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TomThom
Joined: Sun Oct 18, 2009 1:54 am Posts: 139
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Re: CONTENT TWEAK THREAD
i would like more boom and sparkle magic. aka, stronger actors all around (besides dummies) and more glamorous explosions, so that i can take a super actor and walk through pillars of flame with only minor burns.
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Thu Nov 26, 2009 9:16 pm |
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Levelx
Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
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Re: CONTENT TWEAK THREAD
Not sure if this was discussed yet, but how about making the humanoid actors more unique? The only ones that stand out are the low-cost skeletons, the bunny-hopping zombies (any kind), the speedy Mia, and the durable Coalition Heavy. The rest seem more or less the same to me.
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Thu Nov 26, 2009 9:47 pm |
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01271
Joined: Tue Oct 27, 2009 3:14 am Posts: 31 Location: Vancouver island, BC
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Re: CONTENT TWEAK THREAD
I want dummies to gib/break their legs when they fall down the tutorial level's shaft. in b22 it was fun and you got to see all the cool gibs but when b23 came around I actually wondered if they'd taken out gibs.
Edit: and when you kill something metal, they fall down and their metal gibs turn to the consistency of dirt, that should be fixed so there's a metal material
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Thu Nov 26, 2009 9:50 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: CONTENT TWEAK THREAD
I think this has been addressed but c4 just causes a fireball when in real life it makes a large shock wave, to blow open doors, etc, and very little fire.
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Sun Nov 29, 2009 4:11 am |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
so content-related changes i would mention?
i would make concrete and metal much much more resilient agains diggers.
And, as some already said: i would definitively remove a lot of weapons. 2 types of a weapon are enougth i think. standard and combatedition. something like this. because right now its very complex without having any advantage of this,...
Finally i would (but i think its going to be like it anyways) make the factions only be able to order their own weapons, fly their own Dropships etc.
would be nice to not exit the game everytime pressing esc while dreaming =)
those changes would be great! most important still; the concrete resilience
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Sun Nov 29, 2009 4:19 pm |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
Hey, here are some problems, dont know if its the right thread, blame me if not.
additionally to the downwards mentioned ones i would like to say that the ground should not be damaged that fast. For ex. it shouldnt be damaged by walking on it,... and the differences between the resiliences of the different materials should be raised up... i would like to have a very hard to dig material to plate my bunker, or just raise the concrete resilience.... plus the the ones mentioned with the png downwards... thanks. (if someone knows how to fix nor avoid these things, please pn me okay? thanks!
=)
Love playing CC
Attachments:
File comment: 1. rounds cutting throu concrete
2. Heavys (dunno if other actors do the same) sit down and chill instead of standing and watching for enemys
3. After a while they try to climb trhou the cover
Unbenannt.png [ 537.39 KiB | Viewed 4642 times ]
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Mon Nov 30, 2009 9:05 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: CONTENT TWEAK THREAD
The shell fix is allready released, a little forgotten in the forum tho.
The others really don't go in this topic, because this is for content, like "coaliton soldiers need new hat, this one just falls off" kind of content tweak.
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Mon Nov 30, 2009 9:31 pm |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
i have B23, why are the shells still cuttin'? Is there B24? Do i have to patch? Iam new, explain plz.
Ok, then move the reply... but is there a Bugthread anyway? i didnt search the whole forum, but it probably will be right at the beginning of the threadlist right? there i found none...
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Mon Nov 30, 2009 9:40 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: CONTENT TWEAK THREAD
This is the ' bug thread'. There is no build 24, not yet. There is a minor fix you can do to make that stop happening.
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Mon Nov 30, 2009 9:41 pm |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
my fault... just read it,... ok sorry and thanks! =) w8ing for B24
Greets from Germany
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Mon Nov 30, 2009 9:43 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: CONTENT TWEAK THREAD
Greetings! And welcome to the forums!
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Mon Nov 30, 2009 9:55 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: CONTENT TWEAK THREAD
Quick note: Don't do that. Could save you from getting yelled at in the future.
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Mon Nov 30, 2009 10:12 pm |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
lo, because? who cares?!
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Mon Nov 30, 2009 10:39 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: CONTENT TWEAK THREAD
Grammar Nazis, Trolls, Flamers, Flamebaiters, and anyone else on the internet with malicious intent or OCD. Devs, some screenies of all these new changes would be suuuper nice, by the way. I know you'll probably need permission from data and everything but it would be nice to know that stuff had been done and see our undoubtably super-slick new content.
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Mon Nov 30, 2009 10:45 pm |
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Majesty
Joined: Sun Nov 29, 2009 3:44 pm Posts: 6
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Re: CONTENT TWEAK THREAD
Geti wrote: Devs, some screenies of all these new changes would be suuuper nice, by the way. I know you'll probably need permission from data and everything but it would be nice to know that stuff had been done and see our undoubtably super-slick new content. WORD
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Mon Nov 30, 2009 10:53 pm |
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