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Zeffram Manufacturing (SPRITER NEEDED)
Hello all! About a week ago, I released my first mod (Zeffram Manufacturing) unto the forums, and the general consensus is that it is an okay mod, if a bit unoriginal.
Specifically, my weakest point, sprites are unoriginal.
I'm looking for an artist to make sprites: doesn't even matter to me if they are in the CC palette; I can convert them easily enough.
If your curious, please check out the mod at it's current stage, or PM me, or leave a reply. All and any help is appreciated.
THE MOD:
http://forums.datarealms.com/viewtopic.php?f=61&t=17429&p=324575#p324575And some... *shudder*... concept art. Just for units, cause I think they need the most work.
For the infantry, I was thinking the units base would be some sort of leather or
denim plus bits of thin
cloth, with some armor plating.
![Image](http://i986.photobucket.com/albums/ae345/Blaze200038/EnforcerA.jpg)
![Image](http://i986.photobucket.com/albums/ae345/Blaze200038/InvaderA.jpg)
On the right is my concept for the Invader: A light unit wearing a base denim jumpsuit, plus small armor plates allowing a comfortable medium between protection and mobility. He also has little bits (ie: belt or mask) of thinner cloth, basically just for details. He also has a hat.
On the left is the Enforcer: Same base jumpsuit, but no cloth and plating with better coverage. His hat is replaced with a basic helm with a metal faceguard. He also has gloves and a nice harness for holding weapons, etc.
For the destroyer, I was thinking of a two legged mech, with its weight centered forward, and two small machineguns. It would be a light base (
aluminum) with some stronger steel plates. The red part is some sort of fuel canister.
![Image](http://i986.photobucket.com/albums/ae345/Blaze200038/DestroyerA.jpg)
As for guns, so far I would need:
1 machine pistol
1 smallish SMG
1 largish SMG with a grenade launcher
1 shotgun
2 assault rifles, one with a grenade launcher
Going for some sort of blueish blackish, sleek color scheme.