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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Zombie pit?
I looked through the activities in base.rte, and there was a scene called zombie pit, it has no map, but it's scripted.
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Tue Jan 19, 2010 9:46 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Zombie pit?
WIP scripts, maybe? Could be a build 24 mission/gamemode.
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Tue Jan 19, 2010 9:48 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Zombie pit?
There was a heap of gamemodes king of the hill there too, it's fun.
Seems like we'll get new toys in b24.
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Tue Jan 19, 2010 9:50 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Zombie pit?
I can't say for sure, because the files have been around since before I was working on CC, but I think that was the initial version of Zombie Cave. Sometime before B22 was released, there was probably a switch over to Missions.rte instead of the Base.rte scenes. Somebody forgot to delete the old file, apparently. And yeah, I was working on some gamemodes. Not necessarily something you'll see in B24, but it should come up eventually.
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Tue Jan 19, 2010 9:53 pm |
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