Author |
Message |
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
Ah, no problem. We were testing out other client candidates for playing the game. We might use tiny chat from now on, but it is doubtful. We might want to think of a new date or time to play to be more convenient for everyone so we don't have people saying 'Oops, need to go to dinner brb' and then leaving for the rest of the night. It would be nice if all the players could PM me with convenient times.
|
Sun Dec 13, 2009 3:52 am |
|
|
Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
|
Re: [D&D 4e] Keep on the Shadowfell
I can be on saturday or sunday, pretty much any time in the afternoon.
|
Sun Dec 13, 2009 4:05 am |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: [D&D 4e] Keep on the Shadowfell
No one time works for me. I'd have to wait for an asynchronous game before I could commit to play
|
Sun Dec 13, 2009 4:07 am |
|
|
Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
|
Re: [D&D 4e] Keep on the Shadowfell
Saturdays are preferable for me, ideally no later than the current time, but I'm flexible.
|
Sun Dec 13, 2009 4:55 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
Session canceled for Christmas. Go have a good time, guys.
|
Sat Dec 19, 2009 9:33 pm |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: [D&D 4e] Keep on the Shadowfell
really?
How many sessions did we have?
one?
|
Sat Dec 19, 2009 9:34 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
Basically, but it sucked because everyone was doing something else at the same time, or not even there. Almost everyone was going OMG HAVE TO GO TO DINNER BYE. Last time I was waiting for everyone to get on but only about half the people we needed signed on, so we ♥♥♥♥ about on google wave.
|
Sat Dec 19, 2009 10:55 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
Alright, gang, we have our game this next Saturday, or earlier if everyone has the free time. I need to rebuild the mat since we changed servers so we can't do anything in the next day or two. Make sure you guys know the basic rules and we'll be ready to have some fun. When we get there we will have to cycle through turns so please be patient, and make sure you have enough time for us to play.
Thanks, MLC out.
|
Sun Dec 27, 2009 11:33 pm |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: [D&D 4e] Keep on the Shadowfell
CrazyMLC wrote: I need to rebuild the mat since we changed servers so we can't do anything in the next day or two. I can put the old map back on the test server if you like. Save you about 3 hours of work.
|
Sun Dec 27, 2009 11:44 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
Please do.
|
Mon Dec 28, 2009 12:01 am |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: [D&D 4e] Keep on the Shadowfell
The deed is done. As I'm sure you surmised you can destroy what you need to make more mats.
|
Mon Dec 28, 2009 12:10 am |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: [D&D 4e] Keep on the Shadowfell
CrazyMLC wrote: dragonxp wrote: Any hope of playing this anytime soon? I'm all for a new session- once everyone reports that they've read the rules, and have the time to partake in the sessions. If the current time frame isn't working out for everyone you guys can negotiate a one for Saturday, and I will ablidge. I'm finding I lack time for it all, so you you guys can try to manage your time and take some weight off my shoulders we can keep on trekkin'.
|
Thu Jan 21, 2010 5:23 am |
|
|
Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
|
Re: [D&D 4e] Keep on the Shadowfell
I can get on any time that isn't school hours or some ungodly hour. So basically, 4-8 PM Weekdays, 12-8 PM weekends.
|
Thu Jan 21, 2010 1:51 pm |
|
|
Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
|
Re: [D&D 4e] Keep on the Shadowfell
Ok, this died, but I can't accept that. This stuff here looks like a promising system if we try to start again, http://www.rptools.net/It was designed for almost exactly what we want to do, I think.
|
Mon Mar 15, 2010 8:52 pm |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: [D&D 4e] Keep on the Shadowfell
Benpasko wrote: Ok, this died, but I can't accept that. This stuff here looks like a promising system if we try to start again, http://www.rptools.net/It was designed for almost exactly what we want to do, I think. I second this.
|
Mon Mar 15, 2010 11:18 pm |
|
|
|