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Mr p0kets
Joined: Sun Jul 19, 2009 12:34 pm Posts: 128 Location: Well... turn around and find out.
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 Re: UniTec (B23_1.2.3)
after that she disappeared...
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Fri Jan 15, 2010 2:41 am |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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 Re: UniTec (B23_1.2.3)
lets stay on topic, shall we? also, the doodle oozes amazing gotcha!
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Fri Jan 15, 2010 3:15 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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 Re: UniTec (B23_1.2.3)
Hyperkultra wrote: Mr p0kets wrote: no, but she threw a chair through my friends wall, then took a knife and tried to kill him. Dude. You scored.Oh yeah, that's almost a record, perhaps a movie... [Ontopic]Should I sprite his ex the mech?
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Fri Jan 15, 2010 3:58 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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 Re: UniTec (B23_1.2.3)
Make his ex the one driving the mech.
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Fri Jan 15, 2010 9:21 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: UniTec (B23_1.2.3)
Or make her seperate, with a chair-tossing weapon that tosses chairs that go through walls.
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Fri Jan 15, 2010 11:28 pm |
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ZevN47
Joined: Fri Mar 13, 2009 2:31 am Posts: 217 Location: Earth... I think
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 Re: UniTec (B23_1.2.3)
ZevN47 wrote: NaXx wrote: ZevN47 wrote: for when I rape it with my glows, bombs, and guns. Nice reason for DON'T RELEASE ANYTHING Au contraireThat tank looked beastly. I would love to just see the look on someone's face when they think their about to win then BOOM! right in front of them one of these babies gets dropped Be careful to Google phrases in other languages, you might end up calling yourself a donut. -DuhUh... I didn't google that >.> i just typed away while mouthing the sounds Awuoo kon-tre-air and if I did call myself a doughnut I have no regrets. on topic I would Be afraid of like that mech
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Fri Jan 15, 2010 11:52 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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 Re: UniTec (B23_1.2.3)
Close enough I think. I wish there were more blues. *mutter*
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Wed Feb 17, 2010 10:35 pm |
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Mr p0kets
Joined: Sun Jul 19, 2009 12:34 pm Posts: 128 Location: Well... turn around and find out.
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 Re: UniTec (B23_1.2.3)
I saw her the other night when i went to a play with my cuz, and i took my knife with me.
ONTOPIC = I WANT A UNITEC UPDATE DAMMIT!
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Thu Feb 18, 2010 12:06 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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 Re: UniTec (B23_1.2.3)
I want a Zealot only download  oh well this rocks!
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Thu Feb 18, 2010 4:52 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: UniTec (B23_1.2.3)
The zealot mech has successfully captured the awesomeness of the drawing!!
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Thu Feb 18, 2010 8:44 am |
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Lolcp123
Joined: Thu Mar 04, 2010 2:30 am Posts: 1
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 Re: UniTec (B23_1.2.3)
I must say i believe this is one of the best mods i have ever played. Thank you Gotcha
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Sat Mar 06, 2010 3:20 am |
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fantafuzz
Joined: Thu Feb 28, 2008 5:52 pm Posts: 11
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 Re: UniTec (B23_1.2.3)
I cant buy normal actors, unless i enable the preset ones... How do i make just the normal ones (Like "marine" or "marine sergeant").
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Mon Mar 08, 2010 7:34 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: UniTec (B23_1.2.3)
fantafuzz wrote: I cant buy normal actors, unless i enable the preset ones... How do i make just the normal ones (Like "marine" or "marine sergeant"). I've modified my version so that there are the standard actors enabled without the weapon presets.
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Mon Mar 08, 2010 9:50 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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 Re: UniTec (B23_1.2.3)
Natti Natti... someone its being a bad child... why don't you ask gotcha why he doesn't have generic soldiers on his mod?
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Mon Mar 08, 2010 10:03 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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 Re: UniTec (B23_1.2.3)
I might replace the 'standard actors' in the next version, so don't get too attached to them. They'll probably remain named ones, just like the ronin ones. 
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Mon Mar 08, 2010 10:15 pm |
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