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 Buyable problem 
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Joined: Fri Aug 15, 2008 6:17 pm
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Post Buyable problem
I modified a mod so the actor would be buyable... But the problem is, the actor gets loaded, but he isn't buyable.

I can spawn him in the bunker editor, but when I start playing, he isn't in the Buy Menu.

EDIT:
He has Buyable = 1


Fri Dec 04, 2009 3:54 pm
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Joined: Mon Sep 28, 2009 2:15 am
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Post Re: Buyable problem
Did you say AddToGroup = Actors ?


Fri Dec 04, 2009 4:00 pm
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Post Re: Buyable problem
Yes.


Fri Dec 04, 2009 4:41 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Post Re: Buyable problem
Did you make him a brain?


Fri Dec 04, 2009 5:22 pm
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Joined: Fri Aug 15, 2008 6:17 pm
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Post Re: Buyable problem
Lizard wrote:
Did you make him a brain?

I just figured that out... He's a brain... But would it be possible to order one?


Fri Dec 04, 2009 5:36 pm
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DRL Developer
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Location: Russia
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Post Re: Buyable problem
if you spawn it inside or from something buyable it is. Like, adding it to a craft.


Fri Dec 04, 2009 6:02 pm
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Post Re: Buyable problem
well, it's an actor. I don't know if you can just put a brain in those guys...


Fri Dec 04, 2009 6:32 pm
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happy carebear mom
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Post Re: Buyable problem
Any Actor can be inserted into a craft.


Fri Dec 04, 2009 7:03 pm
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Post Re: Buyable problem
Oh, I need to make some drop crate or something that spawns it?
and, how would I make such thing?


Fri Dec 04, 2009 8:00 pm
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happy carebear mom
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Post Re: Buyable problem
Just make a copy of the drop box in dummy.rte and put AddInventory = AHuman(newline tab)CopyOf = YourActor


Fri Dec 04, 2009 8:08 pm
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Joined: Fri Aug 15, 2008 6:17 pm
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Post Re: Buyable problem
Thanks Duh102, you're always very helpful. I got it working now.

Edit:
Lizard, you were helpful too.


Sat Dec 05, 2009 12:40 am
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