View unanswered posts | View active topics It is currently Mon Sep 30, 2024 12:44 pm



Reply to topic  [ 7 posts ] 
 Mods connection 
Author Message

Joined: Fri Nov 27, 2009 10:43 pm
Posts: 4
Reply with quote
Post Mods connection
Hi everyone ! I am from Ukraine, so sorry for mistakes in my text :oops:
I have one little question, how can i connect different installed mods into one mod, or something else, for using all of the objects it in the scene editor ?
I would be glad to hear your answer...
Thanks.


Fri Nov 27, 2009 10:50 pm
Profile
User avatar

Joined: Sat Apr 11, 2009 9:29 pm
Posts: 62
Reply with quote
Post Re: Mods connection
You can do that by copying all of the .inis and pictures and .lua files out of their respective .rtes into your own .rte, for example, "Combined.rte". Then, you make an Index.ini and include all of the .ini files from the different mods.


Sat Nov 28, 2009 2:53 am
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13143
Location: Here
Reply with quote
Post Re: Mods connection
And then go into all the .ini's and .lua files and change every FilePath to their location in "Combined.rte".


Sat Nov 28, 2009 3:59 am
Profile

Joined: Fri Nov 27, 2009 10:43 pm
Posts: 4
Reply with quote
Post Re: Mods connection
It is working !
Thank you ! :)


Sat Nov 28, 2009 9:35 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Mods connection
Alternatively you could have referenced the other mod's files inside one main .rte DataModule and it would have been fine - not all the resources have to be in the same .rte folder: it counts as a single module anyway.
That probably would have been easier.


Sat Nov 28, 2009 1:06 pm
Profile WWW
User avatar

Joined: Mon Apr 13, 2009 12:27 pm
Posts: 813
Location: Yogyakarta, Indonesia. A slice o' paradise.
Reply with quote
Post Re: Mods connection
411570N3 wrote:
Alternatively you could have referenced the other mod's files inside one main .rte DataModule and it would have been fine - not all the resources have to be in the same .rte folder: it counts as a single module anyway.
That probably would have been easier.


Yeah, but that'll create dependencies. It's like "For this mod/scene to load correctly you must also have mod x also installed" kind of thing.


Sat Nov 28, 2009 3:26 pm
Profile YIM WWW
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Mods connection
Ah, true. For things to be released the first option suggested is definitely the best.


Sun Nov 29, 2009 1:58 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 7 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.033s | 13 Queries | GZIP : Off ]