loaded AS50 (13 Extra Rounds)
- Melted Chain Scythe (Death Render)

Tomaster [3]: Summoning forth a shade, in this case an Ice element Shade, you immediately threaten it and all its kin with as many nasty ghost related deaths and tortures you can think of if it doesn't obey you to the letter without deviation. The Shade submissively complies, obviously faking sincerity. It's going to take more than just a few idle threats to get these things to play nice.
Hey, Douchebagel. Do what the hulking birdman says, or I'll intoduce you to my good friend Cohlichimarde.
The Shade immediately stiffens, clearly frightened.
Oh, you know each other? Good. I suppose I don't need to enforce my point then.
The Shade turns back to you, and grudgingly, agrees to your terms. It didn't sound nearly as nice this time, cursing under its breath every few seconds, but it was much more convincing.
Inventory:
- M79 Grenade "Lawnchair" (No ammo)
- TF2 Syringe Gun (66 syringes, filled with random drugs)
- Pulpy (Large Flaming Mace)
Abilities:
- Wings (+1 to dodge if flying)
- Berserker Strength
- Summon Shade

Benpasko [-]: Ow... Okay, screw the prey. I'm gonna rip that little slut's head off. Unhurt, except for your pride, you leap out from the burning brush at Blue Demon, grabbing at Resplendence. The two of you wrestle for the hammer for a moment, before Blue gives in and releases her weapon. She jumps back, and while still in mid air, flashes out of existance in a blur of speed. You know how this is going now.
She wants to play hard to get. Well you love this game. Flashing a wicked smile, you take off across the island, in search of your new prey.
Abilities:
-Telekinesis
Inventory:
- Steel and Dragon Skin Plate Armour
- Telekinetic Knives (SkyShear)
- Hammer Axe (Resplendence)

Foa [1]: Stepping forward to help MLC with his leg, you prepare to shove the leg down his thr- OH GOD IT'S ALL OVER MY LEGS EW EW EW OH LORD GET IT OFF THIS IS FREAKING DISGUSTING.
He puked on you. This is just... Ugh. You are never going to be able to forget this smell. As you troop down to the seaside, you pray that puke doesn't stain skin.
Abilities:
- SLEUTHY DIPLOMACY LV.3
- LV.99 CAKE SMITE: FROSTACOLYPSE
- LeapDash
Inventory:
- CAKE FEDORA / HIGH-SPEED HANDCANNON
- 3 Paperclips
- Spent Silver Capsule
- 5 chunks of metal

Blue Demon[6]: You hate Rage. So, so much. He stole your weapon. Now it's personal. But it will have to wait for the time being. Quickly reciting another Pocket Dimension number, you open another portal, this one about a foot in diameter. Reaching in, you grasp a handle, and pull the object out. The blade you extract is most certaintly a unique one, in both look and function. Instead of a traditional crossguard, the blade flares out near the grip, to deflect weapons away from the hand. It also has a short row of runes carved into the center of the blade. The runes give the sword, Eizenzenber, its unique ability; dispelling, controlling, and absorbing magic.
Charging the blade with energy, you prepare to break reality. Always a fun time. One for the money, two for the show. Taking Eizenzenber with both hands, you stab into thin air, and the blade sinks into it, disappearing as it slices into the fabric of space and time.

Game Event: A quick upward slash, and the fabric of space and time are forcibly ripped apart with a ground shaking boom. A shimmering rift appears in the middle of the air, tall enough for a person to climb through.
I hope you know how many laws I broke to cut through those distortions.
I hope you know how many you broke creating them in the first place.
Oh screw you. Hurry up and help, we're getting our arses handed to us. You came to help, so do it. Speaking of which, Rage should be here any second.
As Blue finishes speaking, Josiel finishes leaving the rift, which closes immediately after its occupant leaves. Standing just a few inches shorter than the Blue Demon, clad in pure white robes with a pale, but still shining yellow trim, and wielding a staff inset with several small glowing gems. Josiel looks off to the side, squints, and casually says
Incoming.
Rage is on the warpath.


