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 Gravity 

Rate?
10/10 18%  18%  [ 3 ]
9/10 0%  0%  [ 0 ]
8/10 0%  0%  [ 0 ]
7/10 0%  0%  [ 0 ]
6/10 0%  0%  [ 0 ]
5/10 0%  0%  [ 0 ]
4/10 0%  0%  [ 0 ]
3/10 0%  0%  [ 0 ]
2/10 12%  12%  [ 2 ]
1/10 71%  71%  [ 12 ]
Total votes : 17

 Gravity 
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Joined: Sat Mar 28, 2009 2:33 pm
Posts: 718
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Post Gravity
After seeing the forums response to my last game, i have decided to make sure that the games i post from now on will be polished.
Gravity is a highly polished 10 level platform game involving differing zones of gravity and an art style that is reminiscent of Piet Mondrian (Coincidentally).
The Pics:
http://www.mediafire.com/imgbnc.php/a38 ... cb964g.jpg
The Dl link:
http://download209.mediafire.com/iozexb ... m/Grav.exe


Wed Dec 02, 2009 2:26 am
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DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
Posts: 2037
Location: Jerking off in a corner over by the OT sub-forum
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Post Re: Gravity
The "Pic" doesn't really help me that much. Trying taking some while playing.
Checked the poll. Not really surprised. Might have been a reflex click though. :???:


Last edited by Tomaster on Wed Dec 02, 2009 3:36 am, edited 1 time in total.



Wed Dec 02, 2009 3:31 am
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Joined: Wed Sep 16, 2009 6:22 pm
Posts: 491
Location: Victoria, BC
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Post Re: Gravity
Youtube a trailer or something, I don't like installin .exes

only .msis


Wed Dec 02, 2009 3:33 am
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Joined: Tue Aug 21, 2007 2:55 pm
Posts: 948
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Post Re: Gravity
Why did you upload the picture on Mediafire instead of a real image host?


Wed Dec 02, 2009 8:46 am
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Gravity
Cause he's insane.
Hey lafe, protip: use love2d or something similar so we dont have to DL much when we want to try out your stuff, or install anything ever, and you can polish your Lua at the same time! It'll end better for all of us, I'm sure you'll agree.


Wed Dec 02, 2009 1:18 pm
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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Post Re: Gravity
Wow. That sucked.

Suggestions!

- It's a physics orientated game. Make your physics realistic. I should not be able to change direction when falling.
- Graphics. Not just shapes. It'd be nice to be a character, and for the spinny killy doodads to look dangerous.
- Buttons that work
- A way of restarting when you lose.


Sat Dec 05, 2009 4:23 am
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Joined: Sat Mar 28, 2009 2:33 pm
Posts: 718
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Post Re: Gravity
Exalion wrote:
Wow. That sucked.

Suggestions!

- It's a physics orientated game. Make your physics realistic. I should not be able to change direction when falling.
- Graphics. Not just shapes. It'd be nice to be a character, and for the spinny killy doodads to look dangerous.
- Buttons that work
- A way of restarting when you lose.


i had it set up like a physics game originally. it was IMPOSABLE to play, it KILLED the game-play so hard, and, it would have been to restricting to level design heavily.
graphics: the game has graphics inspired by dutch artist Piet Mondrian , and complex shapes would ruin it http://en.wikipedia.org/wiki/Piet_Mondrian
the last two suggestions are completely correct, and ill work on them, however.


Sat Dec 05, 2009 6:58 pm
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Post Re: Gravity
IMPOSABLE? Meaning you can't pose? How horrible!
Come on Lafe, you can spell better than that.

I'll try out the game in a bit and come back with some additional feedback.


Sat Dec 05, 2009 8:18 pm
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