Fri Feb 05, 2010 4:18 am
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Joined: Fri May 08, 2009 1:39 am
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Location: Playing a children's card game
Post Re: Roll To Dodge! BOSS 3: BENPASKO
good job, i meant focusing on un-blinding myself as in sitting in a corner doing nothing at all, waiting it out untill it goes away, thanx much AGAIN hyper


Fri Feb 05, 2010 5:35 am
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Joined: Sun Apr 12, 2009 11:10 pm
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
Hm, awsome so... Can I just use the surging dragons pulse? Or what? If not find Ben and give him a swift pulse kick to the nuts. If yes , then develope Twisting Dragon Tornado kick! It's a real kick, I'm a martial artist. I think instaed of a ball, it would be more of a wave of energy.


Fri Feb 05, 2010 5:58 am
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
I don't suppose you remember what I mean when I tell you Brilliant Sabre, do you, Demon? If you follow it to the letter we shall be in perfect position.


Fri Feb 05, 2010 5:59 am
DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
Posts: 2037
Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge! BOSS 3: BENPASKO
Time to get involved in this fight.
Summon three shades, and have them all attack Ben, as a distraction. Then go into a controlled berserker rage, and start using Pulpy on Ben. Coordinate with Demon and Angelus, if I can.


Fri Feb 05, 2010 1:38 pm
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Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: Roll To Dodge! BOSS 3: BENPASKO
rjhw1 wrote:
Hm, awsome so... Can I just use the surging dragons pulse? Or what? If not find Ben and give him a swift pulse kick to the nuts. If yes , then develope Twisting Dragon Tornado kick! It's a real kick, I'm a martial artist. I think instaed of a ball, it would be more of a wave of energy.

why not drink the blood of CHUCK NORRIS so you could gain some of his powers of awesome GODLINESS?

please ignore me this is just stupid >_> and it is considered cheating


Fri Feb 05, 2010 3:21 pm
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Joined: Sun Aug 09, 2009 9:26 am
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
heheheheh...Hammertime.

>Smash Blue Demon in the face with the hammer.


Fri Feb 05, 2010 5:40 pm
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Joined: Fri May 08, 2009 1:39 am
Posts: 482
Location: Playing a children's card game
Post Re: Roll To Dodge! BOSS 3: BENPASKO
My next move will be, unless Hyperkultra blatantly disregards my intentions and makes me attempt to cure myself with laser eye surgery AGAIN, hide and wait untill my eye heals.


Fri Feb 05, 2010 10:57 pm
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Loose Canon
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
You said to focus energy on healing your eyes. So you did. Besides, low rolls=bad stuff.


Fri Feb 05, 2010 11:01 pm
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge! BOSS 3: BENPASKO
wiffles wrote:
My next move will be, unless Hyperkultra blatantly disregards my intentions and makes me attempt to cure myself with laser eye surgery AGAIN, hide and wait untill my eye heals.

Didn't you lose an eye earlier? I know someone did.

Hyper do i get a back story or do i have to roll my powers like the people who already have disturbing abilities?


Sat Feb 06, 2010 1:43 am
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Posts: 1115
Location: Being The Great Juju
Post Re: Roll To Dodge! BOSS 3: BENPASKO
With two "special" characters already in play, I don't know if you'd want any more Hyperkultra, but it is taking a while for the normal character spots to clear up ;) Would you possibly be interested in having a third?


Sat Feb 06, 2010 1:45 am
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Loose Canon
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
The NPCs will be gone soon. Along with probably several people, barring some freak roll accident.
:twisted:


Sat Feb 06, 2010 2:07 am
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Post Re: Roll To Dodge! BOSS 3: BENPASKO
As much as I enjoy the scenery in this dimension, I am overeager to complete my mission and return to The Deity's palace.


Sat Feb 06, 2010 2:29 am
Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
Post Re: Roll To Dodge! BOSS 3: BENPASKO
Hmm, use RAW abilities, with NO AUGMENTATION to power wash my parts, prepare to go all out on Ben if he arrives, and I don't fail a second roll...


Sat Feb 06, 2010 8:57 am
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